Player Matchup

Merlin
Merlin
Jarry774230
Merlin
Level 28
God Stats
9W - 9L
1,501 SR
Queue Stats
152W - 179L
1,286 Elo+
Solo
Erlang Shen
Erlang Shen
SHADOWNARA408
Erlang Shen
Level 28
God Stats
9W - 7L
1,520 SR
Queue Stats
51W - 47L
1,548 Elo+
Party 2
Bakasura
Bakasura
xXSimiusXx
Bakasura
Level 81
God Stats
2W - 2L
1,771 SR
Queue Stats
183W - 235L
1,529 Elo+
Party 2
Team Averages
Level 46
1,597 SR
1,454 Elo+

VS

Team Averages
Level 48
1,532 SR
1,464 Elo+
Neith
Neith
Obeso22
Neith
Level 11
God Stats
2W - 3L
1,418 SR
Queue Stats
3W - 4L
1,363 Elo+
Solo
Kukulkan
Kukulkan
XRicks
Kukulkan
Level 129
God Stats
6W - 7L
1,467 SR
Queue Stats
96W - 95L
1,528 Elo+
Party 1
Olorun
Olorun
sebas9220
Olorun
Level 4
God Stats
2W - 2L
1,711 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 8 / 18
19,268
584
31,681
30,502
15,466
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
SHADOWNARA408
Erlang Shen
20
10 / 10 / 13
20,825
631
17,747
33,721
19,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
xXSimiusXx
Bakasura
20
17 / 5 / 9
22,167
672
31,398
36,096
21,467
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Obeso22
Neith
20
3 / 11 / 12
18,957
574
19,134
30,619
14,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
XRicks
Kukulkan
20
19 / 6 / 3
24,835
753
48,195
29,683
17,540
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
sebas9220
Olorun
19
1 / 14 / 10
17,682
536
4,528
26,256
16,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
31
Kills
23
23
Deaths
31
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
18
1.63
W
Neith
Obeso22
Neith
3
11
12
0.82
L
Erlang Shen
SHADOWNARA408
Erlang Shen
10
10
13
1.65
W
Kukulkan
XRicks
Kukulkan
19
6
3
3.42
W
Olorun
sebas9220
Olorun
1
14
10
0.43
L
Bakasura
xXSimiusXx
Bakasura
17
5
9
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,826
Damage
71,857
100,319
Taken
86,558
56,476
Mitigated
48,826
26,375
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
31,681
339
2,035
9,464
30,502
15,466
512
17,246
13,256
119,798
0
W
Neith
Obeso22
Neith
19,134
10,596
0
5,718
30,619
14,694
976
9,894
19,459
0
56,816
L
Erlang Shen
SHADOWNARA408
Erlang Shen
17,747
7,764
438
4,138
33,721
19,543
36
19,026
14,695
0
60,742
W
Kukulkan
XRicks
Kukulkan
48,195
3,916
0
3,266
29,683
17,540
926
9,122
19,649
166,144
0
W
Olorun
sebas9220
Olorun
4,528
1,781
325
536
26,256
16,592
638
12,389
12,375
31,259
0
L
Bakasura
xXSimiusXx
Bakasura
31,398
18,946
0
10,300
36,096
21,467
1,463
16,451
19,645
0
93,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,260
Gold Earned
61,474
362
Minions Killed
359
0
Camps Cleared
0
1,522,007
Distance Traveled
1,267,550
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
19,268
584
140
4
0
420,485
4
W
Neith
18,957
574
83
3
0
396,795
0
L
Erlang Shen
20,825
631
91
3
0
486,933
1
W
Kukulkan
24,835
753
232
7
0
592,865
1
W
Olorun
17,682
536
44
1
0
277,890
0
L
Bakasura
22,167
672
131
4
0
614,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role