Player Matchup

Chronos
Chronos
BigDaddyChamSuck
Chronos
Level 24
God Stats
20W - 15L
1,641 SR
Queue Stats
256W - 254L
1,596 Elo+
Solo
Ratatoskr
Ratatoskr
DeUnVergazoALV
Ratatoskr
Level 16
God Stats
15W - 9L
1,747 SR
Queue Stats
54W - 36L
1,684 Elo+
Solo
Eset
Eset
HalseySnipes
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
MinnowSnipe
Jing Wei
Level 12
God Stats
1W - 2L
1,314 SR
Queue Stats
25W - 23L
1,613 Elo+
Party 2
Merlin
Merlin
profTutorial
Merlin
Level 27
God Stats
5W - 7L
1,607 SR
Queue Stats
120W - 111L
1,550 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,577 Elo+

VS

Team Averages
Level 18
1,680 SR
1,622 Elo+
Persephone
Persephone
 
Persephone
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BigSiIlyGoose
Bacchus
Level 40
God Stats
4W - 0L
1,862 SR
Queue Stats
210W - 131L
1,712 Elo+
Party 1
Hachiman
Hachiman
Laazav
Hachiman
Level 16
God Stats
16W - 1L
1,744 SR
Queue Stats
66W - 25L
1,724 Elo+
Party 1
Cthulhu
Cthulhu
Skrilleexx
Cthulhu
Level 16
God Stats
36W - 13L
1,862 SR
Queue Stats
131W - 81L
1,756 Elo+
Party 1
Ymir
Ymir
YeOldSkool
Ymir
Level 6
God Stats
12W - 8L
1,433 SR
Queue Stats
88W - 104L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,601
543
3,890
10,274
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
DeUnVergazoALV
Ratatoskr
12
1 / 3 / 1
7,161
512
4,786
8,634
2,992
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 1
6,978
498
3,558
8,403
3,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MinnowSnipe
Jing Wei
12
0 / 3 / 0
7,014
501
2,309
6,518
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
2 / 2 / 1
7,230
516
4,390
6,221
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 1 / 2
9,412
672
7,189
8,326
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
12
5 / 0 / 3
7,792
557
4,740
7,964
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Laazav
Hachiman
13
3 / 1 / 0
7,707
551
6,628
6,774
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Skrilleexx
Cthulhu
15
1 / 1 / 3
8,182
584
4,116
6,885
4,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 1
6,321
452
610
6,104
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
2
5
L
0
3
1
0.17
W
Bacchus
5
0
3
6.5
L
Ratatoskr
DeUnVergazoALV
Ratatoskr
1
3
1
0.5
L
1
3
1
0.5
W
Hachiman
Laazav
Hachiman
3
1
0
3
L
Jing Wei
MinnowSnipe
Jing Wei
0
3
0
0
W
Cthulhu
Skrilleexx
Cthulhu
1
1
3
2.5
W
1
1
1
1.5
L
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
23,283
40,050
Taken
36,053
14,631
Mitigated
17,157
9,808
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,189
424
0
2,827
8,326
2,583
0
2,524
5,801
72,686
0
L
3,890
1,810
0
3,572
10,274
2,843
0
287
9,987
49,087
0
W
Bacchus
4,740
937
0
3,185
7,964
5,492
0
2,941
5,023
18,240
0
L
Ratatoskr
DeUnVergazoALV
Ratatoskr
4,786
790
0
509
8,634
2,992
0
4,593
4,041
0
45,707
L
3,558
298
182
2,636
8,403
3,985
0
4,118
4,285
20,392
0
W
Hachiman
Laazav
Hachiman
6,628
4,203
0
2,684
6,774
2,057
616
3,776
2,998
0
49,106
L
Jing Wei
MinnowSnipe
Jing Wei
2,309
1,959
0
1,413
6,518
2,305
0
4,234
2,284
0
33,600
W
Cthulhu
Skrilleexx
Cthulhu
4,116
360
0
3,342
6,885
4,713
0
895
5,990
49,890
0
W
610
0
0
1,890
6,104
2,312
0
1,701
4,403
27,220
0
L
Merlin
4,390
65
0
1,496
6,221
2,506
0
3,423
2,798
52,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
39,414
405
Minions Killed
445
0
Camps Cleared
0
1,294,872
Distance Traveled
1,373,654
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,412
672
158
11
0
267,398
2
L
Chronos
7,601
543
104
7
0
235,871
1
W
Bacchus
7,792
557
29
2
0
309,655
3
L
Ratatoskr
7,161
512
84
6
0
303,540
2
L
Eset
6,978
498
30
2
0
257,962
1
W
Hachiman
7,707
551
84
6
0
253,013
3
L
Jing Wei
7,014
501
83
6
0
251,371
0
W
Cthulhu
8,182
584
116
8
0
306,313
7
W
Ymir
6,321
452
58
4
0
237,275
5
L
Merlin
7,230
516
104
7
0
246,128
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role