Player Matchup

Izanami
Izanami
HungTurtle
Izanami
Level 13
God Stats
44W - 49L
1,529 SR
Queue Stats
101W - 105L
1,506 Elo+
Party 2
Artio
Artio
SHOWTIME_HOFF
Artio
Level 66
God Stats
0W - 1L
1,679 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 2
Ra
Ra
poopman1227
Ra
Level 57
God Stats
0W - 2L
1,336 SR
Queue Stats
5W - 9L
1,318 Elo+
Party 2
Team Averages
Level 45
1,515 SR
1,396 Elo+

VS

Team Averages
Level 24
1,500 SR
1,462 Elo+
Danzaburou
Danzaburou
GTS Spy
Danzaburou
Level 21
God Stats
19W - 20L
1,503 SR
Queue Stats
51W - 52L
1,447 Elo+
Party 1
Neith
Neith
go long JOHNNY1
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,484 Elo+
Party 1
Yemoja
Yemoja
iiTerpswag xZ
Yemoja
Level 39
God Stats
24W - 21L
1,497 SR
Queue Stats
62W - 81L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HungTurtle
Izanami
9
1 / 9 / 1
6,384
638
6,221
10,028
3,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
6,476
648
2,549
8,149
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 10 / 2
7,038
704
3,219
10,173
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GTS Spy
Danzaburou
12
6 / 1 / 14
8,965
897
7,820
6,328
2,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
14 / 2 / 3
9,510
951
10,296
6,669
2,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 18
8,475
848
4,885
5,801
3,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
2
Kills
22
22
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GTS Spy
Danzaburou
6
1
14
13
L
Izanami
HungTurtle
Izanami
1
9
1
0.17
L
0
3
2
0.33
W
14
2
3
7.75
W
2
0
18
11
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,989
Damage
23,001
28,350
Taken
18,798
9,889
Mitigated
7,717
3,665
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GTS Spy
Danzaburou
7,820
3,321
0
880
6,328
2,124
2,069
2,562
3,766
0
23,380
L
Izanami
HungTurtle
Izanami
6,221
3,528
0
842
10,028
3,150
0
1,613
8,415
0
20,210
L
2,549
0
270
1,258
8,149
3,326
0
1,891
6,258
10,869
0
W
10,296
4,489
0
1,949
6,669
2,427
512
1,628
5,041
0
37,304
W
4,885
996
1,047
1,670
5,801
3,166
380
1,578
4,223
16,120
0
L
3,219
460
113
1,182
10,173
3,413
0
1,381
8,792
17,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
26,950
79
Minions Killed
112
0
Camps Cleared
0
398,339
Distance Traveled
509,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,965
897
28
3
0
177,666
1
L
Izanami
6,384
638
41
4
0
141,035
0
L
Artio
6,476
648
7
1
0
126,655
0
W
Neith
9,510
951
68
7
0
154,237
0
W
Yemoja
8,475
848
16
2
0
177,418
0
L
Ra
7,038
704
31
3
0
130,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role