Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold I
Amakusa_Sensei
Ymir
Gold I
Level 148
God Stats
6W - 7L
1,594 SR
Queue Stats
34W - 36L
1,471 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,531 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,346 SR
1,231 MMR
Thoth
Thoth
Silver IV
BelialOfTheAbyss
Thoth
Silver IV
Level 146
God Stats
0W - 3L
1,077 SR
Queue Stats
6W - 15L
1,217 MMR
Party 1
Khepri
Khepri
Silver IV
M4UL_ShaKhduRuK
Khepri
Silver IV
Level 141
God Stats
0W - 4L
1,497 SR
Queue Stats
6W - 15L
1,217 MMR
Party 1
Nike
Nike
Silver III
coucoucedric
Nike
Silver III
Level 96
God Stats
1W - 3L
1,463 SR
Queue Stats
39W - 57L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
7 / 1 / 2
5,606
1,121
5,677
2,917
960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
 
Aphrodite
8
0 / 0 / 9
4,715
943
1,416
2,855
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 6
4,810
962
1,061
2,428
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaCabrakanZeusDiscordiaGilgamesh

VS

Bans
ScyllaDanzaburouJanusCerberusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
3,905
781
1,529
3,459
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 0
4,471
894
2,554
4,493
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

4
0 / 2 / 0
3,497
699
133
1,581
713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
2
8
W
Aphrodite
 
Aphrodite
0
0
9
4.5
W
2
0
6
5
L
0
4
0
0
L
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,154
Damage
4,216
8,200
Taken
9,533
3,831
Mitigated
4,923
3,725
Healing
600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,677
2,105
0
0
2,917
960
796
1,298
1,522
0
15,388
W
Aphrodite
 
Aphrodite
1,416
293
1,426
2,155
2,855
1,106
484
1,462
1,278
12,945
0
W
1,061
81
0
144
2,428
1,765
201
1,029
1,317
2,498
0
L
1,529
240
0
260
3,459
752
0
738
2,649
12,947
0
L
2,554
50
0
340
4,493
3,458
0
1,162
3,271
5,622
0
L
133
35
0
0
1,581
713
0
385
1,136
0
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,131
Gold Earned
11,873
59
Minions Killed
42
0
Camps Cleared
0
251,000
Distance Traveled
179,157
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,606
1,121
28
6
0
85,351
1
W
Aphrodite
4,715
943
28
6
0
89,184
2
W
Ymir
4,810
962
3
1
0
76,465
1
L
Thoth
3,905
781
30
6
0
79,801
1
L
Khepri
4,471
894
9
2
0
78,707
0
L
Nike
3,497
699
3
1
0
20,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role