Player Matchup

Izanami
Izanami
ArmingGamer
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
FreshEdge
Geb
Level 91
God Stats
1W - 4L
1,389 SR
Queue Stats
15W - 14L
1,494 Elo+
Party 2
Agni
Agni
Trsiannnnnnnn
Agni
Level 11
God Stats
1W - 3L
1,368 SR
Queue Stats
50W - 50L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Vkaain
Cthulhu
Level 14
God Stats
3W - 2L
1,343 SR
Queue Stats
35W - 44L
1,398 Elo+
Party 2
Mercury
Mercury
micscroll210
Mercury
Level 18
God Stats
8W - 9L
1,457 SR
Queue Stats
94W - 101L
1,398 Elo+
Party 2
Team Averages
Level 30
1,411 SR
1,430 Elo+

VS

Team Averages
Level 20
1,587 SR
1,501 Elo+
Bacchus
Bacchus
Thragarr
Bacchus
Level 24
God Stats
7W - 3L
1,686 SR
Queue Stats
37W - 24L
1,593 Elo+
Party 1
Fenrir
Fenrir
alexrichqc
Fenrir
Level 17
God Stats
15W - 10L
1,586 SR
Queue Stats
52W - 37L
1,543 Elo+
Party 1
Zeus
Zeus
charles2qc2
Zeus
Level 28
God Stats
29W - 9L
1,762 SR
Queue Stats
138W - 99L
1,588 Elo+
Party 1
Neith
Neith
sphynxes
Neith
Level 29
God Stats
62W - 51L
1,620 SR
Queue Stats
134W - 129L
1,549 Elo+
Party 1
Artemis
Artemis
ysëd
Artemis
Level 3
God Stats
1W - 2L
1,281 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArmingGamer
Izanami
13
1 / 6 / 1
8,141
452
4,184
10,688
3,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 7 / 2
8,234
457
5,153
19,458
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 8 / 2
8,345
464
6,194
12,741
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Vkaain
Cthulhu
12
1 / 5 / 1
7,358
409
4,516
13,166
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
micscroll210
Mercury
13
2 / 10 / 3
8,063
448
4,350
12,727
3,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Thragarr
Bacchus
14
3 / 1 / 12
9,643
536
7,389
11,072
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
alexrichqc
Fenrir
17
11 / 4 / 12
11,361
631
11,684
14,681
10,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 1 / 8
11,792
655
17,172
6,649
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
sphynxes
Neith
17
6 / 0 / 6
10,798
600
8,285
7,770
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
ysëd
Artemis
17
5 / 1 / 5
10,779
599
7,804
7,584
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
7
Kills
35
36
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArmingGamer
Izanami
1
6
1
0.25
L
1
7
2
0.29
W
Bacchus
Thragarr
Bacchus
3
1
12
9
L
2
8
2
0.38
L
Cthulhu
Vkaain
Cthulhu
1
5
1
0.3
W
Fenrir
alexrichqc
Fenrir
11
4
12
4.25
W
10
1
8
14
L
Mercury
micscroll210
Mercury
2
10
3
0.35
W
Neith
sphynxes
Neith
6
0
6
9
W
Artemis
ysëd
Artemis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
52,334
68,780
Taken
47,756
32,715
Mitigated
27,987
5,544
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArmingGamer
Izanami
4,184
2,662
0
2,154
10,688
3,632
62
4,971
5,717
0
43,134
L
5,153
175
0
1,179
19,458
11,653
0
5,826
13,632
38,432
0
W
Bacchus
Thragarr
Bacchus
7,389
996
0
3,932
11,072
9,673
550
2,356
8,538
28,491
0
L
6,194
398
0
1,265
12,741
4,034
271
7,078
5,663
30,363
0
L
Cthulhu
Vkaain
Cthulhu
4,516
162
0
946
13,166
9,500
0
4,301
8,865
25,842
0
W
Fenrir
alexrichqc
Fenrir
11,684
4,264
0
5,191
14,681
10,190
625
4,715
9,782
0
70,757
W
17,172
1,765
0
2,749
6,649
2,476
2,401
3,383
3,014
83,944
0
L
Mercury
micscroll210
Mercury
4,350
2,126
0
0
12,727
3,896
0
2,385
10,342
0
35,312
W
Neith
sphynxes
Neith
8,285
3,197
0
4,767
7,770
2,681
5,793
1,075
6,695
0
65,209
W
Artemis
ysëd
Artemis
7,804
3,508
0
3,548
7,584
2,967
4,000
3,630
3,864
0
55,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
54,373
329
Minions Killed
546
0
Camps Cleared
0
1,601,802
Distance Traveled
1,625,572
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,141
452
99
6
0
306,187
2
L
Geb
8,234
457
61
3
0
335,502
4
W
Bacchus
9,643
536
38
2
0
353,641
9
L
Agni
8,345
464
59
3
0
292,174
2
L
Cthulhu
7,358
409
39
2
0
348,769
1
W
Fenrir
11,361
631
115
6
0
356,910
4
W
Zeus
11,792
655
148
8
0
316,104
4
L
Mercury
8,063
448
71
4
0
319,170
1
W
Neith
10,798
600
129
7
0
312,474
1
W
Artemis
10,779
599
116
6
0
286,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role