Player Matchup

Anubis
Anubis
BigWillies
Anubis
Level 20
God Stats
6W - 6L
1,458 SR
Queue Stats
32W - 39L
1,392 Elo+
Solo
Mercury
Mercury
DaaaBear87
Mercury
Level 17
God Stats
9W - 10L
1,518 SR
Queue Stats
44W - 36L
1,502 Elo+
Solo
Chaac
Chaac
FaJunka
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,494 Elo+
Solo
Apollo
Apollo
Tyson Rain
Apollo
Level 18
God Stats
24W - 16L
1,556 SR
Queue Stats
116W - 111L
1,437 Elo+
Solo
Ymir
Ymir
aplauso-magno
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 63L
954 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,356 Elo+

VS

Team Averages
Level 12
1,430 SR
1,403 Elo+
Vamana
Vamana
Banakulala
Vamana
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 17L
1,771 Elo+
Solo
Cerberus
Cerberus
CaukSlapz
Cerberus
Level 10
God Stats
2W - 5L
1,240 SR
Queue Stats
84W - 71L
1,327 Elo+
Party 1
Bakasura
Bakasura
TGDearthrower14
Bakasura
Level 2
God Stats
2W - 7L
1,272 SR
Queue Stats
9W - 9L
1,218 Elo+
Solo
Medusa
Medusa
Tetsomina
Medusa
Level 14
God Stats
5W - 2L
1,757 SR
Queue Stats
18W - 22L
1,340 Elo+
Party 1
Neith
Neith
nicotosas
Neith
Level 16
God Stats
50W - 99L
1,379 SR
Queue Stats
137W - 220L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigWillies
Anubis
15
3 / 11 / 3
12,426
365
9,352
17,088
7,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
DaaaBear87
Mercury
20
6 / 9 / 8
18,291
538
14,561
27,888
16,681
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
FaJunka
Chaac
20
7 / 0 / 11
17,455
513
21,081
22,092
35,679
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
Tyson Rain
Apollo
20
7 / 9 / 10
15,653
460
21,845
24,154
12,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 3 / 9
20,398
600
26,865
37,222
52,663
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Banakulala
Vamana
20
24 / 4 / 3
23,278
685
41,740
34,395
36,631
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
CaukSlapz
Cerberus
20
2 / 7 / 8
15,243
448
10,792
30,813
36,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
7
0 / 5 / 1
9,747
287
773
5,792
1,570
Medusa
Tetsomina
Medusa
20
2 / 10 / 8
13,986
411
22,252
26,285
12,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
nicotosas
Neith
19
4 / 10 / 6
14,362
422
15,774
28,909
13,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
58
36
Kills
32
32
Deaths
36
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
Banakulala
Vamana
24
4
3
6.38
W
Anubis
BigWillies
Anubis
3
11
3
0.41
L
Cerberus
CaukSlapz
Cerberus
2
7
8
0.86
W
Mercury
DaaaBear87
Mercury
6
9
8
1.11
W
Chaac
FaJunka
Chaac
7
0
11
12.5
L
Bakasura
0
5
1
0.1
L
Medusa
Tetsomina
Medusa
2
10
8
0.6
W
Apollo
Tyson Rain
Apollo
7
9
10
1.33
W
13
3
9
5.83
L
Neith
nicotosas
Neith
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,704
Damage
91,331
128,444
Taken
126,194
124,882
Mitigated
101,592
23,589
Healing
25,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Banakulala
Vamana
41,740
21,336
0
8,678
34,395
36,631
4,149
6,960
27,012
0
241,964
W
Anubis
BigWillies
Anubis
9,352
578
102
2,315
17,088
7,533
1,197
578
16,510
38,931
0
L
Cerberus
CaukSlapz
Cerberus
10,792
1,071
315
7,326
30,813
36,856
696
8,961
21,268
52,354
0
W
Mercury
DaaaBear87
Mercury
14,561
9,213
0
3,310
27,888
16,681
0
240
27,618
0
193,784
W
Chaac
FaJunka
Chaac
21,081
2,839
0
10,770
22,092
35,679
4,979
3,448
18,533
0
110,787
L
Bakasura
773
468
0
767
5,792
1,570
718
184
5,488
0
10,241
L
Medusa
Tetsomina
Medusa
22,252
8,416
0
1,995
26,285
12,625
2,362
7,076
19,052
0
99,572
W
Apollo
Tyson Rain
Apollo
21,845
14,803
315
5,633
24,154
12,326
238
2,180
21,974
0
108,362
W
26,865
4,473
0
1,144
37,222
52,663
3,512
4,346
32,876
138,614
0
L
Neith
nicotosas
Neith
15,774
7,665
505
5,765
28,909
13,910
1,435
13,036
15,003
0
64,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,223
Gold Earned
76,616
799
Minions Killed
637
0
Camps Cleared
0
2,880,728
Distance Traveled
2,554,375
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
23,278
685
285
8
0
672,887
3
W
Anubis
12,426
365
65
2
0
319,604
1
L
Cerberus
15,243
448
75
2
0
642,872
0
W
Mercury
18,291
538
233
7
0
706,993
0
W
Chaac
17,455
513
190
6
0
644,287
5
L
Bakasura
9,747
287
37
1
0
191,530
0
L
Medusa
13,986
411
141
4
0
564,437
9
W
Apollo
15,653
460
141
4
0
585,331
7
W
Ymir
20,398
600
170
5
0
624,513
1
L
Neith
14,362
422
99
3
0
482,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role