Player Matchup

Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DanielCr21
Pele
Level 28
God Stats
7W - 14L
1,361 SR
Queue Stats
87W - 85L
1,466 Elo+
Party 4
Artemis
Artemis
adrianmm181103
Artemis
Level 17
God Stats
4W - 4L
1,643 SR
Queue Stats
24W - 21L
1,558 Elo+
Party 4
Team Averages
Level 44
1,501 SR
1,505 Elo+

VS

Team Averages
Level 51
1,567 SR
1,441 Elo+
Nike
Nike
Atuuh
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,320 Elo+
Party 2
Ares
Ares
MazorLeader
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
MrJack20252
Merlin
Level 93
God Stats
36W - 27L
1,601 SR
Queue Stats
537W - 541L
1,528 Elo+
Party 1
Bakasura
Bakasura
MunchieVI
Bakasura
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 2
Chernobog
Chernobog
TheMimicsLords
Chernobog
Level 83
God Stats
3W - 2L
1,735 SR
Queue Stats
168W - 159L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 4 / 3
6,938
534
4,605
14,202
10,411
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
 
Ra
11
2 / 3 / 1
6,534
503
3,763
6,824
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
 
Mulan
11
0 / 3 / 1
5,990
461
3,199
6,468
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 6 / 1
7,404
570
5,552
10,542
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
5,157
397
1,228
6,511
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Atuuh
Nike
11
1 / 1 / 2
6,640
511
3,044
4,822
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 2 / 7
6,910
532
3,946
4,923
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
13
7 / 3 / 2
7,823
602
9,328
6,643
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
MunchieVI
Bakasura
13
5 / 2 / 2
7,575
583
7,044
9,294
3,225
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
TheMimicsLords
Chernobog
11
4 / 3 / 6
7,145
550
7,259
6,716
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
11
Kills
20
20
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
4
3
1.38
L
Ra
 
Ra
2
3
1
0.83
L
Mulan
 
Mulan
0
3
1
0.17
W
Nike
Atuuh
Nike
1
1
2
2
L
5
6
1
0.92
W
3
2
7
3.25
W
Merlin
7
3
2
2.67
W
Bakasura
MunchieVI
Bakasura
5
2
2
3
W
Chernobog
TheMimicsLords
Chernobog
4
3
6
2.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
30,621
44,547
Taken
32,398
21,488
Mitigated
12,998
9,039
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,605
1,161
0
2,498
14,202
10,411
0
5,200
8,635
21,497
0
L
Ra
 
Ra
3,763
135
253
1,592
6,824
2,372
0
3,424
3,075
32,702
0
L
Mulan
 
Mulan
3,199
226
0
1,485
6,468
3,683
0
0
5,858
0
24,763
W
Nike
Atuuh
Nike
3,044
393
0
1,541
4,822
2,189
0
0
4,552
0
23,812
L
5,552
1,518
0
2,523
10,542
3,141
0
1,490
8,035
0
39,039
W
3,946
1,069
0
1,258
4,923
2,973
451
1,432
3,407
7,507
0
W
Merlin
9,328
178
0
493
6,643
2,409
0
3,791
2,746
41,786
0
W
Bakasura
MunchieVI
Bakasura
7,044
5,410
0
3,406
9,294
3,225
0
411
8,819
0
30,230
W
Chernobog
TheMimicsLords
Chernobog
7,259
4,205
0
1,000
6,716
2,202
504
2,464
4,176
0
38,211
L
1,228
433
0
688
6,511
1,881
266
2,476
3,994
0
16,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
36,093
266
Minions Killed
267
0
Camps Cleared
0
1,146,408
Distance Traveled
1,136,155
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,938
534
31
2
0
231,323
1
L
Ra
6,534
503
92
7
0
253,359
3
L
Mulan
5,990
461
43
3
0
264,586
5
W
Nike
6,640
511
46
4
0
240,734
3
L
Pele
7,404
570
69
5
0
257,263
1
W
Ares
6,910
532
7
1
0
206,612
0
W
Merlin
7,823
602
71
5
0
244,736
5
W
Bakasura
7,575
583
86
7
0
238,411
4
W
Chernobog
7,145
550
57
4
0
205,662
4
L
Artemis
5,157
397
31
2
0
139,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role