Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Erleinmayer
Tiamat
Level 28
God Stats
28W - 25L
1,612 SR
Queue Stats
135W - 129L
1,471 Elo+
Solo
Ymir
Ymir
SpinGelle
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo
Hercules
Hercules
SushiOverload
Hercules
Level 20
God Stats
7W - 5L
1,602 SR
Queue Stats
20W - 17L
1,375 Elo+
Solo
Anhur
Anhur
TheFuryOfWrath
Anhur
Level 25
God Stats
1W - 3L
1,437 SR
Queue Stats
18W - 16L
1,411 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,382 Elo+

VS

Team Averages
Level 21
1,526 SR
1,519 Elo+
Osiris
Osiris
CALAMIDAD19
Osiris
Level 8
God Stats
8W - 8L
1,118 SR
Queue Stats
90W - 91L
1,351 Elo+
Solo
Bacchus
Bacchus
Thragarr
Bacchus
Level 24
God Stats
7W - 3L
1,624 SR
Queue Stats
37W - 24L
1,586 Elo+
Party 1
Pele
Pele
alexrichqc
Pele
Level 17
God Stats
9W - 4L
1,631 SR
Queue Stats
52W - 37L
1,534 Elo+
Party 1
Poseidon
Poseidon
charles2qc2
Poseidon
Level 28
God Stats
13W - 10L
1,647 SR
Queue Stats
138W - 99L
1,583 Elo+
Party 1
Neith
Neith
sphynxes
Neith
Level 29
God Stats
62W - 51L
1,611 SR
Queue Stats
134W - 129L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 1 / 0
4,859
540
867
5,310
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
1 / 3 / 0
5,126
570
3,250
6,468
2,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
3
0 / 2 / 0
3,636
404
299
2,301
624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
SushiOverload
Hercules
9
0 / 1 / 0
5,097
566
3,012
6,199
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,262
585
2,441
6,499
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 0 / 1
5,370
597
2,023
5,621
2,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Thragarr
Bacchus
8
1 / 0 / 3
5,409
601
1,673
4,602
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 0
5,290
588
2,601
7,230
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
charles2qc2
Poseidon
11
4 / 0 / 1
6,416
713
5,193
4,086
1,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
sphynxes
Neith
9
2 / 1 / 3
5,367
596
2,027
2,620
672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
9
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
W
Osiris
0
0
1
0.5
L
Tiamat
1
3
0
0.33
L
Ymir
0
2
0
0
L
Hercules
SushiOverload
Hercules
0
1
0
0
L
1
2
0
0.5
W
Bacchus
Thragarr
Bacchus
1
0
3
2.5
W
1
2
0
0.5
W
Poseidon
charles2qc2
Poseidon
4
0
1
4.5
W
Neith
sphynxes
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,869
Damage
13,517
26,777
Taken
24,159
9,884
Mitigated
8,785
8,656
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
867
227
0
2,132
5,310
1,359
0
187
5,123
0
25,414
W
Osiris
2,023
253
0
1,875
5,621
2,506
0
0
5,351
0
21,006
L
Tiamat
3,250
163
0
1,954
6,468
2,750
360
3,053
3,415
31,218
0
L
Ymir
299
0
0
210
2,301
624
0
589
1,712
3,649
0
L
Hercules
SushiOverload
Hercules
3,012
1,066
0
2,598
6,199
3,266
0
0
6,199
0
23,496
L
2,441
1,292
0
1,762
6,499
1,885
152
3,037
3,462
0
23,617
W
Bacchus
Thragarr
Bacchus
1,673
292
0
2,241
4,602
2,376
105
660
3,942
9,031
0
W
2,601
952
0
2,497
7,230
1,839
0
966
6,144
0
28,970
W
Poseidon
charles2qc2
Poseidon
5,193
818
0
2,564
4,086
1,392
428
1,689
2,397
43,740
0
W
Neith
sphynxes
Neith
2,027
1,167
0
996
2,620
672
1,174
234
2,386
0
23,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
27,852
227
Minions Killed
274
0
Camps Cleared
0
795,450
Distance Traveled
924,615
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,859
540
56
6
0
215,057
2
W
Osiris
5,370
597
47
5
0
188,383
2
L
Tiamat
5,126
570
64
7
0
159,715
2
L
Ymir
3,636
404
6
1
0
67,385
2
L
Hercules
5,097
566
53
6
0
183,924
3
L
Anhur
5,262
585
48
5
0
169,369
0
W
Bacchus
5,409
601
21
2
0
194,237
3
W
Pele
5,290
588
70
8
0
191,360
0
W
Poseidon
6,416
713
91
10
0
191,340
3
W
Neith
5,367
596
45
5
0
159,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role