Player Matchup

Yemoja
Yemoja
Bhuddhava
Yemoja
Level 18
God Stats
4W - 5L
1,560 SR
Queue Stats
39W - 42L
1,307 Elo+
Solo
Fenrir
Fenrir
SPANISH PVPI
Fenrir
Level 8
God Stats
0W - 3L
1,246 SR
Queue Stats
2W - 10L
1,013 Elo+
Solo
Neith
Neith
abertun07w7
Neith
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 25L
1,497 Elo+
Solo
Loki
Loki
kallejero_2
Loki
Level 27
God Stats
153W - 148L
1,457 SR
Queue Stats
551W - 638L
1,258 Elo+
Solo
Artemis
Artemis
lilshocc
Artemis
Level 17
God Stats
1W - 1L
1,801 SR
Queue Stats
1W - 15L
1,032 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,221 Elo+

VS

Team Averages
Level 28
1,430 SR
1,085 Elo+
Neith
Neith
CaffeinatedBeast
Neith
Level 29
God Stats
93W - 139L
1,379 SR
Queue Stats
717W - 948L
1,252 Elo+
Party 2
Nemesis
Nemesis
Fake_Yoa06
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 62L
1,004 Elo+
Party 1
Danzaburou
Danzaburou
Orchovial
Danzaburou
Level 62
God Stats
43W - 68L
1,272 SR
Queue Stats
446W - 688L
1,199 Elo+
Party 2
Amaterasu
Amaterasu
RareArmy44
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 171L
969 Elo+
Party 2
Hera
Hera
javifer1549
Hera
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 47L
1,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bhuddhava
Yemoja
20
2 / 7 / 17
15,223
448
10,824
27,722
31,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
4 / 5 / 4
14,359
422
6,317
22,208
11,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
28 / 2 / 2
19,302
568
47,137
30,700
13,794
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 3
14,262
419
7,346
24,068
11,841
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
lilshocc
Artemis
20
1 / 10 / 2
12,833
377
5,040
19,935
8,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 5
14,243
419
16,221
22,356
8,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Fake_Yoa06
Nemesis
18
2 / 11 / 5
13,384
394
6,062
28,357
12,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Orchovial
Danzaburou
20
9 / 5 / 3
17,748
522
21,298
20,156
9,116
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
RareArmy44
Amaterasu
19
1 / 10 / 6
15,220
448
3,209
19,144
8,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 5 / 6
18,675
549
32,355
22,057
9,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
36
Kills
25
28
Deaths
37
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bhuddhava
Yemoja
2
7
17
1.5
W
2
6
5
0.75
W
Nemesis
Fake_Yoa06
Nemesis
2
11
5
0.41
W
Danzaburou
Orchovial
Danzaburou
9
5
3
2.1
W
Amaterasu
RareArmy44
Amaterasu
1
10
6
0.4
L
Fenrir
4
5
4
1.2
L
28
2
2
14.5
W
11
5
6
2.8
L
1
4
3
0.63
L
Artemis
lilshocc
Artemis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,664
Damage
79,145
124,633
Taken
112,070
77,985
Mitigated
47,841
32,595
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bhuddhava
Yemoja
10,824
3,752
2,258
5,459
27,722
31,515
1,455
9,363
18,157
79,138
0
W
16,221
8,250
0
7,064
22,356
8,432
2,058
2,698
19,658
0
97,597
W
Nemesis
Fake_Yoa06
Nemesis
6,062
2,523
0
4,889
28,357
12,762
501
2,784
25,573
0
56,343
W
Danzaburou
Orchovial
Danzaburou
21,298
9,901
584
3,175
20,156
9,116
3,145
870
19,286
0
138,429
W
Amaterasu
RareArmy44
Amaterasu
3,209
952
0
1,228
19,144
8,082
1,661
3,030
16,114
2,786
20,822
L
Fenrir
6,317
945
0
5,743
22,208
11,875
0
8,173
13,774
0
96,232
L
47,137
19,208
291
12,645
30,700
13,794
2,826
9,117
21,076
0
152,491
W
32,355
7,587
0
5,095
22,057
9,449
2,488
2,984
19,073
138,199
0
L
7,346
1,231
0
4,896
24,068
11,841
1,520
2,282
21,661
0
102,426
L
Artemis
lilshocc
Artemis
5,040
1,094
149
1,154
19,935
8,960
581
2,663
17,246
0
40,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,979
Gold Earned
79,270
652
Minions Killed
652
0
Camps Cleared
0
2,648,964
Distance Traveled
2,861,359
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,223
448
87
3
0
512,793
2
W
Neith
14,243
419
130
4
0
598,040
2
W
Nemesis
13,384
394
80
2
0
517,329
5
W
Danzaburou
17,748
522
198
6
0
551,391
3
W
Amaterasu
15,220
448
26
1
0
643,058
0
L
Fenrir
14,359
422
137
4
0
473,626
0
L
Neith
19,302
568
221
7
0
566,703
1
W
Hera
18,675
549
218
6
0
551,541
2
L
Loki
14,262
419
135
4
0
705,341
0
L
Artemis
12,833
377
72
2
0
390,501
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role