Player Matchup

Jormungandr
Jormungandr
Mananya
Jormungandr
Level 23
God Stats
3W - 1L
1,778 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 2
Anhur
Anhur
Nabbie
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 2
Tyr
Tyr
TwoRampage
Tyr
Level 127
God Stats
2W - 1L
1,774 SR
Queue Stats
8W - 8L
1,508 Elo+
Party 2
Persephone
Persephone
Zureus
Persephone
Level 124
God Stats
1W - 0L
1,814 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 2
Team Averages
Level 100
1,716 SR
1,583 Elo+

VS

Team Averages
Level 65
1,483 SR
1,516 Elo+
Zeus
Zeus
DabOfFate
Zeus
Level 24
God Stats
0W - 5L
1,265 SR
Queue Stats
18W - 27L
1,535 Elo+
Party 1
Ares
Ares
ImperfectFungi
Ares
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 24L
1,504 Elo+
Party 1
Awilix
Awilix
MAWLemon
Awilix
Level 57
God Stats
5W - 4L
1,512 SR
Queue Stats
31W - 40L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
casta32
Gilgamesh
Level 26
God Stats
0W - 4L
1,656 SR
Queue Stats
9W - 15L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mananya
Jormungandr
19
3 / 4 / 8
13,597
680
10,074
16,831
12,531
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Nabbie
Anhur
20
9 / 7 / 7
15,141
757
18,752
15,235
6,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 4 / 10
15,467
773
14,058
22,558
24,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Zureus
Persephone
20
7 / 5 / 15
15,684
784
21,455
17,469
7,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
0 / 9 / 10
12,208
610
8,287
14,724
4,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
10 / 5 / 9
14,579
729
24,183
22,535
25,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
MAWLemon
Awilix
20
8 / 8 / 6
13,975
699
12,127
17,071
11,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
casta32
Gilgamesh
19
2 / 9 / 4
13,002
650
7,553
22,172
15,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
31
Kills
20
20
Deaths
31
40
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
9
10
0.56
L
10
5
9
2.9
L
Awilix
MAWLemon
Awilix
8
8
6
1.38
W
Jormungandr
Mananya
Jormungandr
3
4
8
1.75
W
Anhur
Nabbie
Anhur
9
7
7
1.79
W
12
4
10
4.25
W
Persephone
Zureus
Persephone
7
5
15
2.9
L
Gilgamesh
casta32
Gilgamesh
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,339
Damage
52,150
72,093
Taken
76,502
51,034
Mitigated
57,131
15,900
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,287
825
0
1,058
14,724
4,463
741
5,701
9,023
35,877
0
L
24,183
1,642
0
923
22,535
25,811
56
8,064
14,471
41,300
0
L
Awilix
MAWLemon
Awilix
12,127
4,589
0
320
17,071
11,210
0
5,311
11,760
0
35,951
W
Jormungandr
Mananya
Jormungandr
10,074
2,134
207
719
16,831
12,531
1,051
7,994
8,837
46,835
0
W
Anhur
Nabbie
Anhur
18,752
8,694
0
2,627
15,235
6,567
2,155
8,645
6,590
0
54,116
W
14,058
2,689
0
5,824
22,558
24,312
1,085
8,703
13,855
0
27,569
W
Persephone
Zureus
Persephone
21,455
3,673
314
6,209
17,469
7,624
1,921
7,667
9,797
74,298
0
L
Gilgamesh
casta32
Gilgamesh
7,553
1,264
0
777
22,172
15,647
648
12,896
9,276
0
43,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,889
Gold Earned
53,764
298
Minions Killed
194
11
Camps Cleared
9
1,321,756
Distance Traveled
1,252,480
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,208
610
45
2
0
247,065
1
L
Ares
14,579
729
27
1
2
347,884
0
L
Awilix
13,975
699
45
2
2
342,773
0
W
Jormungandr
13,597
680
74
4
1
287,560
1
W
Anhur
15,141
757
88
4
1
300,479
1
W
Tyr
15,467
773
32
2
4
397,937
1
W
Persephone
15,684
784
104
5
5
335,780
1
L
Gilgamesh
13,002
650
77
4
5
314,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role