Player Matchup

Janus
Janus
 
Janus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DemomanFromTF2HD
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
KoeleKnaapKarel
Sun Wukong
Level 18
God Stats
11W - 9L
1,463 SR
Queue Stats
251W - 261L
1,516 Elo+
Party 1
Anubis
Anubis
Metamorph0sis
Anubis
Level 26
God Stats
32W - 10L
1,967 SR
Queue Stats
113W - 97L
1,611 Elo+
Solo
Bakasura
Bakasura
kudgoudengids
Bakasura
Level 23
God Stats
6W - 4L
1,767 SR
Queue Stats
87W - 79L
1,506 Elo+
Party 1
Team Averages
Level 19
1,639 SR
1,549 Elo+

VS

Team Averages
Level 10
1,546 SR
1,442 Elo+
Ares
Ares
ChakuZz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,238 Elo+
Party 2
Medusa
Medusa
Damdam30
Medusa
Level 15
God Stats
9W - 9L
1,556 SR
Queue Stats
23W - 24L
1,520 Elo+
Solo
Olorun
Olorun
francisfar10
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,665 Elo+
Solo
Thor
Thor
herbbert
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,238 Elo+
Party 2
Anubis
Anubis
stonkexchange
Anubis
Level 23
God Stats
14W - 8L
1,676 SR
Queue Stats
184W - 168L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 1 / 5
11,808
621
11,684
12,259
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DemomanFromTF2HD
Danzaburou
15
3 / 1 / 8
10,495
552
6,949
8,080
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
KoeleKnaapKarel
Sun Wukong
18
5 / 3 / 3
10,773
567
5,140
14,523
6,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 2 / 8
10,920
575
11,252
12,106
5,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
kudgoudengids
Bakasura
16
5 / 3 / 8
10,648
560
6,985
11,657
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ChakuZz
Ares
11
0 / 5 / 1
7,512
395
5,373
10,061
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Damdam30
Medusa
14
0 / 5 / 0
8,535
449
8,661
10,861
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
1 / 6 / 2
7,562
398
3,583
11,681
3,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
10
0 / 7 / 1
6,854
361
1,086
12,986
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 5 / 0
11,215
590
17,297
13,280
5,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
28
Kills
10
10
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
5
8.5
L
Ares
ChakuZz
Ares
0
5
1
0.1
L
Medusa
Damdam30
Medusa
0
5
0
0
W
Danzaburou
DemomanFromTF2HD
Danzaburou
3
1
8
7
W
Sun Wukong
KoeleKnaapKarel
Sun Wukong
5
3
3
2.17
W
9
2
8
6.5
L
Olorun
1
6
2
0.33
L
Thor
0
7
1
0.07
W
Bakasura
kudgoudengids
Bakasura
5
3
8
3
L
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,010
Damage
36,000
58,625
Taken
58,869
23,431
Mitigated
23,317
21,292
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,684
1,397
0
4,398
12,259
4,106
470
6,565
5,694
98,003
0
L
Ares
ChakuZz
Ares
5,373
249
0
1,705
10,061
7,143
0
2,128
7,334
16,335
0
L
Medusa
Damdam30
Medusa
8,661
3,648
0
1,977
10,861
2,740
1,344
6,159
4,328
0
69,800
W
Danzaburou
DemomanFromTF2HD
Danzaburou
6,949
4,043
0
2,907
8,080
1,962
4,414
3,478
4,602
0
51,685
W
Sun Wukong
KoeleKnaapKarel
Sun Wukong
5,140
1,190
0
4,068
14,523
6,990
2,509
8,265
6,258
0
47,826
W
11,252
536
0
5,889
12,106
5,522
884
4,379
7,727
70,702
0
L
Olorun
3,583
1,366
190
2,793
11,681
3,323
0
6,594
4,663
30,293
0
L
Thor
1,086
455
0
3,567
12,986
4,131
0
2,221
10,647
0
26,292
W
Bakasura
kudgoudengids
Bakasura
6,985
4,752
0
4,030
11,657
4,851
619
3,726
7,931
0
52,523
L
17,297
622
0
5,253
13,280
5,980
148
5,388
7,258
73,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,644
Gold Earned
41,678
580
Minions Killed
412
0
Camps Cleared
0
1,832,807
Distance Traveled
1,603,139
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,808
621
173
9
0
365,829
3
L
Ares
7,512
395
24
1
0
397,850
2
L
Medusa
8,535
449
132
7
0
356,574
0
W
Danzaburou
10,495
552
104
5
0
343,721
3
W
Sun Wukong
10,773
567
108
6
0
375,699
3
W
Anubis
10,920
575
87
5
0
325,124
4
L
Olorun
7,562
398
71
4
0
284,954
0
L
Thor
6,854
361
56
3
0
274,752
1
W
Bakasura
10,648
560
108
6
0
422,434
6
L
Anubis
11,215
590
129
7
0
289,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role