Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FelRibMor
Susano
Level 30
God Stats
3W - 2L
1,690 SR
Queue Stats
83W - 100L
1,423 Elo+
Solo
Mercury
Mercury
Robbins94
Mercury
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Rama
Rama
bedaniplay
Rama
Level 29
God Stats
11W - 6L
1,571 SR
Queue Stats
23W - 27L
1,399 Elo+
Solo
Chang'e
Chang'e
yBrasil94
Chang'e
Level 30
God Stats
8W - 5L
1,494 SR
Queue Stats
251W - 372L
1,270 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,371 Elo+

VS

Team Averages
Level 19
1,477 SR
1,303 Elo+
Bellona
Bellona
GraekHellsing
Bellona
Level 5
God Stats
1W - 2L
1,228 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
HenriqueSanefuji
Gilgamesh
Level 28
God Stats
9W - 17L
1,466 SR
Queue Stats
49W - 72L
1,300 Elo+
Party 1
Izanami
Izanami
Laceos
Izanami
Level 24
God Stats
49W - 42L
1,469 SR
Queue Stats
116W - 139L
1,337 Elo+
Party 2
Ullr
Ullr
Modhaar
Ullr
Level 17
God Stats
1W - 4L
1,435 SR
Queue Stats
23W - 38L
1,308 Elo+
Party 1
Ymir
Ymir
SilentAlec
Ymir
Level 23
God Stats
7W - 2L
1,788 SR
Queue Stats
106W - 125L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 0 / 17
10,348
517
4,869
8,874
9,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
FelRibMor
Susano
19
22 / 2 / 9
12,513
626
25,339
15,492
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Robbins94
Mercury
15
8 / 1 / 10
9,799
490
8,777
9,384
3,509
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 3 / 11
9,718
486
11,783
10,125
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
yBrasil94
Chang'e
16
5 / 1 / 12
10,086
504
15,722
13,614
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 6 / 0
8,247
412
5,963
15,479
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
12
2 / 12 / 1
8,628
431
6,115
19,337
14,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Laceos
Izanami
14
3 / 6 / 1
9,457
473
17,009
13,782
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Modhaar
Ullr
11
1 / 12 / 0
7,856
393
5,257
18,862
6,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 2
7,925
396
2,137
18,449
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
43
Kills
7
7
Deaths
43
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
17
10.5
W
Susano
FelRibMor
Susano
22
2
9
13.25
L
Bellona
1
6
0
0.17
L
Gilgamesh
2
12
1
0.21
L
Izanami
Laceos
Izanami
3
6
1
0.58
L
Ullr
Modhaar
Ullr
1
12
0
0.08
W
Mercury
Robbins94
Mercury
8
1
10
13
L
0
7
2
0.14
W
6
3
11
3.83
W
Chang'e
yBrasil94
Chang'e
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,490
Damage
36,481
57,489
Taken
85,909
28,696
Mitigated
49,034
19,214
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,869
836
0
1,689
8,874
9,077
648
317
8,557
17,105
0
W
Susano
FelRibMor
Susano
25,339
6,225
0
3,154
15,492
7,745
0
612
14,880
0
91,788
L
Bellona
5,963
548
0
3,910
15,479
10,172
403
3,194
12,098
0
48,493
L
Gilgamesh
6,115
726
0
3,164
19,337
14,009
653
3,969
15,140
945
41,988
L
Izanami
Laceos
Izanami
17,009
10,058
0
49
13,782
4,898
1,605
2,541
11,197
0
65,286
L
Ullr
Modhaar
Ullr
5,257
3,716
0
1,762
18,862
6,272
649
5,053
13,581
0
35,060
W
Mercury
Robbins94
Mercury
8,777
3,020
1,009
3,146
9,384
3,509
1,462
564
8,820
0
32,900
L
2,137
380
0
640
18,449
13,683
159
5,015
13,302
12,576
0
W
11,783
10,142
0
2,518
10,125
3,372
1,076
427
9,698
0
32,479
W
Chang'e
yBrasil94
Chang'e
15,722
3,918
2,509
5,189
13,614
4,993
3,863
298
13,316
61,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,464
Gold Earned
42,113
383
Minions Killed
358
0
Camps Cleared
0
1,799,879
Distance Traveled
1,682,653
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,348
517
13
1
0
217,096
3
W
Susano
12,513
626
145
7
0
415,542
1
L
Bellona
8,247
412
88
4
0
358,618
2
L
Gilgamesh
8,628
431
68
3
0
329,803
0
L
Izanami
9,457
473
121
6
0
360,117
0
L
Ullr
7,856
393
63
3
0
289,667
0
W
Mercury
9,799
490
59
3
0
420,843
2
L
Ymir
7,925
396
18
1
0
344,448
0
W
Rama
9,718
486
60
3
0
368,422
0
W
Chang'e
10,086
504
106
5
0
377,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role