Player Matchup

Hel
Hel
Blu_Nirvana
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Boblet_OF_fire
Kukulkan
Level 25
God Stats
97W - 62L
1,609 SR
Queue Stats
205W - 166L
1,553 Elo+
Party 1
Anubis
Anubis
CanadianGreen93
Anubis
Level 18
God Stats
102W - 68L
1,650 SR
Queue Stats
133W - 104L
1,543 Elo+
Party 1
Izanami
Izanami
MCTITEEZ
Izanami
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 105L
1,469 Elo+
Party 1
Ares
Ares
The_Drecoo
Ares
Level 3
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 2
Team Averages
Level 26
1,596 SR
1,528 Elo+

VS

Team Averages
Level 19
1,596 SR
1,501 Elo+
Ymir
Ymir
EPIC_APPLE_FRUIT
Ymir
Level 5
God Stats
2W - 0L
1,676 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 4
Merlin
Merlin
GodlyBones
Merlin
Level 17
God Stats
39W - 42L
1,615 SR
Queue Stats
144W - 133L
1,509 Elo+
Solo
Izanami
Izanami
SlayGodLatino
Izanami
Level 28
God Stats
46W - 33L
1,581 SR
Queue Stats
169W - 141L
1,523 Elo+
Party 3
Mulan
Mulan
TaxFree415
Mulan
Level 16
God Stats
12W - 14L
1,513 SR
Queue Stats
31W - 30L
1,529 Elo+
Party 4
Cernunnos
Cernunnos
magicmushrum92
Cernunnos
Level 28
God Stats
30W - 26L
1,595 SR
Queue Stats
98W - 90L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 12
12,505
893
4,119
14,267
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
20
9 / 4 / 12
14,842
1,060
41,418
12,535
6,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 15 / 13
14,148
1,011
18,005
31,740
15,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
MCTITEEZ
Izanami
20
8 / 7 / 12
14,546
1,039
24,116
23,311
9,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 11 / 15
13,348
953
9,576
37,606
30,789
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 19
12,799
914
7,774
25,380
18,403
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
GodlyBones
Merlin
20
5 / 4 / 19
14,543
1,039
20,362
20,628
8,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
26 / 5 / 10
18,864
1,347
58,660
23,132
8,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
20
7 / 2 / 16
14,848
1,061
13,728
14,442
12,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
magicmushrum92
Cernunnos
20
1 / 8 / 16
13,032
931
11,853
18,012
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
119
26
Kills
39
39
Deaths
26
64
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
2
12
4
L
Kukulkan
9
4
12
3.75
L
5
15
13
0.77
W
0
7
19
1.36
W
Merlin
GodlyBones
Merlin
5
4
19
3.63
L
Izanami
MCTITEEZ
Izanami
8
7
12
2
W
Izanami
26
5
10
6.2
W
Mulan
7
2
16
7.5
L
2
11
15
0.86
W
Cernunnos
magicmushrum92
Cernunnos
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,234
Damage
112,377
119,459
Taken
101,594
68,816
Mitigated
53,721
28,828
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,119
594
13,282
8,438
14,267
6,811
0
3,345
10,922
11,611
0
L
Kukulkan
41,418
2,738
0
848
12,535
6,143
0
1,724
10,811
80,254
0
L
18,005
217
0
4,897
31,740
15,409
0
5,364
26,376
57,032
0
W
7,774
1,119
0
0
25,380
18,403
0
13,922
11,458
10,537
0
W
Merlin
GodlyBones
Merlin
20,362
2,008
0
3,502
20,628
8,004
0
16,762
3,866
51,565
0
L
Izanami
MCTITEEZ
Izanami
24,116
21,569
0
1,363
23,311
9,664
0
5,143
18,168
0
42,419
W
Izanami
58,660
44,410
314
2,795
23,132
8,552
0
17,003
6,129
0
112,629
W
Mulan
13,728
1,553
609
1,195
14,442
12,039
0
11,476
2,966
0
25,104
L
9,576
987
0
0
37,606
30,789
0
12,560
25,046
21,895
0
W
Cernunnos
magicmushrum92
Cernunnos
11,853
6,590
0
346
18,012
6,723
0
13,955
4,057
0
35,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,389
Gold Earned
74,086
251
Minions Killed
291
5
Camps Cleared
12
1,261,933
Distance Traveled
1,104,385
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,505
893
13
1
1
261,879
0
L
Kukulkan
14,842
1,060
99
7
0
267,305
0
L
Anubis
14,148
1,011
80
6
4
244,004
2
W
Ymir
12,799
914
5
0
1
192,526
3
W
Merlin
14,543
1,039
71
5
1
202,324
0
L
Izanami
14,546
1,039
42
3
0
243,650
0
W
Izanami
18,864
1,347
130
9
4
237,908
0
W
Mulan
14,848
1,061
26
2
5
292,543
0
L
Ares
13,348
953
17
1
0
245,095
0
W
Cernunnos
13,032
931
59
4
1
179,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role