Player Matchup

Jormungandr
Jormungandr
GURUvDANDREW
Jormungandr
Level 120
God Stats
4W - 2L
1,288 SR
Queue Stats
116W - 97L
1,471 Elo+
Party 2
Neith
Neith
Taco_Pothead8
Neith
Level 26
God Stats
38W - 18L
1,638 SR
Queue Stats
96W - 97L
1,476 Elo+
Party 2
Hera
Hera
supersayin199
Hera
Level 125
God Stats
8W - 2L
1,818 SR
Queue Stats
152W - 168L
1,446 Elo+
Party 2
Team Averages
Level 90
1,581 SR
1,464 Elo+

VS

Team Averages
Level 59
1,521 SR
1,349 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GarbageFetus69
Mulan
Level 28
God Stats
3W - 8L
1,348 SR
Queue Stats
3W - 12L
1,143 Elo+
Solo
Hades
Hades
RocketBe4r
Hades
Level 25
God Stats
1W - 1L
1,714 SR
Queue Stats
26W - 27L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GURUvDANDREW
Jormungandr
15
9 / 5 / 8
11,295
941
10,060
13,935
10,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
5 / 2 / 12
9,580
798
8,467
7,050
2,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 6 / 11
9,585
799
11,496
7,864
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
8 / 6 / 5
9,844
820
10,271
15,775
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 6 / 8
7,576
631
3,948
10,765
5,097
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
11
3 / 7 / 6
8,170
681
6,130
12,224
5,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
19
Kills
11
13
Deaths
19
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
8
6
5
1.75
W
Jormungandr
GURUvDANDREW
Jormungandr
9
5
8
2.6
L
0
6
8
0.67
L
Hades
3
7
6
0.86
W
5
2
12
5.5
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
20,349
28,849
Taken
38,764
15,937
Mitigated
18,918
2,437
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,271
2,957
0
772
15,775
8,287
335
10,324
5,451
0
36,642
W
Jormungandr
GURUvDANDREW
Jormungandr
10,060
2,153
0
1,251
13,935
10,247
375
3,396
10,539
32,636
0
L
3,948
0
135
1,298
10,765
5,097
0
3,551
7,214
0
21,398
L
Hades
6,130
1,379
148
2,391
12,224
5,534
138
7,681
4,543
18,829
0
W
8,467
5,821
0
915
7,050
2,943
1,522
1,170
5,880
0
27,374
W
11,496
3,803
0
271
7,864
2,747
803
1,564
6,300
26,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
25,590
119
Minions Killed
106
0
Camps Cleared
0
580,181
Distance Traveled
541,348
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,844
820
47
4
0
212,835
1
W
Jormungandr
11,295
941
48
4
0
192,913
1
L
Mulan
7,576
631
32
3
0
171,555
1
L
Hades
8,170
681
27
2
0
156,958
1
W
Neith
9,580
798
45
4
0
202,054
0
W
Hera
9,585
799
26
2
0
185,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role