Player Matchup

Mercury
Mercury
Masters
Monito90
Mercury
Masters
Level 160
God Stats
27W - 14L
1,949 SR
Queue Stats
1,071W - 1,064L
2,175 MMR
Party 4
Cerberus
Cerberus
Diamond III
SchoolboyQW
Cerberus
Diamond III
Level 106
God Stats
48W - 36L
1,774 SR
Queue Stats
273W - 251L
2,288 MMR
Solo
Kukulkan
Kukulkan
Diamond I
ThatBoyXy
Kukulkan
Diamond I
Level 67
God Stats
7W - 3L
1,910 SR
Queue Stats
152W - 129L
2,482 MMR
Party 2
Danzaburou
Danzaburou
Masters
TremendoJunior
Danzaburou
Masters
Level 157
God Stats
14W - 18L
1,682 SR
Queue Stats
272W - 243L
2,317 MMR
Party 4
Chaac
Chaac
Diamond III
ynghash
Chaac
Diamond III
Level 121
God Stats
7W - 5L
1,688 SR
Queue Stats
144W - 127L
2,315 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,801 SR
2,315 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,685 SR
2,320 MMR
Gilgamesh
Gilgamesh
Diamond II
CookingUpNades
Gilgamesh
Diamond II
Level 158
God Stats
6W - 6L
1,563 SR
Queue Stats
430W - 419L
2,331 MMR
Party 1
Sol
Sol
Diamond II
Dapper Salesman
Sol
Diamond II
Level 154
God Stats
10W - 5L
1,735 SR
Queue Stats
325W - 289L
2,387 MMR
Party 1
Chiron
Chiron
Diamond III
Fayt_Ragnarok
Chiron
Diamond III
Level 154
God Stats
8W - 9L
1,634 SR
Queue Stats
171W - 162L
2,258 MMR
Party 3
Ymir
Ymir
Masters
QueOndaPisa
Ymir
Masters
Level 145
God Stats
16W - 11L
1,761 SR
Queue Stats
1,021W - 1,026L
2,185 MMR
Solo
Thanatos
Thanatos
Masters
sagascious
Thanatos
Masters
Level 116
God Stats
15W - 8L
1,734 SR
Queue Stats
184W - 173L
2,438 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Monito90
Mercury
19
2 / 6 / 6
12,485
499
5,473
19,817
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SchoolboyQW
Cerberus
17
2 / 7 / 3
11,692
468
7,180
21,508
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ThatBoyXy
Kukulkan
19
2 / 1 / 3
12,625
505
15,703
10,837
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TremendoJunior
Danzaburou
18
2 / 5 / 4
12,571
503
9,603
13,582
5,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
ynghash
Chaac
18
1 / 4 / 4
11,968
479
8,532
26,326
27,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatAthenaSetAo KuangLoki

VS

Bans
PersephoneCu ChulainnKing ArthurGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CookingUpNades
Gilgamesh
20
2 / 2 / 7
15,661
626
13,722
16,137
12,499
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 1 / 7
14,145
566
11,117
10,660
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 5
15,147
606
15,371
15,130
6,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 1 / 16
14,316
573
5,361
23,935
24,066
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
sagascious
Thanatos
20
6 / 2 / 11
15,259
610
17,243
18,983
11,146
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
22
23
Deaths
9
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CookingUpNades
Gilgamesh
2
2
7
2.75
W
5
1
7
8.5
W
8
3
5
3.5
L
Mercury
Monito90
Mercury
2
6
6
0.83
W
1
1
16
9
L
Cerberus
SchoolboyQW
Cerberus
2
7
3
0.5
L
Kukulkan
ThatBoyXy
Kukulkan
2
1
3
3.5
L
Danzaburou
TremendoJunior
Danzaburou
2
5
4
0.8
W
Thanatos
sagascious
Thanatos
6
2
11
5.75
L
Chaac
ynghash
Chaac
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
62,814
92,070
Taken
84,845
61,433
Mitigated
58,933
30,745
Healing
41,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CookingUpNades
Gilgamesh
13,722
3,601
0
5,242
16,137
12,499
969
2,420
13,717
0
108,388
W
11,117
3,010
0
6,253
10,660
4,833
4,699
4,091
6,569
113,156
0
W
15,371
6,739
1,149
4,585
15,130
6,389
4,951
5,471
9,659
0
117,278
L
Mercury
Monito90
Mercury
5,473
2,038
0
8,209
19,817
7,101
1,198
2,283
17,534
0
86,314
W
5,361
682
0
3,478
23,935
24,066
0
9,358
14,577
33,671
0
L
Cerberus
SchoolboyQW
Cerberus
7,180
35
0
4,316
21,508
17,403
8
5,875
15,101
41,720
0
L
Kukulkan
ThatBoyXy
Kukulkan
15,703
1,388
57
3,754
10,837
3,833
729
2,331
8,506
102,404
0
L
Danzaburou
TremendoJunior
Danzaburou
9,603
4,131
0
3,868
13,582
5,128
4,096
1,643
11,939
0
97,543
W
Thanatos
sagascious
Thanatos
17,243
5,605
0
20,374
18,983
11,146
1,328
3,409
15,574
0
138,434
L
Chaac
ynghash
Chaac
8,532
866
0
10,541
26,326
27,968
484
4,553
21,773
211
68,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,341
Gold Earned
74,528
690
Minions Killed
744
0
Camps Cleared
0
2,483,511
Distance Traveled
2,477,660
41
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,661
626
189
8
0
550,012
4
W
Sol
14,145
566
178
7
0
517,448
3
W
Chiron
15,147
606
173
7
0
443,632
6
L
Mercury
12,485
499
141
6
0
567,037
6
W
Ymir
14,316
573
38
2
0
483,816
5
L
Cerberus
11,692
468
61
2
0
459,792
12
L
Kukulkan
12,625
505
207
8
0
500,425
6
L
Danzaburou
12,571
503
144
6
0
472,434
12
W
Thanatos
15,259
610
166
7
0
482,752
9
L
Chaac
11,968
479
137
5
0
483,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role