Player Matchup

Amaterasu
Amaterasu
Anime_Boi_420
Amaterasu
Level 39
God Stats
86W - 82L
1,472 SR
Queue Stats
194W - 245L
1,376 Elo+
Party 3
Danzaburou
Danzaburou
CrimsonDragon13
Danzaburou
Level 29
God Stats
37W - 25L
1,669 SR
Queue Stats
159W - 211L
1,426 Elo+
Party 3
Ne Zha
Ne Zha
Jioral
Ne Zha
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 15L
1,259 Elo+
Solo
Ra
Ra
KingDanaerious
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Athena
Athena
WannaSprite
Athena
Level 24
God Stats
3W - 0L
1,868 SR
Queue Stats
99W - 119L
1,434 Elo+
Party 3
Team Averages
Level 21
1,602 SR
1,399 Elo+

VS

Team Averages
Level 25
1,493 SR
1,442 Elo+
Anhur
Anhur
CALAMIDAD19
Anhur
Level 10
God Stats
6W - 8L
1,500 SR
Queue Stats
90W - 91L
1,344 Elo+
Solo
Cupid
Cupid
CheeChee69
Cupid
Level 14
God Stats
13W - 15L
1,403 SR
Queue Stats
16W - 23L
1,229 Elo+
Party 1
Mercury
Mercury
Marzam
Mercury
Level 28
God Stats
2W - 4L
1,237 SR
Queue Stats
55W - 64L
1,329 Elo+
Party 1
Discordia
Discordia
squeakyx
Discordia
Level 4
God Stats
7W - 8L
1,696 SR
Queue Stats
62W - 69L
1,840 Elo+
Party 2
Xing Tian
Xing Tian
xaneth55
Xing Tian
Level 67
God Stats
2W - 3L
1,629 SR
Queue Stats
156W - 152L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_Boi_420
Amaterasu
15
0 / 2 / 3
10,005
476
2,769
15,320
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CrimsonDragon13
Danzaburou
17
13 / 3 / 10
12,551
598
18,632
16,417
6,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Jioral
Ne Zha
18
1 / 2 / 1
11,205
534
4,350
13,098
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
14 / 3 / 4
13,265
632
20,880
14,594
7,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
5 / 4 / 9
10,864
517
9,590
16,400
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 2
9,126
435
4,504
15,746
4,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
15
2 / 6 / 5
9,516
453
4,361
11,263
3,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Marzam
Mercury
13
1 / 6 / 2
8,709
415
4,788
14,470
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
squeakyx
Discordia
14
2 / 10 / 2
8,836
421
11,537
18,007
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
xaneth55
Xing Tian
18
4 / 1 / 2
11,066
527
16,833
14,201
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
33
Kills
12
14
Deaths
34
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anime_Boi_420
Amaterasu
0
2
3
0.75
L
3
11
2
0.36
L
Cupid
2
6
5
0.75
W
Danzaburou
CrimsonDragon13
Danzaburou
13
3
10
6
W
Ne Zha
Jioral
Ne Zha
1
2
1
0.75
W
14
3
4
5.33
L
Mercury
Marzam
Mercury
1
6
2
0.33
W
Athena
5
4
9
2.38
L
Discordia
squeakyx
Discordia
2
10
2
0.3
L
Xing Tian
xaneth55
Xing Tian
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,221
Damage
42,023
75,829
Taken
73,687
39,347
Mitigated
30,989
32,903
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anime_Boi_420
Amaterasu
2,769
715
0
6,553
15,320
7,273
2,840
7,155
7,605
0
44,084
L
4,504
3,716
0
1,605
15,746
4,231
0
5,981
9,765
0
23,034
L
Cupid
4,361
1,658
0
1,923
11,263
3,142
121
3,808
7,455
0
32,948
W
Danzaburou
CrimsonDragon13
Danzaburou
18,632
9,536
243
6,484
16,417
6,626
6,114
6,853
9,444
0
81,625
W
Ne Zha
Jioral
Ne Zha
4,350
1,626
0
5,823
13,098
5,628
497
3,617
9,421
0
79,787
W
20,880
2,438
715
8,330
14,594
7,337
4,363
6,771
7,793
96,896
0
L
Mercury
Marzam
Mercury
4,788
1,617
0
270
14,470
4,394
0
7,191
7,279
0
44,039
W
Athena
9,590
1,547
477
4,278
16,400
12,483
1,176
3,114
13,196
32,023
0
L
Discordia
squeakyx
Discordia
11,537
1,167
0
2,491
18,007
4,947
123
9,999
8,008
53,715
0
L
Xing Tian
xaneth55
Xing Tian
16,833
1,199
0
3,001
14,201
14,275
0
3,088
10,710
75,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,890
Gold Earned
47,253
549
Minions Killed
390
0
Camps Cleared
0
1,996,217
Distance Traveled
1,664,360
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,005
476
93
4
0
414,300
0
L
Anhur
9,126
435
39
2
0
302,822
0
L
Cupid
9,516
453
56
3
0
272,040
0
W
Danzaburou
12,551
598
109
5
0
360,574
1
W
Ne Zha
11,205
534
154
7
0
447,428
1
W
Ra
13,265
632
151
7
0
357,073
1
L
Mercury
8,709
415
86
4
0
393,983
0
W
Athena
10,864
517
42
2
0
416,842
1
L
Discordia
8,836
421
84
4
0
315,093
2
L
Xing Tian
11,066
527
125
6
0
380,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role