Player Matchup

Neith
Neith
SpectureSn4ke23
Neith
Level 84
God Stats
7W - 8L
1,207 SR
Queue Stats
65W - 46L
1,705 Elo+
Party 2
Baron Samedi
Baron Samedi
TJUnlimited
Baron Samedi
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
47W - 20L
1,718 Elo+
Party 2
Mulan
Mulan
VictoryLegend
Mulan
Level 115
God Stats
2W - 0L
1,713 SR
Queue Stats
47W - 19L
1,785 Elo+
Party 2
Team Averages
Level 95
1,402 SR
1,736 Elo+

VS

Team Averages
Level 74
1,506 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DZVII
Ullr
Level 87
God Stats
2W - 4L
1,594 SR
Queue Stats
29W - 35L
1,468 Elo+
Party 1
Scylla
Scylla
pepitosmurf
Scylla
Level 52
God Stats
4W - 5L
1,425 SR
Queue Stats
132W - 97L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
8,168
817
8,237
6,077
2,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TJUnlimited
Baron Samedi
11
0 / 2 / 12
6,951
695
5,930
6,853
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 1 / 8
7,346
735
6,151
9,066
5,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 5 / 3
6,788
679
6,310
11,339
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
DZVII
Ullr
9
0 / 3 / 3
6,022
602
4,504
6,648
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
3 / 5 / 0
7,137
714
4,079
7,054
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
3
0.5
L
Ullr
DZVII
Ullr
0
3
3
0.5
W
9
1
4
11
W
Baron Samedi
TJUnlimited
Baron Samedi
0
2
12
3
W
4
1
8
8
L
Scylla
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
14,893
21,996
Taken
25,041
10,286
Mitigated
9,962
7,645
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,310
681
0
2,928
11,339
5,740
0
2,811
8,528
0
21,837
L
Ullr
DZVII
Ullr
4,504
1,889
0
180
6,648
2,275
0
2,049
4,599
0
13,499
W
8,237
4,302
0
2,492
6,077
2,114
232
1,233
4,844
0
22,380
W
Baron Samedi
TJUnlimited
Baron Samedi
5,930
1,033
1,182
2,031
6,853
3,049
148
871
5,982
30,247
0
W
6,151
771
0
1,940
9,066
5,123
231
1,975
7,091
0
13,596
L
Scylla
4,079
550
0
581
7,054
1,947
0
1,070
5,984
21,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
19,947
104
Minions Killed
97
0
Camps Cleared
0
527,626
Distance Traveled
535,577
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,788
679
33
3
0
189,141
4
L
Ullr
6,022
602
29
3
0
175,519
1
W
Neith
8,168
817
34
3
0
169,100
2
W
Baron Samedi
6,951
695
48
5
0
175,591
3
W
Mulan
7,346
735
22
2
0
182,935
4
L
Scylla
7,137
714
35
4
0
170,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role