Player Matchup

Izanami
Izanami
Dreetovenn
Izanami
Level 123
God Stats
36W - 32L
1,615 SR
Queue Stats
653W - 617L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Onewho1sm
Morgan Le Fay
Level 98
God Stats
4W - 7L
1,410 SR
Queue Stats
35W - 37L
1,515 Elo+
Solo
Bakasura
Bakasura
cxsr
Bakasura
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
375W - 336L
1,546 Elo+
Solo
Geb
Geb
gunksrocker
Geb
Level 119
God Stats
3W - 4L
1,488 SR
Queue Stats
164W - 142L
1,570 Elo+
Party 2
King Arthur
King Arthur
iArrowDoe
King Arthur
Level 81
God Stats
4W - 4L
1,458 SR
Queue Stats
386W - 391L
1,499 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,533 Elo+

VS

Team Averages
Level 119
1,512 SR
1,517 Elo+
King Arthur
King Arthur
Chebbeefus
King Arthur
Level 142
God Stats
13W - 13L
1,665 SR
Queue Stats
411W - 394L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
GlizzyDem
Kuzenbo
Level 127
God Stats
2W - 6L
1,504 SR
Queue Stats
324W - 351L
1,415 Elo+
Party 3
Nu Wa
Nu Wa
Jadennnnn
Nu Wa
Level 90
God Stats
1W - 6L
1,275 SR
Queue Stats
295W - 300L
1,562 Elo+
Party 1
Medusa
Medusa
Nulgo
Medusa
Level 90
God Stats
4W - 3L
1,572 SR
Queue Stats
260W - 258L
1,539 Elo+
Party 1
Nemesis
Nemesis
boesemiester
Nemesis
Level 147
God Stats
6W - 14L
1,546 SR
Queue Stats
468W - 465L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dreetovenn
Izanami
18
8 / 2 / 3
11,234
702
11,739
11,604
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Onewho1sm
Morgan Le Fay
14
5 / 0 / 2
8,596
537
14,626
9,585
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
cxsr
Bakasura
15
3 / 5 / 4
8,705
544
7,086
14,143
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 8
7,737
484
4,522
16,377
9,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
iArrowDoe
King Arthur
12
2 / 5 / 1
7,370
461
9,840
17,716
9,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chebbeefus
King Arthur
14
4 / 2 / 2
8,600
538
11,355
15,602
10,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
GlizzyDem
Kuzenbo
12
4 / 3 / 8
7,597
475
5,150
12,730
10,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Jadennnnn
Nu Wa
12
1 / 4 / 5
7,723
483
12,370
8,952
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Nulgo
Medusa
13
2 / 4 / 1
8,232
515
5,612
11,211
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
boesemiester
Nemesis
12
5 / 6 / 4
7,825
489
12,534
15,565
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
19
Kills
16
16
Deaths
19
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chebbeefus
King Arthur
4
2
2
2.5
W
Izanami
Dreetovenn
Izanami
8
2
3
4.75
L
Kuzenbo
GlizzyDem
Kuzenbo
4
3
8
2.67
L
Nu Wa
Jadennnnn
Nu Wa
1
4
5
0.88
L
Medusa
Nulgo
Medusa
2
4
1
0.63
W
Morgan Le Fay
Onewho1sm
Morgan Le Fay
5
0
2
6
L
Nemesis
boesemiester
Nemesis
5
6
4
1.17
W
Bakasura
cxsr
Bakasura
3
5
4
1
W
1
4
8
1.25
W
King Arthur
iArrowDoe
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
47,021
69,425
Taken
64,060
31,820
Mitigated
32,924
17,501
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chebbeefus
King Arthur
11,355
1,658
308
6,011
15,602
10,024
166
1,890
13,628
0
54,603
W
Izanami
Dreetovenn
Izanami
11,739
8,005
0
3,599
11,604
4,414
4,521
1,769
9,675
0
95,524
L
Kuzenbo
GlizzyDem
Kuzenbo
5,150
2,302
0
1,456
12,730
10,962
14
4,929
7,225
16,967
0
L
Nu Wa
Jadennnnn
Nu Wa
12,370
1,149
0
1,017
8,952
2,843
654
4,797
3,690
46,462
0
L
Medusa
Nulgo
Medusa
5,612
2,427
0
750
11,211
3,818
0
693
10,480
0
56,859
W
Morgan Le Fay
Onewho1sm
Morgan Le Fay
14,626
1,104
0
3,434
9,585
3,153
300
1,583
7,680
52,017
0
L
Nemesis
boesemiester
Nemesis
12,534
7,219
0
3,688
15,565
5,277
0
5,963
8,501
0
46,284
W
Bakasura
cxsr
Bakasura
7,086
4,482
0
2,918
14,143
5,695
1,365
4,157
9,730
0
56,083
W
4,522
823
0
2,280
16,377
9,185
120
5,458
10,549
9,389
0
W
King Arthur
iArrowDoe
King Arthur
9,840
1,050
0
5,270
17,716
9,373
41
3,301
14,271
0
39,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
39,977
478
Minions Killed
384
0
Camps Cleared
0
1,559,745
Distance Traveled
1,551,132
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,600
538
98
6
0
338,746
2
W
Izanami
11,234
702
176
11
0
287,433
2
L
Kuzenbo
7,597
475
21
1
0
316,142
1
L
Nu Wa
7,723
483
95
6
0
294,016
0
L
Medusa
8,232
515
99
6
0
288,515
2
W
Morgan Le Fay
8,596
537
99
6
0
316,066
3
L
Nemesis
7,825
489
71
4
0
313,713
3
W
Bakasura
8,705
544
127
8
0
318,198
7
W
Geb
7,737
484
6
0
0
333,060
5
W
King Arthur
7,370
461
70
4
0
304,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role