Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DoLessBad
Bellona
Level 26
God Stats
7W - 6L
1,536 SR
Queue Stats
25W - 30L
1,398 Elo+
Solo
Chang'e
Chang'e
HajiYoriShi
Chang'e
Level 18
God Stats
1W - 3L
1,432 SR
Queue Stats
63W - 65L
1,472 Elo+
Solo
Thanatos
Thanatos
penance34
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,160 Elo+
Party 1
Apollo
Apollo
pxri01
Apollo
Level 29
God Stats
3W - 8L
1,400 SR
Queue Stats
37W - 61L
1,333 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,373 Elo+

VS

Team Averages
Level 25
1,516 SR
1,414 Elo+
The Morrigan
The Morrigan
Chernoboy157
The Morrigan
Level 28
God Stats
32W - 50L
1,371 SR
Queue Stats
94W - 150L
1,320 Elo+
Solo
Athena
Athena
Itss--Shadow
Athena
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,465 Elo+
Party 2
Eset
Eset
StylishPanda123
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Solo
Arachne
Arachne
TopChemical
Arachne
Level 35
God Stats
17W - 19L
1,653 SR
Queue Stats
83W - 81L
1,483 Elo+
Party 2
Neith
Neith
tuggle2715
Neith
Level 20
God Stats
9W - 8L
1,555 SR
Queue Stats
44W - 35L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 9 / 6
8,599
391
7,462
18,986
12,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
DoLessBad
Bellona
16
1 / 3 / 3
10,566
480
10,439
14,656
14,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
HajiYoriShi
Chang'e
16
9 / 7 / 4
11,251
511
13,700
17,969
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
penance34
Thanatos
14
4 / 10 / 7
10,010
455
5,151
16,593
6,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
pxri01
Apollo
14
4 / 7 / 4
9,798
445
7,085
18,715
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chernoboy157
The Morrigan
14
2 / 7 / 5
9,408
428
6,473
10,772
3,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
4 / 2 / 12
10,459
475
7,511
15,634
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 13
10,489
477
14,133
7,789
2,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
TopChemical
Arachne
20
18 / 4 / 4
13,723
624
19,804
18,833
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
16
7 / 3 / 7
10,961
498
12,605
13,561
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
18
Kills
33
36
Deaths
18
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
9
6
0.33
W
The Morrigan
Chernoboy157
The Morrigan
2
7
5
0.64
L
Bellona
DoLessBad
Bellona
1
3
3
0.83
L
Chang'e
HajiYoriShi
Chang'e
9
7
4
1.57
W
Athena
4
2
12
5
W
2
2
13
4.25
W
Arachne
TopChemical
Arachne
18
4
4
5
L
Thanatos
penance34
Thanatos
4
10
7
0.75
L
Apollo
pxri01
Apollo
4
7
4
0.86
W
Neith
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,837
Damage
60,526
86,919
Taken
66,589
45,753
Mitigated
34,352
25,151
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,462
528
328
1,981
18,986
12,739
396
5,333
13,653
33,886
0
W
The Morrigan
Chernoboy157
The Morrigan
6,473
1,676
86
1,096
10,772
3,812
0
2,942
7,642
41,115
2,469
L
Bellona
DoLessBad
Bellona
10,439
2,147
0
3,562
14,656
14,347
1,896
3,162
11,494
0
80,466
L
Chang'e
HajiYoriShi
Chang'e
13,700
452
539
6,485
17,969
6,068
796
9,178
8,791
51,405
0
W
Athena
7,511
1,714
494
3,815
15,634
12,409
1,106
5,587
9,846
26,519
0
W
14,133
1,418
288
896
7,789
2,477
1,321
4,364
3,253
45,623
0
W
Arachne
TopChemical
Arachne
19,804
15,014
523
6,457
18,833
10,487
2,200
4,795
13,820
0
109,077
L
Thanatos
penance34
Thanatos
5,151
1,847
243
7,228
16,593
6,050
73
4,295
12,298
0
44,283
L
Apollo
pxri01
Apollo
7,085
2,663
0
4,785
18,715
6,549
453
4,919
13,796
0
43,652
W
Neith
12,605
4,980
375
4,302
13,561
5,167
1,905
2,719
10,758
0
59,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
55,040
460
Minions Killed
418
0
Camps Cleared
0
1,779,058
Distance Traveled
2,114,805
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,599
391
61
3
0
333,644
0
W
The Morrigan
9,408
428
60
3
0
347,984
0
L
Bellona
10,566
480
164
7
0
382,352
4
L
Chang'e
11,251
511
89
4
0
361,261
1
W
Athena
10,459
475
35
2
0
469,431
0
W
Eset
10,489
477
84
4
0
428,050
0
W
Arachne
13,723
624
143
7
0
488,757
0
L
Thanatos
10,010
455
80
4
0
337,944
1
L
Apollo
9,798
445
66
3
0
363,857
3
W
Neith
10,961
498
96
4
0
380,583
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role