Player Matchup

King Arthur
King Arthur
Buffaloonacid
King Arthur
Level 14
God Stats
14W - 10L
1,368 SR
Queue Stats
16W - 11L
1,363 Elo+
Party 1
Olorun
Olorun
Delibulluk
Olorun
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,426 Elo+
Party 1
Ah Puch
Ah Puch
Macunn
Ah Puch
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 34L
1,511 Elo+
Party 1
Skadi
Skadi
NovaO0lander
Skadi
Level 6
God Stats
13W - 4L
1,500 SR
Queue Stats
105W - 117L
1,140 Elo+
Solo
Odin
Odin
猫系少年萧筱
Odin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,346 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,357 Elo+

VS

Team Averages
Level 14
1,469 SR
1,523 Elo+
Artemis
Artemis
Helmund
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 163L
1,653 Elo+
Solo
Cerberus
Cerberus
KoreBae
Cerberus
Level 26
God Stats
75W - 64L
1,599 SR
Queue Stats
268W - 257L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
OneVurtune
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Tremorloas
Scylla
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
mistamunky
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buffaloonacid
King Arthur
19
2 / 0 / 31
11,942
1,086
13,465
18,374
18,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Delibulluk
Olorun
19
13 / 2 / 19
12,771
1,161
25,768
14,956
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Macunn
Ah Puch
19
14 / 3 / 16
12,814
1,165
29,614
8,957
3,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 20
11,114
1,010
7,656
7,656
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 1 / 17
12,036
1,094
14,048
12,443
12,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Helmund
Artemis
16
1 / 11 / 5
10,126
921
10,724
15,792
6,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
KoreBae
Cerberus
16
1 / 11 / 6
11,159
1,014
9,425
28,232
26,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
OneVurtune
Kukulkan
17
1 / 7 / 5
10,811
983
17,422
15,212
5,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
Tremorloas
Scylla
16
0 / 6 / 4
9,820
893
3,610
15,879
5,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
mistamunky
Cu Chulainn
17
4 / 4 / 3
11,976
1,089
13,803
21,248
17,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
30
39
Kills
7
7
Deaths
39
103
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Buffaloonacid
King Arthur
2
0
31
17.5
W
Olorun
Delibulluk
Olorun
13
2
19
11.25
L
Artemis
Helmund
Artemis
1
11
5
0.32
L
Cerberus
KoreBae
Cerberus
1
11
6
0.36
W
Ah Puch
Macunn
Ah Puch
14
3
16
7.33
W
2
1
20
12
L
Kukulkan
OneVurtune
Kukulkan
1
7
5
0.5
L
Scylla
Tremorloas
Scylla
0
6
4
0.33
L
Cu Chulainn
mistamunky
Cu Chulainn
4
4
3
1.38
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,551
Damage
54,984
62,386
Taken
96,363
44,047
Mitigated
61,872
13,457
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Buffaloonacid
King Arthur
13,465
1,998
0
3,546
18,374
18,984
0
7,514
10,860
0
32,822
W
Olorun
Delibulluk
Olorun
25,768
17,598
1,278
6,985
14,956
5,905
0
9,525
5,431
35,635
0
L
Artemis
Helmund
Artemis
10,724
4,662
0
303
15,792
6,658
0
8,934
6,858
0
26,378
L
Cerberus
KoreBae
Cerberus
9,425
386
0
2,551
28,232
26,871
0
17,317
10,915
20,363
0
W
Ah Puch
Macunn
Ah Puch
29,614
1,906
0
1,159
8,957
3,768
0
4,165
4,792
57,000
0
W
7,656
3,618
0
489
7,656
2,737
0
4,566
3,090
0
22,947
L
Kukulkan
OneVurtune
Kukulkan
17,422
1,728
0
0
15,212
5,866
0
9,164
6,048
49,677
0
L
Scylla
Tremorloas
Scylla
3,610
1,271
0
0
15,879
5,366
0
8,270
7,609
18,448
0
L
Cu Chulainn
mistamunky
Cu Chulainn
13,803
3,251
0
881
21,248
17,111
0
12,041
9,207
2,208
24,714
W
14,048
3,402
0
0
12,443
12,653
0
5,995
6,448
344
34,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,677
Gold Earned
53,892
216
Minions Killed
238
7
Camps Cleared
4
1,057,018
Distance Traveled
968,148
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,942
1,086
35
3
0
245,461
0
W
Olorun
12,771
1,161
26
2
1
187,229
0
L
Artemis
10,126
921
32
3
0
163,425
0
L
Cerberus
11,159
1,014
21
2
1
190,572
0
W
Ah Puch
12,814
1,165
59
5
3
178,920
0
W
Skadi
11,114
1,010
41
4
0
221,201
0
L
Kukulkan
10,811
983
100
9
0
194,758
1
L
Scylla
9,820
893
45
4
1
190,153
0
L
Cu Chulainn
11,976
1,089
40
4
2
229,240
1
W
Odin
12,036
1,094
55
5
3
224,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role