Player Matchup

Bakasura
Bakasura
DFernandesSGG_T7
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,340 Elo+
Party 1
Izanami
Izanami
ZIAGO_TILTADO
Izanami
Level 26
God Stats
7W - 9L
1,601 SR
Queue Stats
81W - 112L
1,340 Elo+
Party 1
Yemoja
Yemoja
Zangetsu150
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 1
Fenrir
Fenrir
chucrutes4444
Fenrir
Level 27
God Stats
8W - 10L
1,335 SR
Queue Stats
20W - 26L
1,328 Elo+
Solo
Hades
Hades
patria-charmosa0
Hades
Level 24
God Stats
13W - 11L
1,557 SR
Queue Stats
174W - 188L
1,415 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,417 Elo+

VS

Team Averages
Level 21
1,531 SR
1,411 Elo+
Poseidon
Poseidon
Laceos
Poseidon
Level 24
God Stats
6W - 4L
1,653 SR
Queue Stats
116W - 139L
1,337 Elo+
Party 2
Eset
Eset
SilentAlec
Eset
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 125L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
TheKuza
Xbalanque
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 68L
1,622 Elo+
Solo
Sobek
Sobek
doblecola
Sobek
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 47L
1,450 Elo+
Solo
Kali
Kali
tiazeusa
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,624
433
2,361
6,897
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
10
1 / 5 / 3
5,898
454
3,390
8,617
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
9
0 / 4 / 3
5,217
401
2,326
7,050
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,703
439
2,537
5,749
1,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
7 / 1 / 2
7,710
593
9,532
11,650
5,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Laceos
Poseidon
10
0 / 5 / 1
6,154
473
4,180
6,301
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 6
6,789
522
3,086
4,799
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheKuza
Xbalanque
15
15 / 0 / 0
9,319
717
17,137
9,075
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
doblecola
Sobek
11
0 / 1 / 2
6,386
491
2,041
8,112
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
10
0 / 2 / 1
6,078
468
1,957
8,342
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
16
16
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Poseidon
Laceos
Poseidon
0
5
1
0.1
W
1
2
6
2
W
Xbalanque
TheKuza
Xbalanque
15
0
0
15
L
Izanami
1
5
3
0.5
L
Yemoja
0
4
3
0.38
L
1
2
0
0.5
W
Sobek
doblecola
Sobek
0
1
2
1
L
7
1
2
8
W
Kali
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
28,401
39,963
Taken
36,629
14,227
Mitigated
16,377
12,674
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,361
1,884
0
1,448
6,897
2,487
0
610
6,287
0
16,389
W
Poseidon
Laceos
Poseidon
4,180
1,059
0
388
6,301
2,191
444
4,748
1,553
29,957
0
W
3,086
450
0
1,241
4,799
2,744
275
1,809
2,880
12,213
0
W
Xbalanque
TheKuza
Xbalanque
17,137
9,378
0
4,280
9,075
3,244
1,348
1,733
7,342
0
71,970
L
Izanami
3,390
2,330
0
1,619
8,617
1,919
0
1,104
7,439
0
34,043
L
Yemoja
2,326
528
1,362
1,046
7,050
2,937
0
1,131
5,915
12,986
0
L
2,537
672
0
940
5,749
1,701
0
1,104
4,429
0
17,817
W
Sobek
doblecola
Sobek
2,041
139
0
3,881
8,112
5,472
468
2,290
5,797
20,255
0
L
9,532
334
0
6,259
11,650
5,183
0
4,685
6,586
47,093
0
W
Kali
1,957
521
0
2,774
8,342
2,726
220
1,278
7,014
0
32,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
34,726
259
Minions Killed
298
0
Camps Cleared
0
1,138,329
Distance Traveled
1,176,114
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,624
433
54
4
0
266,236
1
W
Poseidon
6,154
473
57
4
0
234,288
0
W
Eset
6,789
522
25
2
0
203,433
0
W
Xbalanque
9,319
717
112
9
0
267,056
0
L
Izanami
5,898
454
60
5
0
202,034
2
L
Yemoja
5,217
401
24
2
0
195,804
0
L
Fenrir
5,703
439
40
3
0
233,532
2
W
Sobek
6,386
491
45
3
0
230,063
0
L
Hades
7,710
593
81
6
0
240,723
4
W
Kali
6,078
468
59
5
0
241,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role