Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
TheL0rdHenzo
Thoth
Level 64
God Stats
7W - 11L
1,693 SR
Queue Stats
121W - 163L
1,451 Elo+
Solo
Hercules
Hercules
drunkr
Hercules
Level 5
God Stats
2W - 1L
1,455 SR
Queue Stats
2W - 2L
1,383 Elo+
Solo
Team Averages
Level 65
1,549 SR
1,445 Elo+

VS

Team Averages
Level 13
1,359 SR
1,198 Elo+
Fenrir
Fenrir
BLASMONTE
Fenrir
Level 8
God Stats
1W - 7L
1,429 SR
Queue Stats
1W - 12L
1,226 Elo+
Party 1
Apollo
Apollo
aguante-bocagil
Apollo
Level 16
God Stats
2W - 6L
1,312 SR
Queue Stats
3W - 11L
1,226 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
anasheeee
Morgan Le Fay
Level 15
God Stats
0W - 8L
1,335 SR
Queue Stats
2W - 19L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 3 / 8
11,333
872
14,467
9,619
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 8
9,708
747
7,523
8,126
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
drunkr
Hercules
14
4 / 4 / 11
9,923
763
5,112
11,583
7,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLASMONTE
Fenrir
11
2 / 8 / 6
8,413
647
1,524
14,139
5,215
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 4 / 5
8,747
673
4,322
8,802
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
anasheeee
Morgan Le Fay
14
7 / 6 / 2
9,816
755
14,032
10,603
3,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
12
12
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
3
8
4.67
L
Fenrir
BLASMONTE
Fenrir
2
8
6
0.63
W
4
5
8
1.6
L
3
4
5
1.38
L
Morgan Le Fay
anasheeee
Morgan Le Fay
7
6
2
1.33
W
Hercules
drunkr
Hercules
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
19,878
29,328
Taken
33,544
13,690
Mitigated
12,160
7,095
Healing
949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,467
4,928
0
4,930
9,619
3,049
1,877
5,057
4,562
55,746
0
L
Fenrir
BLASMONTE
Fenrir
1,524
359
0
66
14,139
5,215
0
8,292
5,477
0
5,273
W
7,523
616
0
773
8,126
2,664
200
3,482
4,644
31,850
0
L
4,322
1,997
0
0
8,802
3,101
0
5,709
2,841
0
15,399
L
Morgan Le Fay
anasheeee
Morgan Le Fay
14,032
1,986
0
883
10,603
3,844
0
7,171
3,236
44,714
0
W
Hercules
drunkr
Hercules
5,112
937
0
1,392
11,583
7,977
108
5,493
6,090
0
16,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
26,976
163
Minions Killed
100
0
Camps Cleared
0
676,011
Distance Traveled
631,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,333
872
79
6
0
227,748
0
L
Fenrir
8,413
647
6
0
0
209,812
1
W
Thoth
9,708
747
59
5
0
222,558
0
L
Apollo
8,747
673
30
2
0
226,117
0
L
Morgan Le Fay
9,816
755
64
5
0
195,568
0
W
Hercules
9,923
763
25
2
0
225,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role