Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ANDREKINGYT
Ymir
Level 15
God Stats
2W - 3L
1,774 SR
Queue Stats
64W - 84L
1,326 Elo+
Party 1
Chaac
Chaac
GLPXL
Chaac
Level 8
God Stats
8W - 5L
1,836 SR
Queue Stats
31W - 29L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
Level 21
God Stats
15W - 17L
1,505 SR
Queue Stats
93W - 113L
1,376 Elo+
Party 1
Mulan
Mulan
matheusdepaula16
Mulan
Level 78
God Stats
5W - 3L
1,504 SR
Queue Stats
250W - 282L
1,463 Elo+
Party 1
Team Averages
Level 30
1,624 SR
1,414 Elo+

VS

Team Averages
Level 10
1,249 SR
1,269 Elo+
Neith
Neith
Caveirotto
Neith
Level 14
God Stats
0W - 1L
1,259 SR
Queue Stats
4W - 10L
1,295 Elo+
Party 2
Susano
Susano
DozeDoRodo
Susano
Level 8
God Stats
1W - 2L
1,436 SR
Queue Stats
4W - 9L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
GraekHellsing
Cthulhu
Level 5
God Stats
0W - 1L
1,042 SR
Queue Stats
2W - 5L
1,125 Elo+
Solo
Serqet
Serqet
gab_vks
Serqet
Level 17
God Stats
2W - 9L
1,215 SR
Queue Stats
73W - 86L
1,352 Elo+
Solo
Eset
Eset
seumadruga011
Eset
Level 6
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 9L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 2
6,480
589
4,187
4,124
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 6
6,125
557
3,656
7,780
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
GLPXL
Chaac
12
2 / 0 / 2
6,505
591
2,524
5,121
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Ry4npr0-_-FRZ
Danzaburou
9
5 / 2 / 2
6,113
556
5,229
7,193
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 1
6,486
590
3,578
6,598
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 5 / 1
5,280
480
2,072
5,335
1,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Susano
DozeDoRodo
Susano
9
0 / 3 / 0
5,026
457
3,004
7,118
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
7
0 / 3 / 0
4,407
401
3,475
7,258
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
gab_vks
Serqet
9
2 / 1 / 1
5,740
522
2,790
5,122
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 5 / 0
4,015
365
1,306
3,709
814
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
2
3
W
2
0
6
5
L
Neith
1
5
1
0.3
L
Susano
DozeDoRodo
Susano
0
3
0
0
W
Chaac
GLPXL
Chaac
2
0
2
3
L
Cthulhu
0
3
0
0
W
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
5
2
2
3
L
Serqet
gab_vks
Serqet
2
1
1
2.5
W
6
1
1
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,174
Damage
12,647
30,816
Taken
28,542
12,781
Mitigated
9,209
7,956
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,187
224
0
815
4,124
1,382
0
57
3,875
41,452
0
W
3,656
1,134
99
1,137
7,780
4,071
90
2,648
4,619
14,238
0
L
Neith
2,072
770
0
624
5,335
1,289
210
1,881
3,454
0
14,714
L
Susano
DozeDoRodo
Susano
3,004
780
0
697
7,118
2,301
0
845
6,273
0
24,383
W
Chaac
GLPXL
Chaac
2,524
553
0
521
5,121
2,630
538
0
5,121
0
30,890
L
Cthulhu
3,475
593
0
1,748
7,258
3,515
0
2,853
4,405
12,721
0
W
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
5,229
2,636
0
2,196
7,193
2,103
90
1,050
5,794
0
27,187
L
Serqet
gab_vks
Serqet
2,790
349
0
1,927
5,122
1,290
0
1,077
4,045
0
16,794
W
3,578
698
0
3,188
6,598
2,595
144
506
5,938
0
33,879
L
1,306
232
0
278
3,709
814
0
1,187
2,522
8,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
24,468
326
Minions Killed
154
0
Camps Cleared
0
1,026,684
Distance Traveled
956,497
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,480
589
85
8
0
183,681
4
W
Ymir
6,125
557
31
3
0
216,101
0
L
Neith
5,280
480
35
3
0
191,491
0
L
Susano
5,026
457
46
4
0
204,219
1
W
Chaac
6,505
591
79
7
0
215,958
4
L
Cthulhu
4,407
401
20
2
0
199,518
1
W
Danzaburou
6,113
556
45
4
0
189,813
2
L
Serqet
5,740
522
40
4
0
225,359
0
W
Mulan
6,486
590
86
8
0
221,131
5
L
Eset
4,015
365
13
1
0
135,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role