Player Matchup

Freya
Freya
Frankitow9
Freya
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 113L
1,307 Elo+
Party 1
Heimdallr
Heimdallr
I KING I2540
Heimdallr
Level 11
God Stats
17W - 16L
1,779 SR
Queue Stats
20W - 27L
1,258 Elo+
Solo
Ullr
Ullr
Mesiisalchi1000
Ullr
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 101L
1,294 Elo+
Party 1
Tiamat
Tiamat
Paulo99912
Tiamat
Level 17
God Stats
2W - 1L
1,484 SR
Queue Stats
7W - 6L
1,449 Elo+
Solo
Ymir
Ymir
ReivaJMza26
Ymir
Level 15
God Stats
2W - 0L
1,104 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,361 Elo+

VS

Team Averages
Level 9
1,555 SR
1,511 Elo+
Yemoja
Yemoja
 
Yemoja
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Bibibiel
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,186 Elo+
Solo
Neith
Neith
MarinoPerdigon1
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,620 Elo+
Party 3
Thor
Thor
Maxeeeeeeee
Thor
Level 5
God Stats
0W - 1L
1,774 SR
Queue Stats
1W - 1L
1,751 Elo+
Party 3
Nemesis
Nemesis
albert_salvat990
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
3 / 0 / 1
7,973
570
6,121
7,225
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
I KING I2540
Heimdallr
11
5 / 1 / 5
7,381
527
6,166
5,352
2,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
5 / 2 / 4
7,507
536
5,103
8,080
2,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Paulo99912
Tiamat
11
2 / 2 / 4
6,746
482
3,388
4,788
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 3
9,034
645
8,985
8,423
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 9 / 2
5,402
386
1,930
9,089
5,026
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
Bibibiel
Olorun
10
1 / 5 / 0
5,969
426
3,853
9,468
3,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 2 / 0
6,288
449
6,663
7,409
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,300
379
1,222
7,998
3,731
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 5 / 0
4,402
314
151
4,175
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
23
Kills
5
5
Deaths
25
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
9
2
0.11
L
Olorun
Bibibiel
Olorun
1
5
0
0.2
W
Freya
3
0
1
3.5
W
Heimdallr
I KING I2540
Heimdallr
5
1
5
7.5
L
4
2
0
2
L
0
4
0
0
W
5
2
4
3.5
W
Tiamat
Paulo99912
Tiamat
2
2
4
2
W
8
0
3
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
13,819
33,868
Taken
38,139
16,948
Mitigated
14,976
7,986
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,930
1,052
329
139
9,089
5,026
0
2,584
6,505
9,908
0
L
Olorun
Bibibiel
Olorun
3,853
1,498
50
3,156
9,468
3,082
588
6,281
3,184
26,470
0
W
Freya
6,121
2,417
0
5,998
7,225
2,539
748
190
7,035
41,944
0
W
Heimdallr
I KING I2540
Heimdallr
6,166
2,087
0
543
5,352
2,030
276
700
4,652
0
28,953
L
6,663
3,564
0
1,997
7,409
2,144
0
2,752
4,657
0
24,427
L
1,222
494
0
700
7,998
3,731
0
6,304
1,694
0
15,121
W
5,103
3,138
0
207
8,080
2,427
677
773
7,307
0
25,341
W
Tiamat
Paulo99912
Tiamat
3,388
226
0
694
4,788
2,242
999
2,343
2,445
18,045
0
W
8,985
2,715
0
544
8,423
7,710
784
1,777
6,646
52,564
0
L
151
83
0
137
4,175
993
100
573
3,602
0
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
27,361
281
Minions Killed
130
0
Camps Cleared
0
1,184,405
Distance Traveled
996,674
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,402
386
17
1
0
207,320
2
L
Olorun
5,969
426
46
3
0
257,603
1
W
Freya
7,973
570
80
6
0
254,698
1
W
Heimdallr
7,381
527
39
3
0
201,476
0
L
Neith
6,288
449
28
2
0
193,510
0
L
Thor
5,300
379
35
3
0
217,053
0
W
Ullr
7,507
536
50
4
0
240,552
1
W
Tiamat
6,746
482
36
3
0
229,715
1
W
Ymir
9,034
645
76
5
0
257,964
2
L
Nemesis
4,402
314
4
0
0
121,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role