Player Matchup

Arachne
Arachne
Beck-Wilson
Arachne
Level 36
God Stats
15W - 15L
1,434 SR
Queue Stats
189W - 210L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cruz_Ownz
Morgan Le Fay
Level 69
God Stats
36W - 23L
1,643 SR
Queue Stats
586W - 537L
1,559 Elo+
Party 1
Erlang Shen
Erlang Shen
P8troL
Erlang Shen
Level 27
God Stats
4W - 5L
1,454 SR
Queue Stats
462W - 446L
1,481 Elo+
Party 1
Olorun
Olorun
Reconn195
Olorun
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
345W - 342L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
SuperShroom76
Cabrakan
Level 67
God Stats
17W - 12L
1,415 SR
Queue Stats
610W - 574L
1,476 Elo+
Party 1
Team Averages
Level 52
1,489 SR
1,492 Elo+

VS

Team Averages
Level 93
1,430 SR
1,512 Elo+
Chaac
Chaac
Horusgebel
Chaac
Level 154
God Stats
3W - 2L
1,396 SR
Queue Stats
157W - 162L
1,549 Elo+
Party 2
Ullr
Ullr
PhantomZephy
Ullr
Level 28
God Stats
1W - 0L
1,701 SR
Queue Stats
11W - 2L
1,638 Elo+
Party 2
Hera
Hera
SebasXazar
Hera
Level 105
God Stats
1W - 0L
1,320 SR
Queue Stats
107W - 97L
1,619 Elo+
Party 2
Bastet
Bastet
luisito2075
Bastet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 25L
1,562 Elo+
Party 2
Khepri
Khepri
ottawaotter
Khepri
Level 49
God Stats
14W - 18L
1,230 SR
Queue Stats
35W - 63L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beck-Wilson
Arachne
15
1 / 8 / 2
9,331
406
4,003
19,133
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Cruz_Ownz
Morgan Le Fay
17
6 / 7 / 3
11,172
486
12,352
17,252
6,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
P8troL
Erlang Shen
18
0 / 3 / 0
9,600
417
7,125
15,446
12,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Reconn195
Olorun
15
4 / 4 / 4
9,494
413
9,766
15,911
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
SuperShroom76
Cabrakan
13
0 / 3 / 7
8,542
371
7,350
20,453
19,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 0 / 6
13,146
572
11,954
14,575
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 3 / 8
12,786
556
17,676
15,034
6,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
8 / 1 / 6
14,439
628
14,349
9,912
4,752
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
20
9 / 2 / 11
13,763
598
15,212
15,834
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
14
0 / 5 / 8
9,672
421
5,206
17,825
10,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
25
25
Deaths
11
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
Beck-Wilson
Arachne
1
8
2
0.25
L
Morgan Le Fay
Cruz_Ownz
Morgan Le Fay
6
7
3
1.07
W
Chaac
5
0
6
8
L
Erlang Shen
P8troL
Erlang Shen
0
3
0
0
W
3
3
8
2.33
L
Olorun
Reconn195
Olorun
4
4
4
1.5
W
8
1
6
11
L
Cabrakan
SuperShroom76
Cabrakan
0
3
7
1.17
W
Bastet
9
2
11
7.25
W
Khepri
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,596
Damage
64,397
88,195
Taken
73,180
54,643
Mitigated
43,634
27,361
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Beck-Wilson
Arachne
4,003
2,395
0
5,158
19,133
8,647
0
3,214
15,889
0
69,515
L
Morgan Le Fay
Cruz_Ownz
Morgan Le Fay
12,352
951
251
2,859
17,252
6,910
0
4,306
12,796
76,085
0
W
Chaac
11,954
1,211
0
7,960
14,575
15,574
2,088
2,662
11,913
239
65,776
L
Erlang Shen
P8troL
Erlang Shen
7,125
2,345
382
5,568
15,446
12,636
0
2,952
11,774
0
68,530
W
17,676
6,686
0
3,632
15,034
6,431
10,016
8,005
7,029
0
113,308
L
Olorun
Reconn195
Olorun
9,766
3,832
1,530
7,051
15,911
6,642
2,262
4,414
11,467
71,199
0
W
14,349
3,613
140
1,325
9,912
4,752
2,084
2,723
7,189
124,158
0
L
Cabrakan
SuperShroom76
Cabrakan
7,350
1,621
0
4,562
20,453
19,808
304
4,908
15,461
24,995
0
W
Bastet
15,212
3,815
0
4,878
15,834
6,503
628
5,548
10,286
0
83,878
W
Khepri
5,206
257
417
1,894
17,825
10,374
1,102
10,530
6,421
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
63,806
530
Minions Killed
693
0
Camps Cleared
0
1,969,544
Distance Traveled
2,208,255
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,331
406
121
5
0
401,595
0
L
Morgan Le Fay
11,172
486
144
6
0
418,328
4
W
Chaac
13,146
572
122
5
0
414,641
1
L
Erlang Shen
9,600
417
116
5
0
404,571
1
W
Ullr
12,786
556
179
8
0
397,212
7
L
Olorun
9,494
413
121
5
0
359,217
3
W
Hera
14,439
628
221
10
0
455,292
2
L
Cabrakan
8,542
371
28
1
0
385,833
4
W
Bastet
13,763
598
140
6
0
498,950
1
W
Khepri
9,672
421
31
1
0
442,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role