Player Matchup

Neith
Neith
Asfer_G
Neith
Level 16
God Stats
2W - 2L
1,461 SR
Queue Stats
110W - 111L
1,230 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Baby Beef3372
Morgan Le Fay
Level 29
God Stats
17W - 4L
1,839 SR
Queue Stats
84W - 74L
1,537 Elo+
Solo
Ares
Ares
Morais2503
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 1
Thanatos
Thanatos
fellipeborges11
Thanatos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 65L
1,444 Elo+
Solo
Heimdallr
Heimdallr
miguel__super
Heimdallr
Level 69
God Stats
68W - 63L
1,506 SR
Queue Stats
184W - 194L
1,437 Elo+
Party 1
Team Averages
Level 28
1,561 SR
1,367 Elo+

VS

Team Averages
Level 18
1,667 SR
1,720 Elo+
Agni
Agni
BispoDaFrancesa
Agni
Level 12
God Stats
8W - 2L
1,834 SR
Queue Stats
119W - 24L
1,856 Elo+
Party 2
Mercury
Mercury
DecioPinto8
Mercury
Level 29
God Stats
4W - 6L
1,468 SR
Queue Stats
343W - 370L
1,357 Elo+
Solo
Geb
Geb
GrobPlayer
Geb
Level 15
God Stats
5W - 0L
2,031 SR
Queue Stats
35W - 9L
1,776 Elo+
Party 2
Guan Yu
Guan Yu
JonesBrother
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 25L
1,776 Elo+
Party 2
Xbalanque
Xbalanque
Saquiii
Xbalanque
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asfer_G
Neith
14
2 / 7 / 0
9,252
370
4,139
12,878
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Baby Beef3372
Morgan Le Fay
17
5 / 8 / 6
11,266
451
22,520
22,475
8,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 10 / 1
7,592
304
764
17,469
9,865
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
19
6 / 6 / 2
12,167
487
10,168
20,115
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
miguel__super
Heimdallr
17
1 / 11 / 2
10,410
416
8,439
24,870
10,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 12
14,881
595
28,497
10,942
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
DecioPinto8
Mercury
20
3 / 5 / 7
13,817
553
3,471
14,805
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 2 / 33
15,002
600
15,526
23,690
29,020
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
JonesBrother
Guan Yu
17
1 / 5 / 12
12,145
486
5,878
16,594
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Saquiii
Xbalanque
20
17 / 0 / 12
17,607
704
25,406
21,719
10,434
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
118
14
Kills
42
42
Deaths
14
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
Asfer_G
Neith
2
7
0
0.29
L
Morgan Le Fay
Baby Beef3372
Morgan Le Fay
5
8
6
1
W
17
2
12
11.5
W
Mercury
DecioPinto8
Mercury
3
5
7
1.3
W
4
2
33
10.25
W
Guan Yu
JonesBrother
Guan Yu
1
5
12
1.4
L
0
10
1
0.05
W
Xbalanque
Saquiii
Xbalanque
17
0
12
23
L
Thanatos
6
6
2
1.17
L
Heimdallr
miguel__super
Heimdallr
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,030
Damage
78,778
97,807
Taken
87,750
45,049
Mitigated
67,279
25,572
Healing
25,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asfer_G
Neith
4,139
959
589
1,136
12,878
5,455
0
9,386
3,124
0
42,025
L
Morgan Le Fay
Baby Beef3372
Morgan Le Fay
22,520
2,166
146
3,772
22,475
8,849
0
11,535
10,408
85,475
0
W
28,497
1,068
0
1,178
10,942
4,563
3,484
3,517
7,425
87,178
0
W
Mercury
DecioPinto8
Mercury
3,471
1,957
0
634
14,805
6,649
1,272
2,056
12,742
0
97,031
W
15,526
1,748
0
4,361
23,690
29,020
357
8,498
15,192
37,983
0
W
Guan Yu
JonesBrother
Guan Yu
5,878
589
2,869
4,432
16,594
16,613
980
7,039
9,555
0
37,136
L
764
40
192
1,646
17,469
9,865
0
7,557
9,584
12,706
0
W
Xbalanque
Saquiii
Xbalanque
25,406
18,112
0
11,829
21,719
10,434
10,033
2,632
19,087
0
198,225
L
Thanatos
10,168
3,244
0
12,800
20,115
10,142
0
5,623
14,218
0
83,769
L
Heimdallr
miguel__super
Heimdallr
8,439
3,300
0
5,291
24,870
10,738
448
8,754
15,940
0
65,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
73,452
457
Minions Killed
640
0
Camps Cleared
0
2,013,328
Distance Traveled
2,427,822
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,252
370
79
3
0
373,873
0
L
Morgan Le Fay
11,266
451
133
5
0
408,295
0
W
Agni
14,881
595
130
5
0
476,569
1
W
Mercury
13,817
553
145
6
0
525,999
7
W
Geb
15,002
600
31
1
0
534,164
1
W
Guan Yu
12,145
486
77
3
0
423,354
0
L
Ares
7,592
304
16
1
0
419,161
1
W
Xbalanque
17,607
704
257
10
0
467,736
4
L
Thanatos
12,167
487
123
5
0
426,742
1
L
Heimdallr
10,410
416
106
4
0
385,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role