Player Matchup

Neith
Neith
BigPapas718420
Neith
Level 68
God Stats
2W - 2L
1,168 SR
Queue Stats
49W - 85L
1,314 Elo+
Party 2
Khepri
Khepri
Comicfreak101
Khepri
Level 126
God Stats
7W - 3L
1,554 SR
Queue Stats
215W - 231L
1,443 Elo+
Party 2
Persephone
Persephone
HindoHando
Persephone
Level 44
God Stats
13W - 10L
1,602 SR
Queue Stats
289W - 275L
1,477 Elo+
Party 1
Terra
Terra
SirSimplyGames
Terra
Level 148
God Stats
5W - 6L
1,678 SR
Queue Stats
405W - 434L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Spydalution
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,288 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,384 Elo+

VS

Team Averages
Level 99
1,579 SR
1,609 Elo+
Horus
Horus
Horusgebel
Horus
Level 154
God Stats
0W - 1L
1,668 SR
Queue Stats
29W - 20L
1,586 Elo+
Party 3
Kukulkan
Kukulkan
Humanzee13
Kukulkan
Level 82
God Stats
5W - 5L
1,490 SR
Queue Stats
115W - 124L
1,378 Elo+
Solo
Rama
Rama
PhantomZephy
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
SebasXazar
Merlin
Level 105
God Stats
0W - 2L
1,674 SR
Queue Stats
35W - 17L
1,755 Elo+
Party 3
Set
Set
luisito2075
Set
Level 127
God Stats
0W - 1L
1,560 SR
Queue Stats
6W - 3L
1,828 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 15
14,091
829
23,056
24,503
14,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 8 / 13
11,917
701
6,145
27,507
37,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Persephone
HindoHando
Persephone
20
9 / 6 / 12
13,831
814
29,962
18,228
9,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 21
12,954
762
9,318
30,066
36,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Spydalution
Cthulhu
20
2 / 7 / 16
12,364
727
13,252
28,969
42,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 7 / 21
11,915
701
10,644
18,545
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Humanzee13
Kukulkan
19
7 / 7 / 14
12,902
759
24,635
19,124
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 7 / 14
14,764
868
34,397
19,933
7,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
SebasXazar
Merlin
20
6 / 6 / 15
13,078
769
19,624
15,693
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 11
11,955
703
12,423
17,126
6,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
108
31
Kills
33
33
Deaths
31
77
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
6
15
2.92
W
4
8
13
1.31
W
Persephone
HindoHando
Persephone
9
6
12
2.5
L
Horus
3
7
21
1.93
L
Kukulkan
Humanzee13
Kukulkan
7
7
14
2
L
11
7
14
2.57
L
Merlin
SebasXazar
Merlin
6
6
15
2.25
W
6
6
21
2.75
W
Cthulhu
Spydalution
Cthulhu
2
7
16
1.43
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,733
Damage
101,723
129,273
Taken
90,421
141,751
Mitigated
40,892
41,687
Healing
33,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,056
9,033
2,367
7,671
24,503
14,723
3,235
11,800
12,673
0
51,088
W
6,145
755
2,182
1,724
27,507
37,598
506
8,843
18,454
13,831
0
W
Persephone
HindoHando
Persephone
29,962
1,471
2,435
3,288
18,228
9,713
395
4,926
13,176
55,154
0
L
Horus
10,644
4,759
2,349
3,523
18,545
12,326
313
10,269
8,276
0
15,909
L
Kukulkan
Humanzee13
Kukulkan
24,635
1,825
1,649
3,367
19,124
7,525
1,137
13,317
5,807
47,539
0
L
34,397
21,642
1,683
4,685
19,933
7,901
3,276
13,598
6,335
0
71,032
L
Merlin
SebasXazar
Merlin
19,624
334
3,173
3,946
15,693
6,242
335
9,646
6,047
36,677
0
W
9,318
1,674
10,805
9,216
30,066
36,978
1,602
10,355
19,561
21,512
0
W
Cthulhu
Spydalution
Cthulhu
13,252
1,975
567
1,432
28,969
42,739
542
8,333
20,500
28,880
0
L
12,423
5,071
2,916
5,869
17,126
6,898
217
11,847
5,279
0
19,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,157
Gold Earned
64,614
152
Minions Killed
171
0
Camps Cleared
0
1,352,309
Distance Traveled
1,304,850
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,091
829
54
3
0
263,563
0
W
Khepri
11,917
701
8
0
0
248,416
0
W
Persephone
13,831
814
51
3
0
277,374
0
L
Horus
11,915
701
10
1
0
194,361
0
L
Kukulkan
12,902
759
51
3
0
267,880
1
L
Rama
14,764
868
65
4
0
229,558
1
L
Merlin
13,078
769
35
2
0
286,200
1
W
Terra
12,954
762
11
1
0
265,872
0
W
Cthulhu
12,364
727
28
2
0
297,084
1
L
Set
11,955
703
10
1
0
326,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role