Player Matchup

Thanatos
Thanatos
Caranchoo
Thanatos
Level 15
God Stats
23W - 12L
1,641 SR
Queue Stats
28W - 20L
1,434 Elo+
Party 1
Bellona
Bellona
DYlawz
Bellona
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 152L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Frenh
Baron Samedi
Level 20
God Stats
38W - 22L
1,613 SR
Queue Stats
76W - 56L
1,489 Elo+
Party 1
Ymir
Ymir
RobgollxPro
Ymir
Level 18
God Stats
10W - 1L
1,922 SR
Queue Stats
146W - 159L
1,414 Elo+
Solo
Xbalanque
Xbalanque
Zuncaro
Xbalanque
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 74L
1,370 Elo+
Solo
Team Averages
Level 21
1,635 SR
1,426 Elo+

VS

Team Averages
Level 18
1,406 SR
1,486 Elo+
Hel
Hel
CPdoMAL
Hel
Level 28
God Stats
4W - 8L
1,380 SR
Queue Stats
85W - 102L
1,421 Elo+
Solo
Cernunnos
Cernunnos
HoudiniX88
Cernunnos
Level 29
God Stats
6W - 11L
1,308 SR
Queue Stats
211W - 248L
1,400 Elo+
Solo
Thor
Thor
Innd_ra
Thor
Level 11
God Stats
3W - 4L
1,456 SR
Queue Stats
20W - 21L
1,404 Elo+
Solo
Ymir
Ymir
ThePowerGuiido
Ymir
Level 6
God Stats
1W - 1L
1,607 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2
Neith
Neith
WaterOfMarch
Neith
Level 15
God Stats
1W - 3L
1,278 SR
Queue Stats
4W - 3L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caranchoo
Thanatos
7
3 / 1 / 3
4,490
641
2,419
3,785
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DYlawz
Bellona
7
2 / 0 / 0
4,332
619
2,301
3,683
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Frenh
Baron Samedi
8
0 / 0 / 3
4,404
629
973
1,738
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 2
4,259
608
1,170
2,566
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Zuncaro
Xbalanque
7
2 / 1 / 1
4,386
627
1,544
3,318
735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 2 / 0
4,019
574
1,039
1,940
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
HoudiniX88
Cernunnos
7
0 / 2 / 0
4,227
604
1,166
4,315
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
Innd_ra
Thor
2
0 / 2 / 0
3,069
438
0
2,441
463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 3 / 1
3,722
532
2,030
4,714
3,149
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,314
473
954
2,242
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
0
2
0
0
W
Thanatos
Caranchoo
Thanatos
3
1
3
4.5
W
Bellona
DYlawz
Bellona
2
0
0
2
W
Baron Samedi
Frenh
Baron Samedi
0
0
3
1.5
L
Cernunnos
HoudiniX88
Cernunnos
0
2
0
0
L
Thor
Innd_ra
Thor
0
2
0
0
W
1
0
2
2
L
1
3
1
0.5
L
0
1
0
0
W
Xbalanque
Zuncaro
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,407
Damage
5,189
15,090
Taken
15,652
5,287
Mitigated
5,417
8,599
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,039
99
0
314
1,940
390
86
743
1,053
15,230
0
W
Thanatos
Caranchoo
Thanatos
2,419
409
0
3,064
3,785
1,010
0
758
3,027
0
11,303
W
Bellona
DYlawz
Bellona
2,301
799
0
1,787
3,683
1,987
120
456
3,227
0
14,181
W
Baron Samedi
Frenh
Baron Samedi
973
0
49
960
1,738
486
0
867
699
15,205
0
L
Cernunnos
HoudiniX88
Cernunnos
1,166
350
0
1,412
4,315
928
136
0
4,315
0
18,159
L
Thor
Innd_ra
Thor
0
0
0
519
2,441
463
0
0
2,441
0
6,363
W
1,170
332
0
1,490
2,566
1,069
279
414
2,152
9,658
0
L
2,030
161
0
1,081
4,714
3,149
0
631
4,047
7,790
0
L
954
230
0
584
2,242
487
0
589
1,653
0
8,455
W
Xbalanque
Zuncaro
Xbalanque
1,544
617
0
1,249
3,318
735
266
402
2,916
0
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,871
Gold Earned
18,351
141
Minions Killed
136
0
Camps Cleared
0
636,422
Distance Traveled
499,044
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,019
574
41
6
0
117,379
1
W
Thanatos
4,490
641
32
5
0
146,450
1
W
Bellona
4,332
619
28
4
0
122,179
1
W
Baron Samedi
4,404
629
34
5
0
118,851
0
L
Cernunnos
4,227
604
50
7
0
114,394
1
L
Thor
3,069
438
20
3
0
58,670
0
W
Ymir
4,259
608
10
1
0
134,270
1
L
Ymir
3,722
532
11
2
0
102,538
2
L
Neith
3,314
473
14
2
0
106,063
0
W
Xbalanque
4,386
627
37
5
0
114,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role