Player Matchup

Tiamat
Tiamat
ANGRY KAYHON
Tiamat
Level 25
God Stats
8W - 5L
1,679 SR
Queue Stats
387W - 202L
1,626 Elo+
Solo
Odin
Odin
BurntJ
Odin
Level 62
God Stats
10W - 8L
1,489 SR
Queue Stats
35W - 41L
1,372 Elo+
Party 2
Nemesis
Nemesis
TeratoidGlobe45
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,417 Elo+
Solo
Eset
Eset
partypiratexo
Eset
Level 6
God Stats
3W - 6L
1,472 SR
Queue Stats
20W - 41L
1,146 Elo+
Solo
Poseidon
Poseidon
rOgUeKni
Poseidon
Level 6
God Stats
5W - 5L
1,388 SR
Queue Stats
25W - 31L
1,372 Elo+
Party 2
Team Averages
Level 21
1,506 SR
1,387 Elo+

VS

Team Averages
Level 21
1,579 SR
1,414 Elo+
Ravana
Ravana
Douglasgosht07
Ravana
Level 18
God Stats
3W - 0L
1,841 SR
Queue Stats
31W - 27L
1,529 Elo+
Party 1
Izanami
Izanami
Il-Invalid-Il
Izanami
Level 17
God Stats
8W - 8L
1,476 SR
Queue Stats
12W - 11L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Nightcrawler0519
Nu Wa
Level 24
God Stats
31W - 32L
1,500 SR
Queue Stats
99W - 108L
1,478 Elo+
Solo
Bakasura
Bakasura
YakovAGuz117
Bakasura
Level 23
God Stats
5W - 3L
1,841 SR
Queue Stats
62W - 49L
1,515 Elo+
Party 1
Artemis
Artemis
mastap15
Artemis
Level 23
God Stats
12W - 33L
1,235 SR
Queue Stats
29W - 62L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 8 / 11
13,153
940
19,603
23,152
13,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
BurntJ
Odin
20
5 / 5 / 9
13,767
983
15,519
28,924
28,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 10 / 10
12,213
872
6,777
22,845
8,828
18
3 / 9 / 6
12,406
886
6,170
15,968
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
rOgUeKni
Poseidon
19
5 / 9 / 8
13,903
993
23,435
22,522
21,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 9
12,806
915
10,462
17,297
7,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
20
10 / 3 / 20
16,210
1,158
38,822
20,818
8,899
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
10 / 1 / 24
15,539
1,110
23,965
9,836
4,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
YakovAGuz117
Bakasura
20
11 / 1 / 14
15,104
1,079
20,537
17,117
8,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
mastap15
Artemis
20
4 / 4 / 12
13,368
955
10,730
12,530
5,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
120
17
Kills
41
41
Deaths
17
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
8
11
1.06
L
Odin
BurntJ
Odin
5
5
9
1.9
W
6
8
9
1.31
W
Izanami
10
3
20
6.67
W
10
1
24
22
L
1
10
10
0.6
W
Bakasura
YakovAGuz117
Bakasura
11
1
14
18
W
Artemis
mastap15
Artemis
4
4
12
2.5
L
3
9
6
0.67
L
Poseidon
rOgUeKni
Poseidon
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,504
Damage
104,516
113,411
Taken
77,598
77,747
Mitigated
35,056
13,037
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
19,603
952
288
5,328
23,152
13,354
0
5,011
17,676
58,422
0
L
Odin
BurntJ
Odin
15,519
3,971
219
2,918
28,924
28,889
0
5,012
22,480
4,847
36,404
W
10,462
5,536
0
994
17,297
7,595
0
11,039
6,258
0
14,503
W
Izanami
38,822
30,707
0
6,160
20,818
8,899
0
15,917
4,901
0
72,315
W
23,965
6,568
0
2,251
9,836
4,710
0
5,465
4,371
52,527
0
L
6,777
1,319
0
2,304
22,845
8,828
0
5,312
17,171
0
24,254
W
Bakasura
YakovAGuz117
Bakasura
20,537
16,749
0
2,365
17,117
8,475
0
8,440
8,677
0
32,432
W
Artemis
mastap15
Artemis
10,730
7,439
0
779
12,530
5,377
0
10,087
2,443
0
40,417
L
6,170
1,643
0
0
15,968
4,922
0
3,750
11,703
30,239
0
L
Poseidon
rOgUeKni
Poseidon
23,435
5,285
0
1,980
22,522
21,754
0
4,880
17,442
52,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,442
Gold Earned
73,027
254
Minions Killed
268
1
Camps Cleared
12
1,189,483
Distance Traveled
1,161,174
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,153
940
63
5
1
257,727
0
L
Odin
13,767
983
61
4
0
260,907
0
W
Ravana
12,806
915
11
1
0
196,226
0
W
Izanami
16,210
1,158
97
7
1
210,135
1
W
Nu Wa
15,539
1,110
49
4
0
263,895
0
L
Nemesis
12,213
872
30
2
0
242,383
3
W
Bakasura
15,104
1,079
31
2
11
304,009
0
W
Artemis
13,368
955
80
6
0
186,909
0
L
Eset
12,406
886
49
4
0
209,825
0
L
Poseidon
13,903
993
51
4
0
218,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role