Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AkujiAZ
Chaac
Level 4
God Stats
10W - 8L
1,530 SR
Queue Stats
27W - 30L
1,284 Elo+
Party 2
Nu Wa
Nu Wa
Skarkin
Nu Wa
Level 81
God Stats
11W - 6L
1,740 SR
Queue Stats
270W - 239L
1,489 Elo+
Party 2
Medusa
Medusa
nyashigga
Medusa
Level 12
God Stats
12W - 6L
1,398 SR
Queue Stats
46W - 45L
1,466 Elo+
Party 2
Bacchus
Bacchus
putrefraction
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,538 Elo+
Party 2
Team Averages
Level 46
1,534 SR
1,455 Elo+

VS

Team Averages
Level 18
1,495 SR
1,408 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DoLessBad
Neith
Level 26
God Stats
2W - 3L
1,290 SR
Queue Stats
25W - 30L
1,408 Elo+
Solo
Nemesis
Nemesis
Soft_Anime_Azz
Nemesis
Level 17
God Stats
5W - 7L
1,357 SR
Queue Stats
6W - 7L
1,345 Elo+
Solo
Izanami
Izanami
crispyminion
Izanami
Level 14
God Stats
7W - 2L
1,797 SR
Queue Stats
23W - 26L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXKingSteinXx
Morgan Le Fay
Level 8
God Stats
7W - 9L
1,533 SR
Queue Stats
16W - 17L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
6 / 1 / 2
6,207
621
4,411
5,712
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
AkujiAZ
Chaac
9
1 / 2 / 2
5,243
524
2,849
4,933
2,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Skarkin
Nu Wa
11
3 / 1 / 5
6,411
641
8,011
4,297
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
nyashigga
Medusa
10
2 / 2 / 2
5,583
558
4,213
5,857
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
8
2 / 2 / 3
5,373
537
2,909
5,939
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 2
5,515
552
2,791
5,994
2,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
DoLessBad
Neith
8
3 / 3 / 1
5,448
545
5,994
6,504
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 0
5,405
541
2,482
6,847
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
crispyminion
Izanami
6
1 / 4 / 1
4,657
466
3,170
6,745
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
xXKingSteinXx
Morgan Le Fay
9
0 / 3 / 1
5,031
503
2,665
4,341
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
8
8
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
2
7
L
Tiamat
 
Tiamat
1
2
2
1
W
Chaac
AkujiAZ
Chaac
1
2
2
1
L
Neith
DoLessBad
Neith
3
3
1
1.17
W
Nu Wa
Skarkin
Nu Wa
3
1
5
5.5
L
3
2
0
1.5
L
Izanami
crispyminion
Izanami
1
4
1
0.38
W
Medusa
nyashigga
Medusa
2
2
2
1.5
W
Bacchus
2
2
3
1.75
L
Morgan Le Fay
xXKingSteinXx
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,393
Damage
17,102
26,738
Taken
30,431
10,055
Mitigated
9,302
8,258
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,411
1,024
0
2,082
5,712
1,749
63
739
4,933
0
22,381
L
Tiamat
 
Tiamat
2,791
218
0
2,724
5,994
2,483
0
3,530
2,464
22,517
0
W
Chaac
AkujiAZ
Chaac
2,849
352
0
1,357
4,933
2,116
0
1,929
2,720
0
18,024
L
Neith
DoLessBad
Neith
5,994
2,609
0
1,134
6,504
1,828
0
2,378
4,126
0
24,778
W
Nu Wa
Skarkin
Nu Wa
8,011
1,102
0
1,362
4,297
1,250
0
2,311
1,986
35,475
0
L
2,482
788
0
3,222
6,847
1,875
0
1,668
5,179
0
18,708
L
Izanami
crispyminion
Izanami
3,170
2,189
0
1,463
6,745
1,763
93
2,584
4,161
0
15,417
W
Medusa
nyashigga
Medusa
4,213
2,080
0
1,924
5,857
1,711
572
0
5,857
0
27,542
W
Bacchus
2,909
615
0
1,533
5,939
3,229
190
153
5,786
7,980
0
L
Morgan Le Fay
xXKingSteinXx
Morgan Le Fay
2,665
435
0
600
4,341
1,353
0
760
3,581
19,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,817
Gold Earned
26,056
225
Minions Killed
195
0
Camps Cleared
0
962,784
Distance Traveled
887,959
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,207
621
49
5
0
235,218
0
L
Tiamat
5,515
552
45
5
0
188,462
0
W
Chaac
5,243
524
33
3
0
169,433
3
L
Neith
5,448
545
40
4
0
162,415
3
W
Nu Wa
6,411
641
71
7
0
205,886
0
L
Nemesis
5,405
541
39
4
0
193,641
3
L
Izanami
4,657
466
28
3
0
173,555
0
W
Medusa
5,583
558
61
6
0
158,198
3
W
Bacchus
5,373
537
11
1
0
194,049
1
L
Morgan Le Fay
5,031
503
43
4
0
169,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role