Player Matchup

Ra
Ra
Auttt
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Solo
Set
Set
HalseySnipes
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,669 Elo+
Party 3
Bacchus
Bacchus
ImaGunYouDown
Bacchus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 96L
1,633 Elo+
Solo
Neith
Neith
MinnowSnipe
Neith
Level 12
God Stats
14W - 11L
1,657 SR
Queue Stats
25W - 23L
1,646 Elo+
Party 3
Amaterasu
Amaterasu
warletale2
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,792 Elo+
Solo
Team Averages
Level 9
1,531 SR
1,704 Elo+

VS

Team Averages
Level 20
1,500 SR
1,627 Elo+
Tiamat
Tiamat
 
Tiamat
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BigSiIlyGoose
Anhur
Level 40
God Stats
60W - 40L
1,660 SR
Queue Stats
210W - 131L
1,691 Elo+
Party 1
Ares
Ares
Saikoras
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skrilleexx
Cu Chulainn
Level 16
God Stats
8W - 4L
1,538 SR
Queue Stats
131W - 81L
1,733 Elo+
Party 1
Mercury
Mercury
jpinky4
Mercury
Level 28
God Stats
6W - 1L
1,300 SR
Queue Stats
96W - 62L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 3 / 0
4,997
500
1,294
4,029
1,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,622
562
4,922
7,945
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
3
0 / 1 / 2
4,095
410
0
1,014
25
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
7 / 5 / 1
5,815
582
6,589
6,789
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
warletale2
Amaterasu
7
2 / 6 / 1
4,952
495
3,019
7,219
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 1
6,623
662
4,535
4,647
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 0 / 0
7,352
735
6,938
4,816
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
6
0 / 8 / 4
4,572
457
1,025
7,673
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Skrilleexx
Cu Chulainn
12
3 / 1 / 1
6,762
676
4,317
4,796
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
jpinky4
Mercury
10
3 / 1 / 8
5,919
592
2,433
5,833
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
11
Kills
18
18
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
1
2.5
L
Ra
1
3
0
0.33
W
10
0
0
10
L
1
3
1
0.5
L
Bacchus
0
1
2
1
L
7
5
1
1.5
W
Ares
0
8
4
0.25
W
Cu Chulainn
Skrilleexx
Cu Chulainn
3
1
1
3.5
W
Mercury
jpinky4
Mercury
3
1
8
7
L
Amaterasu
warletale2
Amaterasu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
19,248
26,996
Taken
27,765
8,660
Mitigated
12,063
3,498
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,535
614
0
1,850
4,647
2,229
0
163
4,484
48,941
0
L
Ra
1,294
203
450
555
4,029
1,041
0
1,251
2,778
25,447
0
W
6,938
3,414
0
2,381
4,816
1,499
1,163
55
4,761
0
35,764
L
4,922
2,283
0
731
7,945
2,288
0
1,703
6,122
0
32,091
L
Bacchus
0
0
0
0
1,014
25
0
0
1,014
363
0
L
6,589
3,572
0
878
6,789
1,373
182
1,526
5,203
0
21,373
W
Ares
1,025
265
0
441
7,673
2,920
485
0
7,673
5,900
0
W
Cu Chulainn
Skrilleexx
Cu Chulainn
4,317
1,000
0
1,222
4,796
3,836
0
0
4,796
2,688
39,265
W
Mercury
jpinky4
Mercury
2,433
724
0
1,502
5,833
1,579
0
1,076
4,757
0
21,564
L
Amaterasu
warletale2
Amaterasu
3,019
1,667
0
884
7,219
3,933
0
1,225
5,818
0
15,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
31,228
189
Minions Killed
333
0
Camps Cleared
0
710,307
Distance Traveled
942,010
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,623
662
96
10
0
170,897
2
L
Ra
4,997
500
58
6
0
161,597
3
W
Anhur
7,352
735
72
7
0
171,425
3
L
Set
5,622
562
72
7
0
182,412
0
L
Bacchus
4,095
410
2
0
0
39,276
0
L
Neith
5,815
582
28
3
0
153,510
0
W
Ares
4,572
457
5
1
0
173,833
0
W
Cu Chulainn
6,762
676
100
10
0
208,123
3
W
Mercury
5,919
592
60
6
0
217,732
1
L
Amaterasu
4,952
495
29
3
0
173,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role