Player Matchup

Horus
Horus
COMP ISO
Horus
Level 85
God Stats
57W - 46L
1,480 SR
Queue Stats
616W - 729L
1,391 Elo+
Party 2
Thanatos
Thanatos
JackDaRipperLoL
Thanatos
Level 107
God Stats
17W - 15L
1,528 SR
Queue Stats
684W - 816L
1,423 Elo+
Party 1
Bacchus
Bacchus
Princess
Bacchus
Level 69
God Stats
89W - 97L
1,640 SR
Queue Stats
665W - 806L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VxDoubt
Morgan Le Fay
Level 69
God Stats
34W - 35L
1,602 SR
Queue Stats
438W - 533L
1,406 Elo+
Party 2
Medusa
Medusa
WickedBridge9
Medusa
Level 57
God Stats
2W - 1L
1,581 SR
Queue Stats
188W - 162L
1,486 Elo+
Party 1
Team Averages
Level 77
1,566 SR
1,413 Elo+

VS

Team Averages
Level 55
1,624 SR
1,448 Elo+
Kali
Kali
ElJamon
Kali
Level 65
God Stats
8W - 10L
1,465 SR
Queue Stats
37W - 38L
1,448 Elo+
Party 3
Rama
Rama
Handheldorc171
Rama
Level 49
God Stats
2W - 1L
1,548 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 3
Ymir
Ymir
SHADOWNARA408
Ymir
Level 28
God Stats
3W - 2L
1,932 SR
Queue Stats
109W - 113L
1,471 Elo+
Party 3
Bellona
Bellona
qXLynxXp
Bellona
Level 51
God Stats
5W - 3L
1,394 SR
Queue Stats
41W - 49L
1,430 Elo+
Party 3
Xbalanque
Xbalanque
xXSimiusXx
Xbalanque
Level 80
God Stats
4W - 2L
1,780 SR
Queue Stats
116W - 132L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
COMP ISO
Horus
20
7 / 2 / 5
13,729
549
11,937
20,447
15,676
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
19
4 / 7 / 5
12,830
513
8,702
19,713
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Princess
Bacchus
15
1 / 6 / 12
10,311
412
6,179
18,535
22,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
VxDoubt
Morgan Le Fay
18
6 / 7 / 6
12,538
502
24,244
18,438
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
16 / 3 / 7
15,611
624
39,161
23,007
15,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ElJamon
Kali
13
2 / 5 / 12
9,693
388
8,727
17,916
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 9 / 5
10,869
435
13,218
23,272
8,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 9 / 6
10,736
429
7,590
23,860
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
qXLynxXp
Bellona
18
6 / 5 / 2
11,880
475
9,584
20,474
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
xXSimiusXx
Xbalanque
19
6 / 7 / 1
12,170
487
18,981
24,715
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
50
34
Kills
24
25
Deaths
35
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
COMP ISO
Horus
7
2
5
4.75
L
Kali
ElJamon
Kali
2
5
12
1.6
L
7
9
5
1.06
W
Thanatos
4
7
5
0.93
W
Bacchus
Princess
Bacchus
1
6
12
1.17
L
3
9
6
0.67
W
Morgan Le Fay
VxDoubt
Morgan Le Fay
6
7
6
1.29
W
16
3
7
6.5
L
Bellona
qXLynxXp
Bellona
6
5
2
1.4
L
Xbalanque
xXSimiusXx
Xbalanque
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,223
Damage
58,100
100,140
Taken
110,237
72,105
Mitigated
65,086
38,369
Healing
23,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
COMP ISO
Horus
11,937
4,134
2,085
5,394
20,447
15,676
1,568
1,867
18,142
0
80,331
L
Kali
ElJamon
Kali
8,727
4,438
552
6,041
17,916
6,338
230
3,671
14,245
0
36,088
L
13,218
11,332
0
4,440
23,272
8,138
860
9,470
13,802
0
63,076
W
Thanatos
8,702
3,050
0
13,861
19,713
8,899
0
1,218
18,495
0
86,886
W
Bacchus
Princess
Bacchus
6,179
312
2,238
3,089
18,535
22,750
46
2,383
16,152
19,436
0
L
7,590
1,908
269
1,466
23,860
21,596
0
9,244
14,616
26,848
0
W
Morgan Le Fay
VxDoubt
Morgan Le Fay
24,244
1,667
0
3,915
18,438
9,030
1,577
2,107
16,331
81,225
0
W
39,161
21,164
0
7,787
23,007
15,750
5,869
673
22,334
0
154,479
L
Bellona
qXLynxXp
Bellona
9,584
1,752
600
5,171
20,474
19,256
86
6,221
14,253
78
55,481
L
Xbalanque
xXSimiusXx
Xbalanque
18,981
7,292
0
5,302
24,715
9,758
900
1,817
22,898
0
82,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,019
Gold Earned
55,348
592
Minions Killed
421
0
Camps Cleared
0
2,173,774
Distance Traveled
2,019,171
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,729
549
149
6
0
449,261
4
L
Kali
9,693
388
54
2
0
343,243
8
L
Rama
10,869
435
110
4
0
380,792
1
W
Thanatos
12,830
513
138
6
0
485,368
1
W
Bacchus
10,311
412
22
1
0
379,825
2
L
Ymir
10,736
429
35
1
0
416,078
3
W
Morgan Le Fay
12,538
502
113
5
0
435,081
0
W
Medusa
15,611
624
170
7
0
424,239
0
L
Bellona
11,880
475
100
4
0
451,653
2
L
Xbalanque
12,170
487
122
5
0
427,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role