Player Matchup

Serqet
Serqet
Aidnalev
Serqet
Level 145
God Stats
1W - 3L
1,628 SR
Queue Stats
128W - 191L
1,426 Elo+
Party 1
Baba Yaga
Baba Yaga
JEIIES
Baba Yaga
Level 89
God Stats
2W - 6L
1,398 SR
Queue Stats
159W - 204L
1,419 Elo+
Party 1
Yemoja
Yemoja
robot-viajero521
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 158L
1,379 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,408 Elo+

VS

Team Averages
Level 48
1,606 SR
1,355 Elo+
Eset
Eset
ZPShiv
Eset
Level 25
God Stats
8W - 6L
1,622 SR
Queue Stats
48W - 42L
1,448 Elo+
Solo
Artemis
Artemis
chipsanddip69
Artemis
Level 108
God Stats
7W - 12L
1,663 SR
Queue Stats
271W - 298L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
greenjerk
Cthulhu
Level 12
God Stats
8W - 2L
1,533 SR
Queue Stats
40W - 37L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aidnalev
Serqet
17
8 / 6 / 5
13,474
749
13,590
16,740
7,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
JEIIES
Baba Yaga
17
4 / 5 / 5
12,273
682
15,545
18,404
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 8
10,898
605
3,828
17,256
13,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ZPShiv
Eset
18
8 / 5 / 8
13,281
738
17,385
14,222
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
6 / 4 / 12
12,830
713
15,244
12,999
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
greenjerk
Cthulhu
17
5 / 4 / 12
13,183
732
12,438
17,671
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
19
19
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aidnalev
Serqet
8
6
5
1.75
L
Baba Yaga
JEIIES
Baba Yaga
4
5
5
1.3
W
Eset
ZPShiv
Eset
8
5
8
2.4
W
Artemis
6
4
12
3
W
Cthulhu
greenjerk
Cthulhu
5
4
12
2.75
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,963
Damage
45,067
52,400
Taken
44,892
27,820
Mitigated
24,657
10,142
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aidnalev
Serqet
13,590
1,906
0
3,500
16,740
7,196
0
7,780
8,678
0
38,158
L
Baba Yaga
JEIIES
Baba Yaga
15,545
1,820
0
5,200
18,404
7,033
600
9,985
8,041
63,378
0
W
Eset
ZPShiv
Eset
17,385
1,823
1,222
3,997
14,222
4,355
819
4,834
9,000
65,529
0
W
Artemis
15,244
7,646
0
750
12,999
3,985
1,651
5,311
6,735
0
43,510
W
Cthulhu
greenjerk
Cthulhu
12,438
457
197
1,600
17,671
16,317
434
8,244
8,889
40,225
0
L
3,828
392
1,292
150
17,256
13,591
308
10,974
5,858
14,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
39,294
149
Minions Killed
207
0
Camps Cleared
0
898,747
Distance Traveled
918,339
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,474
749
35
2
0
321,911
1
L
Baba Yaga
12,273
682
93
5
0
297,303
2
W
Eset
13,281
738
93
5
0
310,803
5
W
Artemis
12,830
713
63
4
0
297,711
0
W
Cthulhu
13,183
732
51
3
0
309,825
0
L
Yemoja
10,898
605
21
1
0
279,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role