Player Matchup

Danzaburou
Danzaburou
Bronze I
Mustxrd Gh
Danzaburou
Bronze I
Level 69
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 19L
769 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,281 SR
769 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,562 SR
754 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
lobste
Ah Muzen Cab
Silver IV
Level 89
God Stats
2W - 0L
1,562 SR
Queue Stats
39W - 43L
754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mustxrd Gh
Danzaburou
15
1 / 7 / 0
10,110
778
7,563
17,963
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneAnubisPoseidonChang'eGilgamesh

VS

Bans
CabrakanTiamatKing ArthurHadesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
lobste
Ah Muzen Cab
19
7 / 1 / 0
11,521
886
14,984
12,698
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Mustxrd Gh
Danzaburou
1
7
0
0.14
W
Ah Muzen Cab
lobste
Ah Muzen Cab
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,563
Damage
14,984
17,963
Taken
12,698
7,014
Mitigated
6,230
5,701
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Mustxrd Gh
Danzaburou
7,563
3,393
0
5,701
17,963
7,014
1,264
0
17,963
0
58,564
W
Ah Muzen Cab
lobste
Ah Muzen Cab
14,984
6,575
0
7,100
12,698
6,230
1,838
0
12,698
0
78,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,110
Gold Earned
11,521
113
Minions Killed
123
0
Camps Cleared
0
189,301
Distance Traveled
233,219
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,110
778
113
9
0
189,301
1
W
Ah Muzen Cab
11,521
886
123
9
0
233,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role