Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
RECKONINGG
Thanatos
Level 13
God Stats
41W - 19L
1,794 SR
Queue Stats
100W - 58L
1,786 Elo+
Party 1
Ymir
Ymir
RocSeesNoFear
Ymir
Level 6
God Stats
1W - 4L
1,334 SR
Queue Stats
152W - 154L
1,485 Elo+
Party 2
Skadi
Skadi
Zova225
Skadi
Level 27
God Stats
19W - 9L
1,500 SR
Queue Stats
159W - 68L
1,733 Elo+
Party 1
Gilgamesh
Gilgamesh
thefluffy508
Gilgamesh
Level 28
God Stats
35W - 14L
2,027 SR
Queue Stats
186W - 98L
1,753 Elo+
Party 1
Team Averages
Level 20
1,631 SR
1,651 Elo+

VS

Team Averages
Level 23
1,612 SR
1,654 Elo+
Horus
Horus
BowenArrows246
Horus
Level 13
God Stats
22W - 20L
1,568 SR
Queue Stats
34W - 27L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
Genjimain1
Cthulhu
Level 29
God Stats
2W - 3L
1,593 SR
Queue Stats
62W - 43L
1,672 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MonsterMath94
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,898 SR
Queue Stats
4W - 4L
1,842 Elo+
Solo
He Bo
He Bo
TrickRecon
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,625 Elo+
Party 3
Fenrir
Fenrir
cybertronics27
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 158L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 0 / 19
11,109
1,111
7,548
8,003
4,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RECKONINGG
Thanatos
18
17 / 4 / 13
12,969
1,297
19,633
15,837
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 12
9,268
927
4,110
14,229
15,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Zova225
Skadi
18
7 / 3 / 15
11,137
1,114
16,768
12,315
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
thefluffy508
Gilgamesh
18
5 / 2 / 23
11,860
1,186
25,567
19,929
11,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

260

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 9
9,376
938
6,234
17,452
27,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Genjimain1
Cthulhu
16
4 / 4 / 8
10,964
1,096
16,391
18,981
23,703
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
MonsterMath94
Morgan Le Fay
16
3 / 6 / 7
10,285
1,029
16,811
12,134
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
16
4 / 8 / 4
10,342
1,034
11,395
12,421
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 10 / 4
8,988
899
11,049
17,897
8,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
34
Kills
12
12
Deaths
34
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
19
13.5
L
0
6
9
0.75
L
Cthulhu
Genjimain1
Cthulhu
4
4
8
2
L
Morgan Le Fay
MonsterMath94
Morgan Le Fay
3
6
7
1.08
W
Thanatos
RECKONINGG
Thanatos
17
4
13
5.88
W
1
3
12
2.33
L
He Bo
4
8
4
0.75
W
Skadi
Zova225
Skadi
7
3
15
4.83
L
1
10
4
0.3
W
Gilgamesh
thefluffy508
Gilgamesh
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,626
Damage
61,880
70,313
Taken
78,885
43,512
Mitigated
68,757
30,195
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,548
539
8,721
4,997
8,003
4,137
0
5,338
2,665
33,392
0
L
6,234
2,036
3,389
3,075
17,452
27,090
0
3,641
13,811
159
11,580
L
Cthulhu
Genjimain1
Cthulhu
16,391
1,524
715
0
18,981
23,703
0
3,805
15,176
31,109
0
L
Morgan Le Fay
MonsterMath94
Morgan Le Fay
16,811
1,084
0
1,692
12,134
4,985
0
1,134
11,000
39,726
0
W
Thanatos
RECKONINGG
Thanatos
19,633
8,361
0
9,402
15,837
7,146
0
8,807
7,030
0
24,770
W
4,110
200
0
337
14,229
15,134
0
8,650
5,579
13,534
0
L
He Bo
11,395
1,734
0
902
12,421
4,366
0
1,596
10,825
23,967
0
W
Skadi
Zova225
Skadi
16,768
10,282
0
2,569
12,315
5,198
0
8,932
3,383
0
29,414
L
11,049
3,775
0
710
17,897
8,613
0
1,482
16,415
0
23,527
W
Gilgamesh
thefluffy508
Gilgamesh
25,567
9,839
0
4,169
19,929
11,897
0
12,929
7,000
0
39,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,343
Gold Earned
49,955
152
Minions Killed
141
7
Camps Cleared
4
1,004,530
Distance Traveled
904,421
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,109
1,111
61
6
1
228,151
0
L
Horus
9,376
938
15
2
0
177,981
4
L
Cthulhu
10,964
1,096
38
4
1
202,908
0
L
Morgan Le Fay
10,285
1,029
36
4
1
181,918
0
W
Thanatos
12,969
1,297
13
1
0
212,649
0
W
Ymir
9,268
927
11
1
0
155,083
0
L
He Bo
10,342
1,034
33
3
0
150,780
0
W
Skadi
11,137
1,114
30
3
2
194,923
0
L
Fenrir
8,988
899
19
2
2
190,834
0
W
Gilgamesh
11,860
1,186
37
4
4
213,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role