Player Matchup

Ymir
Ymir
BigTony14
Ymir
Level 61
God Stats
2W - 1L
1,726 SR
Queue Stats
428W - 363L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
BmanBears7
Zhong Kui
Level 112
God Stats
54W - 42L
1,603 SR
Queue Stats
251W - 238L
1,455 Elo+
Party 1
Thanatos
Thanatos
Daraagoon
Thanatos
Level 103
God Stats
47W - 63L
1,391 SR
Queue Stats
217W - 233L
1,369 Elo+
Solo
Chiron
Chiron
GamesauresRex
Chiron
Level 29
God Stats
13W - 14L
1,515 SR
Queue Stats
166W - 167L
1,448 Elo+
Party 1
Hercules
Hercules
stewaye0
Hercules
Level 60
God Stats
11W - 19L
1,314 SR
Queue Stats
454W - 442L
1,463 Elo+
Party 1
Team Averages
Level 73
1,510 SR
1,448 Elo+

VS

Team Averages
Level 99
1,398 SR
1,352 Elo+
Ymir
Ymir
JeffHardyy98
Ymir
Level 85
God Stats
1W - 6L
1,078 SR
Queue Stats
14W - 27L
1,243 Elo+
Party 2
Scylla
Scylla
LemonSupporter
Scylla
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,322 Elo+
Solo
Chiron
Chiron
RadPanda402
Chiron
Level 103
God Stats
19W - 16L
1,390 SR
Queue Stats
65W - 67L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
Sheba_Boporeba
Gilgamesh
Level 126
God Stats
46W - 45L
1,509 SR
Queue Stats
148W - 151L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
killdroid95
Tsukuyomi
Level 84
God Stats
6W - 2L
1,514 SR
Queue Stats
18W - 19L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 5 / 10
11,587
527
15,855
21,959
23,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
BmanBears7
Zhong Kui
19
12 / 1 / 6
12,676
576
15,745
13,092
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Daraagoon
Thanatos
17
6 / 7 / 10
11,156
507
10,058
17,133
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 6 / 8
11,053
502
14,278
15,673
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
stewaye0
Hercules
19
2 / 3 / 4
11,915
542
6,161
13,732
8,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 6
7,668
349
5,736
24,504
13,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 9 / 6
9,471
431
4,110
10,576
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
15
2 / 7 / 7
10,982
499
10,286
18,521
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Sheba_Boporeba
Gilgamesh
19
5 / 3 / 6
12,555
571
14,852
14,290
9,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
killdroid95
Tsukuyomi
18
13 / 3 / 5
12,675
576
15,920
14,155
5,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
34
Kills
22
22
Deaths
34
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
5
10
2.4
W
Zhong Kui
BmanBears7
Zhong Kui
12
1
6
15
W
Thanatos
Daraagoon
Thanatos
6
7
10
1.57
W
7
6
8
1.83
L
0
12
6
0.25
L
2
9
6
0.56
L
Chiron
2
7
7
0.79
L
Gilgamesh
Sheba_Boporeba
Gilgamesh
5
3
6
2.67
L
Tsukuyomi
killdroid95
Tsukuyomi
13
3
5
5.17
W
Hercules
stewaye0
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,097
Damage
50,904
81,589
Taken
82,046
56,932
Mitigated
38,402
31,827
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,855
4,167
0
1,980
21,959
23,848
156
3,642
18,181
41,807
0
W
Zhong Kui
BmanBears7
Zhong Kui
15,745
168
0
7,137
13,092
9,591
1,599
1,269
11,605
85,985
0
W
Thanatos
Daraagoon
Thanatos
10,058
3,110
486
11,653
17,133
8,531
822
1,733
15,340
2,077
64,171
W
14,278
5,591
1,300
5,419
15,673
6,154
2,172
2,305
13,338
0
71,792
L
5,736
676
413
2,696
24,504
13,741
350
9,818
14,686
17,454
0
L
4,110
197
0
710
10,576
3,467
803
4,697
5,879
25,253
0
L
Chiron
10,286
3,192
276
4,514
18,521
6,333
320
9,076
9,400
0
45,979
L
Gilgamesh
Sheba_Boporeba
Gilgamesh
14,852
3,536
0
2,245
14,290
9,406
361
2,670
11,620
0
84,642
L
Tsukuyomi
killdroid95
Tsukuyomi
15,920
3,843
318
3,253
14,155
5,455
171
6,212
7,943
0
59,906
W
Hercules
stewaye0
Hercules
6,161
1,148
0
3,852
13,732
8,808
457
379
13,279
0
69,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,387
Gold Earned
53,351
569
Minions Killed
414
0
Camps Cleared
0
1,934,836
Distance Traveled
1,854,603
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,587
527
37
2
0
349,606
6
W
Zhong Kui
12,676
576
139
6
0
377,584
1
W
Thanatos
11,156
507
114
5
0
428,675
5
W
Chiron
11,053
502
120
5
0
376,295
1
L
Ymir
7,668
349
22
1
0
306,851
9
L
Scylla
9,471
431
59
3
0
311,918
3
L
Chiron
10,982
499
81
4
0
347,663
0
L
Gilgamesh
12,555
571
178
8
0
420,223
1
L
Tsukuyomi
12,675
576
74
3
0
467,948
2
W
Hercules
11,915
542
159
7
0
402,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role