Player Matchup

Ullr
Ullr
PuyolN5
Ullr
Level 29
God Stats
7W - 8L
1,731 SR
Queue Stats
33W - 36L
1,417 Elo+
Party 1
Ymir
Ymir
joseluStalker
Ymir
Level 19
God Stats
3W - 3L
1,583 SR
Queue Stats
37W - 41L
1,405 Elo+
Solo
Sol
Sol
roving_metal1
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,537 Elo+
Party 1
Team Averages
Level 23
1,604 SR
1,453 Elo+

VS

Team Averages
Level 69
1,564 SR
1,365 Elo+
Osiris
Osiris
Azdeki
Osiris
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 2
Nox
Nox
Dovsky
Nox
Level 101
God Stats
11W - 14L
1,670 SR
Queue Stats
850W - 896L
1,529 Elo+
Solo
Danzaburou
Danzaburou
kaftrox
Danzaburou
Level 9
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
PuyolN5
Ullr
12
5 / 3 / 6
8,553
855
7,853
7,324
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 9
8,866
887
6,243
10,961
8,722
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
8 / 3 / 5
8,984
898
9,967
9,128
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azdeki
Osiris
9
1 / 4 / 8
7,364
736
6,072
12,484
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Dovsky
Nox
12
5 / 5 / 2
8,049
805
7,149
7,882
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kaftrox
Danzaburou
9
3 / 7 / 4
7,195
720
9,976
12,173
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
9
9
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
Azdeki
Osiris
1
4
8
1.25
L
Nox
Dovsky
Nox
5
5
2
1.2
W
Ullr
PuyolN5
Ullr
5
3
6
2.67
W
3
3
9
2.5
L
Danzaburou
kaftrox
Danzaburou
3
7
4
0.71
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
23,197
27,413
Taken
32,539
14,810
Mitigated
17,162
6,854
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Azdeki
Osiris
6,072
1,592
0
4,230
12,484
7,505
204
6,591
5,893
0
15,746
L
Nox
Dovsky
Nox
7,149
890
0
500
7,882
3,143
75
2,867
5,015
28,686
0
W
Ullr
PuyolN5
Ullr
7,853
3,492
0
1,276
7,324
2,451
751
1,937
5,007
0
16,638
W
6,243
784
0
1,227
10,961
8,722
97
3,020
7,486
16,064
0
L
Danzaburou
kaftrox
Danzaburou
9,976
4,801
0
1,353
12,173
6,514
360
6,304
5,869
0
20,237
W
9,967
3,964
0
4,351
9,128
3,637
2,133
2,192
6,441
36,969
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
22,608
106
Minions Killed
86
0
Camps Cleared
0
529,892
Distance Traveled
491,684
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,364
736
21
2
0
169,244
1
L
Nox
8,049
805
50
5
0
181,308
5
W
Ullr
8,553
855
27
3
0
196,801
2
W
Ymir
8,866
887
15
2
0
177,677
1
L
Danzaburou
7,195
720
15
2
0
141,132
2
W
Sol
8,984
898
64
6
0
155,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role