Player Matchup

Artemis
Artemis
Forliings
Artemis
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 20L
1,430 Elo+
Party 1
Achilles
Achilles
Kiroka_
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,496 Elo+
Party 1
Yemoja
Yemoja
Splinter_Lab
Yemoja
Level 84
God Stats
13W - 8L
1,620 SR
Queue Stats
205W - 195L
1,511 Elo+
Party 1
Merlin
Merlin
TheMoonFairy
Merlin
Level 80
God Stats
2W - 4L
1,737 SR
Queue Stats
472W - 597L
1,361 Elo+
Solo
Kali
Kali
Xaalek
Kali
Level 108
God Stats
1W - 3L
1,693 SR
Queue Stats
185W - 161L
1,504 Elo+
Party 1
Team Averages
Level 68
1,610 SR
1,460 Elo+

VS

Team Averages
Level 87
1,459 SR
1,404 Elo+
Hou Yi
Hou Yi
BARBAKE 57
Hou Yi
Level 94
God Stats
16W - 24L
1,243 SR
Queue Stats
862W - 1,268L
1,241 Elo+
Party 2
Ra
Ra
DeleteSmite7
Ra
Level 49
God Stats
9W - 9L
1,479 SR
Queue Stats
62W - 42L
1,496 Elo+
Solo
Da Ji
Da Ji
First_Son_o_Gaza
Da Ji
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
320W - 322L
1,456 Elo+
Solo
Bellona
Bellona
Kx7abz
Bellona
Level 46
God Stats
5W - 0L
1,756 SR
Queue Stats
135W - 114L
1,558 Elo+
Solo
Chang'e
Chang'e
SultanJouflu
Chang'e
Level 89
God Stats
20W - 39L
1,318 SR
Queue Stats
630W - 996L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Forliings
Artemis
8
1 / 2 / 0
4,991
499
3,919
5,593
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Kiroka_
Achilles
7
0 / 1 / 0
4,411
441
1,751
7,005
3,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
0 / 1 / 1
4,993
499
2,334
5,167
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
8
0 / 2 / 0
4,903
490
1,552
4,933
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
Xaalek
Kali
8
0 / 2 / 0
4,930
493
2,483
6,634
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BARBAKE 57
Hou Yi
8
0 / 0 / 3
4,982
498
2,992
3,830
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
3 / 0 / 3
6,366
637
5,568
3,068
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
6,648
665
3,306
6,121
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Kx7abz
Bellona
11
2 / 0 / 0
6,367
637
5,750
6,352
3,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
SultanJouflu
Chang'e
8
0 / 1 / 2
4,896
490
1,393
6,101
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BARBAKE 57
Hou Yi
0
0
3
1.5
W
3
0
3
4.5
W
3
0
1
3.5
L
Artemis
Forliings
Artemis
1
2
0
0.5
L
Achilles
Kiroka_
Achilles
0
1
0
0
W
Bellona
Kx7abz
Bellona
2
0
0
2
L
Yemoja
0
1
1
0.5
W
Chang'e
SultanJouflu
Chang'e
0
1
2
1
L
Merlin
0
2
0
0
L
Kali
Xaalek
Kali
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,039
Damage
19,009
29,332
Taken
25,472
10,519
Mitigated
8,891
8,814
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BARBAKE 57
Hou Yi
2,992
779
345
696
3,830
958
0
982
2,848
0
18,354
W
5,568
214
410
2,338
3,068
930
262
518
2,550
36,935
0
W
3,306
847
0
400
6,121
2,169
0
372
5,749
0
37,591
L
Artemis
Forliings
Artemis
3,919
1,711
0
1,579
5,593
1,662
0
1,751
3,842
0
22,533
L
Achilles
Kiroka_
Achilles
1,751
211
0
1,829
7,005
3,430
0
1,098
5,907
0
13,306
W
Bellona
Kx7abz
Bellona
5,750
3,734
0
2,122
6,352
3,492
0
692
5,660
0
40,225
L
Yemoja
2,334
697
1,140
2,068
5,167
2,210
0
1,813
3,354
14,320
0
W
Chang'e
SultanJouflu
Chang'e
1,393
208
1,834
3,386
6,101
1,342
0
1,322
4,779
20,571
0
L
Merlin
1,552
140
0
1,368
4,933
1,333
0
1,015
3,918
20,965
0
L
Kali
Xaalek
Kali
2,483
1,264
0
830
6,634
1,884
0
1,284
5,350
0
24,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
29,259
216
Minions Killed
329
0
Camps Cleared
0
873,104
Distance Traveled
999,833
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,982
498
30
3
0
166,211
0
W
Ra
6,366
637
78
8
0
222,434
6
W
Da Ji
6,648
665
83
8
0
201,976
5
L
Artemis
4,991
499
60
6
0
165,367
2
L
Achilles
4,411
441
34
3
0
184,223
3
W
Bellona
6,367
637
101
10
0
222,672
3
L
Yemoja
4,993
499
17
2
0
162,888
5
W
Chang'e
4,896
490
37
4
0
186,540
2
L
Merlin
4,903
490
53
5
0
162,125
6
L
Kali
4,930
493
52
5
0
198,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role