Player Matchup

Bacchus
Bacchus
Bronze IV
Alfa ChadEXE
Bacchus
Bronze IV
Level 56
God Stats
0W - 1L
1,710 SR
Queue Stats
6W - 17L
1,008 MMR
Solo
Kukulkan
Kukulkan
Silver III
Evolegio33
Kukulkan
Silver III
Level 68
God Stats
0W - 3L
1,517 SR
Queue Stats
80W - 116L
1,029 MMR
Solo
Achilles
Achilles
Bronze III
ProudMisterEs
Achilles
Bronze III
Level 67
God Stats
0W - 2L
1,585 SR
Queue Stats
5W - 12L
1,258 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,604 SR
1,098 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,488 SR
1,117 MMR
Eset
Eset
Silver II
RighteousEviLs
Eset
Silver II
Level 143
God Stats
25W - 26L
1,495 SR
Queue Stats
1,078W - 1,209L
1,168 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
Vito Rockys275
Kumbhakarna
Bronze I
Level 115
God Stats
14W - 11L
1,435 SR
Queue Stats
62W - 66L
1,003 MMR
Solo
Izanami
Izanami
Silver V
jassiem23
Izanami
Silver V
Level 148
God Stats
18W - 20L
1,535 SR
Queue Stats
52W - 59L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alfa ChadEXE
Bacchus
15
0 / 3 / 8
12,332
685
6,126
21,272
26,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Evolegio33
Kukulkan
16
2 / 5 / 4
11,470
637
14,081
11,713
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ProudMisterEs
Achilles
17
9 / 5 / 2
13,068
726
15,838
22,501
27,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AphroditeAthenaDanzaburouGilgameshYmir

VS

Bans
MedusaCerberusArtemisCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
12,360
687
16,079
13,407
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Vito Rockys275
Kumbhakarna
15
3 / 4 / 8
12,318
684
10,634
21,296
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
jassiem23
Izanami
18
6 / 3 / 6
13,100
728
21,389
12,677
5,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
13
13
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alfa ChadEXE
Bacchus
0
3
8
1.33
L
Kukulkan
Evolegio33
Kukulkan
2
5
4
0.8
L
Achilles
ProudMisterEs
Achilles
9
5
2
2
W
4
4
9
2.13
W
Kumbhakarna
Vito Rockys275
Kumbhakarna
3
4
8
1.75
W
Izanami
jassiem23
Izanami
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
48,102
55,486
Taken
47,380
58,624
Mitigated
32,581
5,768
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alfa ChadEXE
Bacchus
6,126
443
1,248
1,507
21,272
26,489
62
10,875
10,397
31,341
0
L
Kukulkan
Evolegio33
Kukulkan
14,081
991
463
1,026
11,713
4,773
451
7,123
4,590
63,676
0
L
Achilles
ProudMisterEs
Achilles
15,838
5,850
0
1,524
22,501
27,362
640
8,715
13,786
0
37,509
W
16,079
904
1,012
3,842
13,407
5,348
568
5,262
7,961
39,567
0
W
Kumbhakarna
Vito Rockys275
Kumbhakarna
10,634
1,021
1,112
3,403
21,296
21,801
396
9,581
11,117
26,130
0
W
Izanami
jassiem23
Izanami
21,389
15,139
0
4,784
12,677
5,432
2,358
4,420
8,095
0
76,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
37,778
188
Minions Killed
193
0
Camps Cleared
0
881,196
Distance Traveled
889,762
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,332
685
35
2
0
344,445
1
L
Kukulkan
11,470
637
108
6
0
228,487
4
L
Achilles
13,068
726
45
3
0
308,264
0
W
Eset
12,360
687
44
2
0
273,172
0
W
Kumbhakarna
12,318
684
25
1
0
324,527
0
W
Izanami
13,100
728
124
7
0
292,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role