Player Matchup

Xing Tian
Xing Tian
Verarticus
Xing Tian
Level 28
God Stats
6W - 8L
1,329 SR
Queue Stats
45W - 44L
1,555 Elo+
Solo
Ra
Ra
Vterkin
Ra
Level 28
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
gentood
Artemis
Level 12
God Stats
2W - 1L
1,867 SR
Queue Stats
19W - 6L
1,965 Elo+
Party 2
Nemesis
Nemesis
nikitaboss6000
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Bellona
Bellona
twistikzxc
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Team Averages
Level 15
1,503 SR
1,660 Elo+

VS

Team Averages
Level 12
1,516 SR
1,531 Elo+
He Bo
He Bo
HalseySnipes
He Bo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,394 Elo+
Party 3
Bakasura
Bakasura
Matthui
Bakasura
Level 25
God Stats
1W - 2L
1,305 SR
Queue Stats
402W - 375L
1,587 Elo+
Solo
Izanami
Izanami
MinnowSnipe
Izanami
Level 13
God Stats
5W - 3L
1,663 SR
Queue Stats
25W - 23L
1,598 Elo+
Party 3
Achilles
Achilles
Rafaneto007
Achilles
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,512 Elo+
Solo
Ymir
Ymir
THEG1RTHQUAKE
Ymir
Level 15
God Stats
21W - 19L
1,611 SR
Queue Stats
260W - 247L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Verarticus
Xing Tian
9
2 / 1 / 7
6,566
547
5,741
9,032
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
5,647
471
2,024
7,220
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
gentood
Artemis
9
7 / 5 / 1
6,494
541
11,353
9,591
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 4 / 0
4,727
394
1,043
4,630
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
twistikzxc
Bellona
5
0 / 5 / 1
4,466
372
1,425
5,227
2,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,078
673
8,754
8,547
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Matthui
Bakasura
13
6 / 2 / 1
7,847
654
6,675
9,021
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MinnowSnipe
Izanami
10
0 / 3 / 5
5,884
490
3,437
6,497
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Rafaneto007
Achilles
10
4 / 1 / 4
6,241
520
3,024
3,919
2,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 4
6,342
529
2,758
7,965
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
20
20
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
W
Bakasura
Matthui
Bakasura
6
2
1
3.25
W
Izanami
MinnowSnipe
Izanami
0
3
5
0.83
W
Achilles
Rafaneto007
Achilles
4
1
4
6
W
2
3
4
1.33
L
Xing Tian
Verarticus
Xing Tian
2
1
7
5.5
L
0
5
1
0.1
L
Artemis
gentood
Artemis
7
5
1
1.5
L
1
4
0
0.25
L
Bellona
twistikzxc
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
24,648
35,700
Taken
35,949
15,176
Mitigated
13,633
5,702
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,754
477
0
3,098
8,547
2,690
0
1,852
6,695
50,911
0
W
Bakasura
Matthui
Bakasura
6,675
4,553
0
1,936
9,021
3,199
22
1,232
7,789
0
54,501
W
Izanami
MinnowSnipe
Izanami
3,437
2,871
0
1,267
6,497
1,656
1,786
2,121
4,376
0
27,072
W
Achilles
Rafaneto007
Achilles
3,024
1,076
0
538
3,919
2,231
120
276
3,643
1,600
15,416
W
2,758
391
87
534
7,965
3,857
66
2,284
5,681
14,013
0
L
Xing Tian
Verarticus
Xing Tian
5,741
1,012
282
816
9,032
5,083
234
3,178
5,588
15,401
0
L
2,024
752
0
2,279
7,220
3,251
192
2,890
4,307
27,510
0
L
Artemis
gentood
Artemis
11,353
6,609
0
2,110
9,591
3,161
451
5,464
4,052
0
34,608
L
1,043
379
0
113
4,630
1,516
86
6
4,584
0
9,380
L
Bellona
twistikzxc
Bellona
1,425
830
0
102
5,227
2,165
47
0
5,187
0
9,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
34,392
173
Minions Killed
330
0
Camps Cleared
0
969,468
Distance Traveled
1,098,652
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,078
673
103
9
0
212,075
1
W
Bakasura
7,847
654
123
10
0
253,134
0
W
Izanami
5,884
490
53
4
0
204,595
0
W
Achilles
6,241
520
30
3
0
226,817
4
W
Ymir
6,342
529
21
2
0
202,031
1
L
Xing Tian
6,566
547
20
2
0
232,443
4
L
Ra
5,647
471
49
4
0
178,031
1
L
Artemis
6,494
541
61
5
0
189,212
2
L
Nemesis
4,727
394
20
2
0
181,030
1
L
Bellona
4,466
372
23
2
0
188,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role