Player Matchup

Cabrakan
Cabrakan
Chicknugget954
Cabrakan
Level 25
God Stats
2W - 3L
1,884 SR
Queue Stats
68W - 110L
1,390 Elo+
Party 1
Bellona
Bellona
GLOva
Bellona
Level 6
God Stats
5W - 6L
1,884 SR
Queue Stats
8W - 16L
1,377 Elo+
Party 1
Scylla
Scylla
PhantomOwl123
Scylla
Level 23
God Stats
0W - 3L
1,120 SR
Queue Stats
50W - 79L
1,381 Elo+
Party 1
Team Averages
Level 18
1,630 SR
1,383 Elo+

VS

Team Averages
Level 17
1,657 SR
1,439 Elo+
Ymir
Ymir
BriTTovsky97
Ymir
Level 26
God Stats
9W - 3L
1,771 SR
Queue Stats
26W - 30L
1,459 Elo+
Solo
Chaac
Chaac
KaryRose
Chaac
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,468 Elo+
Party 2
Ra
Ra
PerroLocoMP
Ra
Level 9
God Stats
8W - 4L
1,700 SR
Queue Stats
17W - 10L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
7 / 10 / 2
10,498
875
8,752
16,319
9,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GLOva
Bellona
12
3 / 4 / 6
9,526
794
11,571
13,517
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 10 / 7
7,743
645
6,747
12,338
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 17
10,581
882
8,537
14,862
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
KaryRose
Chaac
15
12 / 5 / 8
11,082
924
12,405
17,325
8,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 3 / 15
10,244
854
9,220
6,875
2,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
24
24
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
L
Cabrakan
7
10
2
0.8
L
Bellona
GLOva
Bellona
3
4
6
1.5
W
Chaac
KaryRose
Chaac
12
5
8
3.2
W
7
3
15
4.83
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,070
Damage
30,162
42,174
Taken
39,062
28,806
Mitigated
26,315
3,705
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,537
714
0
1,959
14,862
15,080
390
6,365
7,859
17,043
0
L
Cabrakan
8,752
1,151
124
2,350
16,319
9,438
0
7,643
8,612
18,555
0
L
Bellona
GLOva
Bellona
11,571
2,819
0
981
13,517
15,348
560
5,385
8,050
0
25,742
W
Chaac
KaryRose
Chaac
12,405
3,001
0
5,324
17,325
8,423
1,099
5,030
12,022
0
42,464
W
9,220
1,517
2,649
1,274
6,875
2,812
820
3,039
3,682
28,955
0
L
6,747
1,015
0
250
12,338
4,020
288
4,729
7,348
27,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
31,907
94
Minions Killed
124
0
Camps Cleared
0
525,325
Distance Traveled
647,312
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,581
882
15
1
0
219,891
3
L
Cabrakan
10,498
875
25
2
0
154,432
1
L
Bellona
9,526
794
26
2
0
221,569
0
W
Chaac
11,082
924
63
5
0
202,916
1
W
Ra
10,244
854
46
4
0
224,505
0
L
Scylla
7,743
645
43
4
0
149,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role