Player Matchup

Nemesis
Nemesis
DrevjZetvVherer
Nemesis
Level 23
God Stats
49W - 50L
1,460 SR
Queue Stats
65W - 67L
1,350 Elo+
Party 1
Discordia
Discordia
HRZ593
Discordia
Level 28
God Stats
24W - 17L
1,483 SR
Queue Stats
58W - 66L
1,424 Elo+
Party 1
Tiamat
Tiamat
RuvikZanchi
Tiamat
Level 5
God Stats
11W - 7L
1,542 SR
Queue Stats
11W - 11L
1,414 Elo+
Party 1
Ra
Ra
W4terz2078
Ra
Level 22
God Stats
2W - 2L
1,136 SR
Queue Stats
10W - 7L
1,296 Elo+
Solo
Bellona
Bellona
samaviroz
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,397 Elo+

VS

Team Averages
Level 15
1,462 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
JOA-MOLINA
Morgan Le Fay
Level 29
God Stats
12W - 16L
1,354 SR
Queue Stats
169W - 197L
1,327 Elo+
Party 2
Kukulkan
Kukulkan
Xendra9497
Kukulkan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,485 Elo+
Solo
Ne Zha
Ne Zha
blueboyplay4asia
Ne Zha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,748 Elo+
Solo
Cthulhu
Cthulhu
gavinxa
Cthulhu
Level 5
God Stats
0W - 2L
1,205 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Yemoja
Yemoja
jaacuna
Yemoja
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
9W - 16L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
11,911
993
11,777
17,816
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
HRZ593
Discordia
20
11 / 0 / 15
14,993
1,249
25,867
10,732
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
19
8 / 3 / 10
13,321
1,110
12,031
11,127
13,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 6
11,354
946
14,266
8,964
3,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
samaviroz
Bellona
18
3 / 10 / 13
11,849
987
17,218
19,471
11,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

233

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JOA-MOLINA
Morgan Le Fay
17
7 / 7 / 5
12,079
1,007
13,832
13,919
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Xendra9497
Kukulkan
17
7 / 10 / 6
12,532
1,044
14,027
17,374
7,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 7 / 8
11,223
935
9,457
15,876
5,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gavinxa
Cthulhu
17
2 / 4 / 11
11,560
963
17,790
23,630
22,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
jaacuna
Yemoja
17
0 / 4 / 9
10,557
880
3,430
15,842
12,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
32
Kills
19
19
Deaths
32
53
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
W
Discordia
HRZ593
Discordia
11
0
15
18.5
L
Morgan Le Fay
JOA-MOLINA
Morgan Le Fay
7
7
5
1.36
W
Tiamat
8
3
10
4.33
W
5
1
6
8
L
Kukulkan
Xendra9497
Kukulkan
7
10
6
1
L
3
7
8
1
L
Cthulhu
gavinxa
Cthulhu
2
4
11
1.88
L
Yemoja
jaacuna
Yemoja
0
4
9
1.13
W
Bellona
samaviroz
Bellona
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,159
Damage
58,536
68,110
Taken
86,641
38,502
Mitigated
53,778
9,144
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,777
6,594
0
1,575
17,816
7,133
0
10,772
6,405
0
19,214
W
Discordia
HRZ593
Discordia
25,867
1,489
407
2,364
10,732
3,820
0
7,858
2,874
58,488
0
L
Morgan Le Fay
JOA-MOLINA
Morgan Le Fay
13,832
703
0
986
13,919
5,755
0
8,843
5,076
36,711
0
W
Tiamat
12,031
1,866
0
2,410
11,127
13,065
0
9,682
1,445
22,067
0
W
14,266
470
702
1,168
8,964
3,155
0
6,877
2,087
27,138
0
L
Kukulkan
Xendra9497
Kukulkan
14,027
3,912
0
432
17,374
7,004
0
11,641
5,733
26,918
0
L
9,457
3,590
0
876
15,876
5,921
0
12,103
3,773
0
19,587
L
Cthulhu
gavinxa
Cthulhu
17,790
2,940
418
1,375
23,630
22,799
0
11,733
11,897
32,233
0
L
Yemoja
jaacuna
Yemoja
3,430
784
795
152
15,842
12,299
0
7,844
7,998
13,733
0
W
Bellona
samaviroz
Bellona
17,218
7,761
0
518
19,471
11,329
0
13,890
5,581
0
28,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,428
Gold Earned
57,951
183
Minions Killed
149
3
Camps Cleared
10
1,108,975
Distance Traveled
1,020,459
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,911
993
13
1
1
255,579
0
W
Discordia
14,993
1,249
88
7
0
207,557
0
L
Morgan Le Fay
12,079
1,007
46
4
1
180,916
1
W
Tiamat
13,321
1,110
28
2
2
210,101
0
W
Ra
11,354
946
34
3
0
238,228
0
L
Kukulkan
12,532
1,044
30
3
3
185,886
0
L
Ne Zha
11,223
935
13
1
4
184,739
0
L
Cthulhu
11,560
963
40
3
2
261,070
0
L
Yemoja
10,557
880
20
2
0
207,848
0
W
Bellona
11,849
987
20
2
0
197,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role