Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold I
Amakusa_Sensei
Ymir
Gold I
Level 148
God Stats
6W - 7L
1,611 SR
Queue Stats
34W - 36L
1,501 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,537 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,513 SR
1,532 MMR
Camazotz
Camazotz
Bronze IV
Ald4nat0r
Camazotz
Bronze IV
Level 160
God Stats
1W - 1L
1,657 SR
Queue Stats
17W - 24L
1,270 MMR
Solo
Agni
Agni
Gold III
Lack_Of_Skills__
Agni
Gold III
Level 149
God Stats
0W - 1L
1,599 SR
Queue Stats
28W - 32L
1,789 MMR
Party 1
Izanami
Izanami
Silver I
Teammate_88
Izanami
Silver I
Level 104
God Stats
0W - 1L
1,283 SR
Queue Stats
6W - 8L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 2 / 4
10,543
811
14,241
9,577
3,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
14
4 / 2 / 10
9,448
727
7,853
10,529
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 11
8,368
644
3,158
15,015
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshTiamatScyllaAthenaAh Puch

VS

Bans
AphroditeCthulhuChaacBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ald4nat0r
Camazotz
10
0 / 6 / 3
8,097
623
3,383
14,793
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 4 / 3
8,713
670
9,921
8,046
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Teammate_88
Izanami
13
3 / 4 / 2
8,787
676
9,347
9,458
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
4
6
W
Chang'e
 
Chang'e
4
2
10
4.5
L
Camazotz
Ald4nat0r
Camazotz
0
6
3
0.25
W
0
1
11
5.5
L
2
4
3
0.88
L
Izanami
Teammate_88
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,252
Damage
22,651
35,121
Taken
32,297
20,599
Mitigated
10,556
15,694
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,241
3,791
0
125
9,577
3,614
2,338
2,288
6,995
0
52,082
W
Chang'e
 
Chang'e
7,853
1,555
7,255
6,602
10,529
3,308
946
2,855
7,226
31,300
0
L
Camazotz
Ald4nat0r
Camazotz
3,383
647
0
4,300
14,793
5,031
0
5,405
9,148
0
19,215
W
3,158
403
0
1,712
15,015
13,677
112
3,567
10,979
14,957
0
L
9,921
983
0
2,080
8,046
2,021
303
3,352
4,604
24,456
0
L
Izanami
Teammate_88
Izanami
9,347
5,807
0
1,650
9,458
3,504
959
1,834
7,534
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
25,597
148
Minions Killed
145
0
Camps Cleared
0
670,182
Distance Traveled
636,052
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,543
811
56
4
0
246,583
2
W
Chang'e
9,448
727
67
5
0
230,735
5
L
Camazotz
8,097
623
15
1
0
231,402
5
W
Ymir
8,368
644
25
2
0
192,864
2
L
Agni
8,713
670
39
3
0
223,988
3
L
Izanami
8,787
676
91
7
0
180,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role