Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
IzaakTheSmiteGod
Skadi
Silver I
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 207L
1,199 MMR
Solo
Thor
Thor
Bronze III
PesadeloCovid
Thor
Bronze III
Level 37
God Stats
0W - 1L
1,360 SR
Queue Stats
5W - 10L
1,293 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 55
1,453 SR
1,331 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,550 SR
1,500 MMR
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
DefMyJam
Danzaburou
Bronze III
Level 129
God Stats
8W - 2L
1,617 SR
Queue Stats
10W - 2L
1,500 MMR
Party 1
Ares
Ares
Bronze III
mokismoki12
Ares
Bronze III
Level 107
God Stats
6W - 2L
1,533 SR
Queue Stats
10W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 2 / 1
9,066
697
11,851
9,354
3,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 11 / 3
8,169
628
4,315
14,320
4,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 9 / 5
7,600
585
5,083
14,654
4,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaTiamatThothScyllaGilgamesh

VS

Bans
CupidGuan YuGaneshaOsirisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
13 / 1 / 9
11,175
860
19,989
7,961
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DefMyJam
Danzaburou
13
4 / 3 / 12
9,653
743
5,909
11,826
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 15
10,146
780
6,903
9,082
8,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
22
22
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
1
2.25
W
Ah Puch
 
Ah Puch
13
1
9
17.5
W
Danzaburou
DefMyJam
Danzaburou
4
3
12
3.33
L
1
11
3
0.23
L
0
9
5
0.28
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,249
Damage
32,801
38,328
Taken
28,869
11,966
Mitigated
16,449
6,232
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,851
1,954
34
3,740
9,354
3,044
106
5,846
3,178
44,158
0
W
Ah Puch
 
Ah Puch
19,989
1,453
0
2,496
7,961
3,534
1,999
1,180
6,781
53,129
0
W
Danzaburou
DefMyJam
Danzaburou
5,909
3,048
0
2,018
11,826
4,911
618
6,724
5,102
0
36,134
L
4,315
1,060
0
329
14,320
4,306
0
10,039
3,735
0
24,165
L
5,083
529
470
1,659
14,654
4,616
0
9,733
4,523
0
11,763
W
6,903
227
729
1,364
9,082
8,004
11
3,947
5,135
12,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
30,974
139
Minions Killed
146
0
Camps Cleared
0
608,080
Distance Traveled
741,034
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,066
697
86
7
0
238,409
2
W
Ah Puch
11,175
860
74
6
0
248,760
4
W
Danzaburou
9,653
743
64
5
0
233,784
1
L
Skadi
8,169
628
41
3
0
183,626
4
L
Thor
7,600
585
12
1
0
186,045
0
W
Ares
10,146
780
8
1
0
258,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role