Player Matchup

Hel
Hel
Aero_Bullet61
Hel
Level 65
God Stats
3W - 2L
1,384 SR
Queue Stats
5W - 5L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LlamaBob09
Morgan Le Fay
Level 100
God Stats
2W - 3L
1,718 SR
Queue Stats
16W - 27L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
NewtypeShawty
Guan Yu
Level 17
God Stats
0W - 3L
1,309 SR
Queue Stats
70W - 57L
1,296 Elo+
Solo
Fenrir
Fenrir
Thosdude
Fenrir
Level 80
God Stats
1W - 2L
1,510 SR
Queue Stats
12W - 20L
1,295 Elo+
Party 2
Persephone
Persephone
utenatorres
Persephone
Level 125
God Stats
24W - 29L
1,508 SR
Queue Stats
103W - 123L
1,374 Elo+
Solo
Team Averages
Level 77
1,486 SR
1,362 Elo+

VS

Team Averages
Level 112
1,608 SR
1,419 Elo+
Chiron
Chiron
MrBlurFace
Chiron
Level 148
God Stats
6W - 5L
1,499 SR
Queue Stats
75W - 81L
1,336 Elo+
Solo
Chaac
Chaac
Tank_aka_Louie
Chaac
Level 128
God Stats
10W - 6L
1,706 SR
Queue Stats
148W - 148L
1,373 Elo+
Solo
Kukulkan
Kukulkan
TysonKfc
Kukulkan
Level 87
God Stats
15W - 15L
1,426 SR
Queue Stats
301W - 345L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kawaiiipandaaaa
Morgan Le Fay
Level 49
God Stats
46W - 34L
1,577 SR
Queue Stats
157W - 180L
1,432 Elo+
Party 1
Mercury
Mercury
Ðevs
Mercury
Level 148
God Stats
2W - 0L
1,830 SR
Queue Stats
40W - 20L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 10
11,536
679
7,452
19,831
13,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
LlamaBob09
Morgan Le Fay
19
5 / 13 / 5
12,759
751
15,279
25,529
13,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
17
3 / 3 / 12
12,596
741
8,223
22,944
36,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Thosdude
Fenrir
19
10 / 10 / 3
13,506
794
12,575
22,758
12,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
utenatorres
Persephone
17
1 / 6 / 7
11,264
663
10,499
13,366
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MrBlurFace
Chiron
17
2 / 5 / 6
11,966
704
10,066
12,591
4,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 1 / 19
13,012
765
9,112
13,311
16,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
TysonKfc
Kukulkan
20
4 / 4 / 16
14,107
830
13,317
12,595
5,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
kawaiiipandaaaa
Morgan Le Fay
18
3 / 6 / 16
12,749
750
16,537
12,245
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ðevs
Mercury
20
29 / 4 / 7
20,188
1,188
36,096
18,998
7,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
20
Kills
39
39
Deaths
20
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
L
Morgan Le Fay
LlamaBob09
Morgan Le Fay
5
13
5
0.58
W
Chiron
MrBlurFace
Chiron
2
5
6
1
L
Guan Yu
3
3
12
3
W
1
1
19
10.5
L
Fenrir
Thosdude
Fenrir
10
10
3
1.15
W
Kukulkan
TysonKfc
Kukulkan
4
4
16
3
W
Morgan Le Fay
kawaiiipandaaaa
Morgan Le Fay
3
6
16
1.83
L
Persephone
utenatorres
Persephone
1
6
7
0.75
W
Mercury
Ðevs
Mercury
29
4
7
8.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,028
Damage
85,128
104,428
Taken
69,740
81,936
Mitigated
38,594
29,425
Healing
19,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,452
365
5,041
6,941
19,831
13,454
0
4,423
15,408
46,536
0
L
Morgan Le Fay
LlamaBob09
Morgan Le Fay
15,279
2,381
0
2,376
25,529
13,674
0
7,329
18,160
46,160
0
W
Chiron
MrBlurFace
Chiron
10,066
3,345
639
1,996
12,591
4,937
3,134
7,241
5,309
0
34,151
L
Guan Yu
8,223
1,339
2,444
5,735
22,944
36,267
0
8,131
14,813
733
19,722
W
9,112
1,166
654
8,865
13,311
16,040
1,110
6,379
6,932
0
48,990
L
Fenrir
Thosdude
Fenrir
12,575
1,529
388
2,663
22,758
12,754
921
6,188
16,570
0
33,913
W
Kukulkan
TysonKfc
Kukulkan
13,317
1,681
0
316
12,595
5,151
910
6,808
5,787
48,577
0
W
Morgan Le Fay
kawaiiipandaaaa
Morgan Le Fay
16,537
161
181
1,307
12,245
4,866
574
5,502
6,743
37,994
0
L
Persephone
utenatorres
Persephone
10,499
645
1,440
2,397
13,366
5,787
484
4,056
9,280
40,814
0
W
Mercury
Ðevs
Mercury
36,096
22,219
0
5,801
18,998
7,600
1,560
8,973
10,025
0
65,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,661
Gold Earned
72,022
308
Minions Killed
360
6
Camps Cleared
9
1,412,388
Distance Traveled
1,527,339
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,536
679
98
6
2
297,514
0
L
Morgan Le Fay
12,759
751
63
4
3
236,083
0
W
Chiron
11,966
704
50
3
2
216,387
0
L
Guan Yu
12,596
741
26
2
0
334,057
2
W
Chaac
13,012
765
87
5
3
291,400
3
L
Fenrir
13,506
794
44
3
1
279,954
0
W
Kukulkan
14,107
830
89
5
2
321,550
0
W
Morgan Le Fay
12,749
750
50
3
0
310,819
0
L
Persephone
11,264
663
77
5
0
264,780
0
W
Mercury
20,188
1,188
84
5
2
387,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role