Player Matchup

Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze IV
 
Apollo
Bronze IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Bisensang
Baron Samedi
Bronze III
Level 31
God Stats
1W - 0L
1,648 SR
Queue Stats
5W - 7L
1,400 MMR
Party 1
Anubis
Anubis
Silver IV
Eroos87
Anubis
Silver IV
Level 107
God Stats
1W - 0L
1,674 SR
Queue Stats
3W - 9L
1,362 MMR
Solo
Chaac
Chaac
Gold III
MalvesTZ
Chaac
Gold III
Level 144
God Stats
42W - 23L
1,728 SR
Queue Stats
167W - 167L
1,474 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,610 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,544 SR
1,385 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
ArAcHiNo
Fenrir
Gold V
Level 132
God Stats
6W - 5L
1,500 SR
Queue Stats
58W - 80L
1,385 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Krato0os
Cu Chulainn
Silver II
Level 41
God Stats
1W - 2L
1,569 SR
Queue Stats
31W - 45L
1,384 MMR
Solo
Ullr
Ullr
Gold I
Nekrorised
Ullr
Gold I
Level 154
God Stats
48W - 52L
1,651 SR
Queue Stats
922W - 920L
1,493 MMR
Solo
Cerberus
Cerberus
Silver I
NoelJC
Cerberus
Silver I
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
242W - 246L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 2 / 11
14,606
609
19,619
23,322
11,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
 
Apollo
19
2 / 1 / 11
12,678
528
8,072
18,029
6,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Bisensang
Baron Samedi
18
3 / 3 / 10
12,445
519
8,951
11,225
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Eroos87
Anubis
20
10 / 1 / 8
14,011
584
15,481
18,241
10,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
MalvesTZ
Chaac
20
11 / 1 / 12
14,241
593
21,404
21,051
24,290
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetTsukuyomiAthenaGilgamesh

VS

Bans
PersephoneJanusTiamatGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 8 / 1
9,489
395
12,926
13,245
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ArAcHiNo
Fenrir
15
1 / 7 / 1
9,598
400
8,308
18,951
10,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Krato0os
Cu Chulainn
17
1 / 9 / 2
11,088
462
8,222
22,079
17,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 6 / 0
13,082
545
16,025
17,255
7,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
NoelJC
Cerberus
16
1 / 5 / 3
11,124
464
10,798
27,508
29,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
35
Kills
8
8
Deaths
35
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
11
7.25
W
Apollo
 
Apollo
2
1
11
7.5
L
Nu Wa
 
Nu Wa
0
8
1
0.06
L
Fenrir
ArAcHiNo
Fenrir
1
7
1
0.21
W
Baron Samedi
Bisensang
Baron Samedi
3
3
10
2.67
W
Anubis
Eroos87
Anubis
10
1
8
14
L
Cu Chulainn
Krato0os
Cu Chulainn
1
9
2
0.22
W
Chaac
MalvesTZ
Chaac
11
1
12
17
L
5
6
0
0.83
L
Cerberus
NoelJC
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,527
Damage
56,279
91,868
Taken
99,038
59,576
Mitigated
68,922
50,124
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,619
13,496
0
11,335
23,322
11,425
1,663
5,778
17,544
0
125,133
W
Apollo
 
Apollo
8,072
5,161
0
6,600
18,029
6,529
2,461
3,659
14,370
0
114,728
L
Nu Wa
 
Nu Wa
12,926
2,071
0
363
13,245
3,965
0
4,835
8,410
70,939
0
L
Fenrir
ArAcHiNo
Fenrir
8,308
1,542
0
2,453
18,951
10,792
0
6,120
12,831
0
68,904
W
Baron Samedi
Bisensang
Baron Samedi
8,951
1,556
2,108
5,264
11,225
7,095
1,443
4,410
6,815
58,977
0
W
Anubis
Eroos87
Anubis
15,481
768
0
12,163
18,241
10,237
1,337
6,701
11,540
100,779
0
L
Cu Chulainn
Krato0os
Cu Chulainn
8,222
1,192
0
3,600
22,079
17,312
0
2,494
19,585
6,570
58,353
W
Chaac
MalvesTZ
Chaac
21,404
5,566
0
12,654
21,051
24,290
1,556
7,184
13,867
0
86,145
L
16,025
5,045
0
2,971
17,255
7,245
2,925
2,617
14,638
0
111,768
L
Cerberus
NoelJC
Cerberus
10,798
336
0
9,050
27,508
29,608
0
8,366
19,142
59,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,981
Gold Earned
54,381
698
Minions Killed
651
0
Camps Cleared
0
2,317,581
Distance Traveled
2,074,750
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,606
609
147
6
0
480,301
4
W
Apollo
12,678
528
144
6
0
495,277
3
L
Nu Wa
9,489
395
125
5
0
387,082
8
L
Fenrir
9,598
400
108
5
0
446,717
3
W
Baron Samedi
12,445
519
126
5
0
426,084
5
W
Anubis
14,011
584
135
6
0
428,080
1
L
Cu Chulainn
11,088
462
126
5
0
395,763
0
W
Chaac
14,241
593
146
6
0
487,839
2
L
Ullr
13,082
545
185
8
0
427,693
6
L
Cerberus
11,124
464
107
4
0
417,495
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role