Player Matchup

Agni
Agni
Platinum V
Caroleo
Agni
Platinum V
Level 150
God Stats
3W - 2L
1,447 SR
Queue Stats
260W - 194L
1,652 MMR
Party 1
Bastet
Bastet
Platinum V
MoncheMascot
Bastet
Platinum V
Level 125
God Stats
3W - 3L
1,615 SR
Queue Stats
260W - 194L
1,652 MMR
Party 1
Yemoja
Yemoja
Platinum V
Murphyew
Yemoja
Platinum V
Level 106
God Stats
18W - 24L
1,628 SR
Queue Stats
260W - 194L
1,652 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,563 SR
1,652 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,371 SR
1,498 MMR
Ymir
Ymir
Bronze III
MistakenYair
Ymir
Bronze III
Level 157
God Stats
1W - 1L
1,112 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
QuantumGHO5T
Medusa
Bronze III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,494 MMR
Solo
Kukulkan
Kukulkan
Bronze III
WHATTTTTRTHOSSSE
Kukulkan
Bronze III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Caroleo
Agni
12
2 / 8 / 4
8,730
624
9,479
10,993
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
6 / 7 / 1
10,289
735
7,373
17,580
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Murphyew
Yemoja
13
0 / 4 / 4
9,397
671
5,315
14,872
12,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PoseidonPersephoneTiamatSobekHou Yi

VS

Bans
Chang'eDanzaburouUllrCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 10
11,126
795
13,055
13,364
14,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
14
8 / 4 / 5
10,828
773
9,635
9,190
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 4 / 10
10,503
750
13,125
8,284
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
19
19
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
Caroleo
Agni
2
8
4
0.5
W
8
0
10
13
L
Bastet
6
7
1
0.93
L
Yemoja
Murphyew
Yemoja
0
4
4
0.5
W
Medusa
8
4
5
2.63
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
35,815
43,445
Taken
30,838
28,135
Mitigated
21,367
6,517
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Caroleo
Agni
9,479
448
0
1,198
10,993
3,998
640
6,549
4,444
29,509
0
W
13,055
2,808
0
490
13,364
14,360
0
5,749
7,248
33,300
0
L
Bastet
7,373
1,821
0
1,376
17,580
11,666
0
9,935
7,645
0
21,733
L
Yemoja
Murphyew
Yemoja
5,315
1,239
858
3,085
14,872
12,471
248
9,696
5,176
26,789
0
W
Medusa
9,635
5,102
0
835
9,190
3,705
1,333
4,484
4,421
0
25,801
W
13,125
1,481
0
869
8,284
3,302
1,509
3,628
4,375
52,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
32,457
103
Minions Killed
168
0
Camps Cleared
0
748,571
Distance Traveled
748,547
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,730
624
49
4
0
233,535
2
W
Ymir
11,126
795
30
2
0
259,641
3
L
Bastet
10,289
735
25
2
0
272,283
1
L
Yemoja
9,397
671
29
2
0
242,753
1
W
Medusa
10,828
773
40
3
0
240,811
2
W
Kukulkan
10,503
750
98
7
0
248,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role