Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HeavenOrHel
Hel
Level 124
God Stats
2W - 1L
1,873 SR
Queue Stats
26W - 36L
1,418 Elo+
Party 1
Hera
Hera
Riffsajet
Hera
Level 126
God Stats
0W - 1L
1,771 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 1
Fenrir
Fenrir
The Big Wu
Fenrir
Level 104
God Stats
10W - 9L
1,556 SR
Queue Stats
573W - 582L
1,585 Elo+
Solo
Hades
Hades
m4rketo
Hades
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,400 Elo+
Solo
Team Averages
Level 126
1,640 SR
1,439 Elo+

VS

Team Averages
Level 119
1,499 SR
1,577 Elo+
Erlang Shen
Erlang Shen
ArmyKnightJD
Erlang Shen
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,532 Elo+
Party 2
Raijin
Raijin
Ichxban
Raijin
Level 107
God Stats
6W - 6L
1,685 SR
Queue Stats
414W - 397L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Papa Sundew
Baron Samedi
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 90L
1,700 Elo+
Party 2
Nike
Nike
Parke33_
Nike
Level 98
God Stats
2W - 1L
1,254 SR
Queue Stats
288W - 285L
1,572 Elo+
Solo
Hun Batz
Hun Batz
thatkaijukid
Hun Batz
Level 160
God Stats
7W - 8L
1,556 SR
Queue Stats
520W - 539L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
12 / 5 / 24
16,603
692
21,075
35,999
47,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 6 / 23
15,944
664
21,520
28,491
18,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
20
10 / 7 / 14
16,712
696
32,871
18,784
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
The Big Wu
Fenrir
20
10 / 9 / 17
15,789
658
23,288
33,365
28,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
m4rketo
Hades
20
5 / 7 / 24
15,396
642
16,307
28,495
37,834
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArmyKnightJD
Erlang Shen
20
4 / 12 / 12
14,287
595
10,927
29,005
15,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Ichxban
Raijin
20
17 / 11 / 9
19,500
813
44,140
24,670
11,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Papa Sundew
Baron Samedi
20
9 / 7 / 16
16,884
704
32,954
25,689
12,664
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
20
1 / 9 / 23
14,471
603
12,006
30,880
38,371
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
thatkaijukid
Hun Batz
20
3 / 7 / 18
15,454
644
22,069
24,748
11,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
112
45
Kills
34
34
Deaths
46
102
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
12
5
24
4.8
W
Erlang Shen
ArmyKnightJD
Erlang Shen
4
12
12
0.83
L
8
6
23
3.25
W
Raijin
Ichxban
Raijin
17
11
9
1.95
W
Baron Samedi
Papa Sundew
Baron Samedi
9
7
16
2.43
W
Nike
1
9
23
1.39
L
Hera
10
7
14
2.43
L
Fenrir
The Big Wu
Fenrir
10
9
17
2.06
L
Hades
m4rketo
Hades
5
7
24
2.43
W
Hun Batz
thatkaijukid
Hun Batz
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,061
Damage
122,096
145,134
Taken
134,992
138,398
Mitigated
89,111
69,764
Healing
42,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
21,075
2,434
1,872
6,859
35,999
47,129
1,492
18,188
17,467
0
40,952
W
Erlang Shen
ArmyKnightJD
Erlang Shen
10,927
3,916
1,151
3,732
29,005
15,147
1,209
14,852
14,153
0
29,898
L
21,520
1,258
27,441
15,598
28,491
18,690
1,194
14,596
13,895
56,834
0
W
Raijin
Ichxban
Raijin
44,140
3,719
2,599
2,362
24,670
11,615
1,407
12,176
12,494
92,578
0
W
Baron Samedi
Papa Sundew
Baron Samedi
32,954
2,647
8,161
8,881
25,689
12,664
333
16,908
8,781
75,371
0
W
Nike
12,006
691
3,153
3,224
30,880
38,371
153
10,360
20,520
0
30,486
L
Hera
32,871
6,385
1,753
1,480
18,784
6,333
947
9,193
9,591
55,769
0
L
Fenrir
The Big Wu
Fenrir
23,288
5,536
2,854
2,527
33,365
28,412
1,471
19,579
13,786
0
31,437
L
Hades
m4rketo
Hades
16,307
1,130
4,333
5,047
28,495
37,834
1,093
15,538
12,957
36,709
0
W
Hun Batz
thatkaijukid
Hun Batz
22,069
3,045
4,216
4,820
24,748
11,314
1,946
16,402
8,346
0
56,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,444
Gold Earned
80,596
215
Minions Killed
248
0
Camps Cleared
0
1,987,667
Distance Traveled
1,868,183
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,603
692
35
1
0
442,890
1
W
Erlang Shen
14,287
595
20
1
0
381,294
0
L
Hel
15,944
664
53
2
0
446,167
1
W
Raijin
19,500
813
80
3
0
334,515
0
W
Baron Samedi
16,884
704
72
3
0
386,055
5
W
Nike
14,471
603
28
1
0
383,719
3
L
Hera
16,712
696
46
2
0
393,701
0
L
Fenrir
15,789
658
31
1
0
402,945
1
L
Hades
15,396
642
50
2
0
301,964
0
W
Hun Batz
15,454
644
48
2
0
382,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role