Player Matchup

Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Andres_Z_871
Hachiman
Level 105
God Stats
1W - 3L
1,325 SR
Queue Stats
146W - 142L
1,483 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
S-h-a-d-d-o-w
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,707 SR
Queue Stats
47W - 48L
1,529 Elo+
Party 2
Ymir
Ymir
Skaterdie
Ymir
Level 12
God Stats
2W - 1L
1,778 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2
Pele
Pele
getitdone2000
Pele
Level 148
God Stats
1W - 4L
1,487 SR
Queue Stats
51W - 60L
1,496 Elo+
Party 2
Team Averages
Level 88
1,560 SR
1,509 Elo+

VS

Team Averages
Level 87
1,612 SR
1,529 Elo+
Nemesis
Nemesis
 
Nemesis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
D4C115
Anhur
Level 28
God Stats
8W - 3L
1,717 SR
Queue Stats
189W - 189L
1,530 Elo+
Party 1
Mulan
Mulan
PrinceWalker07
Mulan
Level 104
God Stats
25W - 14L
1,582 SR
Queue Stats
594W - 544L
1,527 Elo+
Party 1
Poseidon
Poseidon
dark coast77002
Poseidon
Level 104
God Stats
12W - 6L
1,758 SR
Queue Stats
566W - 523L
1,529 Elo+
Party 1
Athena
Athena
zeny_stalker
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 123L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
5,231
523
1,392
3,130
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Andres_Z_871
Hachiman
9
0 / 3 / 0
5,292
529
2,295
4,886
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
S-h-a-d-d-o-w
Morgan Le Fay
8
0 / 3 / 0
4,992
499
3,537
5,801
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 2 / 0
4,194
419
1,445
4,980
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,687
569
2,937
6,932
2,628
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
6 / 0 / 1
6,618
662
3,411
4,528
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
D4C115
Anhur
9
1 / 0 / 4
5,213
521
2,475
2,909
568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 5
5,152
515
2,868
6,848
2,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
12
3 / 0 / 4
6,782
678
4,339
3,565
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
10
1 / 0 / 2
5,451
545
1,776
5,425
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Nemesis
 
Nemesis
6
0
1
6.5
L
Hachiman
Andres_Z_871
Hachiman
0
3
0
0
W
Anhur
D4C115
Anhur
1
0
4
3
W
2
0
5
4.5
L
Morgan Le Fay
S-h-a-d-d-o-w
Morgan Le Fay
0
3
0
0
L
Ymir
0
2
0
0
W
Poseidon
3
0
4
5
L
0
4
0
0
W
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,606
Damage
14,869
25,729
Taken
23,275
7,735
Mitigated
8,698
4,260
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,392
237
0
597
3,130
704
0
632
2,394
31,730
0
W
Nemesis
 
Nemesis
3,411
1,672
0
550
4,528
1,502
0
973
3,509
0
31,831
L
Hachiman
Andres_Z_871
Hachiman
2,295
1,110
0
1,093
4,886
1,090
0
462
4,382
0
26,491
W
Anhur
D4C115
Anhur
2,475
773
0
0
2,909
568
228
442
2,467
0
19,068
W
2,868
361
0
3,312
6,848
2,285
0
2,369
4,337
0
22,114
L
Morgan Le Fay
S-h-a-d-d-o-w
Morgan Le Fay
3,537
254
0
897
5,801
1,832
0
2,367
3,282
27,065
0
L
Ymir
1,445
425
0
1,302
4,980
1,481
0
299
4,679
8,258
0
W
Poseidon
4,339
276
0
954
3,565
1,136
0
1,850
1,567
39,184
0
L
2,937
608
0
371
6,932
2,628
196
1,821
4,877
0
34,494
W
Athena
1,776
245
0
188
5,425
3,207
198
362
5,021
21,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
29,216
281
Minions Killed
292
0
Camps Cleared
0
808,019
Distance Traveled
1,026,513
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,231
523
73
7
0
193,089
0
W
Nemesis
6,618
662
71
7
0
244,128
3
L
Hachiman
5,292
529
60
6
0
154,201
1
W
Anhur
5,213
521
47
5
0
180,741
2
W
Mulan
5,152
515
29
3
0
204,509
2
L
Morgan Le Fay
4,992
499
66
7
0
161,350
2
L
Ymir
4,194
419
15
2
0
111,505
2
W
Poseidon
6,782
678
94
9
0
211,395
2
L
Pele
5,687
569
67
7
0
187,874
2
W
Athena
5,451
545
51
5
0
185,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role