Player Matchup

Baron Samedi
Baron Samedi
FATE x DeAtH98
Baron Samedi
Level 64
God Stats
3W - 1L
1,540 SR
Queue Stats
98W - 102L
1,336 Elo+
Party 1
Pele
Pele
Hoodie_Marco
Pele
Level 20
God Stats
16W - 9L
1,482 SR
Queue Stats
40W - 40L
1,314 Elo+
Party 1
Fenrir
Fenrir
KSx Slayer
Fenrir
Level 47
God Stats
1W - 0L
1,542 SR
Queue Stats
25W - 22L
1,245 Elo+
Party 2
Neith
Neith
SickMuch
Neith
Level 44
God Stats
1W - 0L
1,707 SR
Queue Stats
24W - 22L
1,245 Elo+
Party 2
Ao Kuang
Ao Kuang
SixtySpace60984
Ao Kuang
Level 42
God Stats
30W - 48L
1,329 SR
Queue Stats
37W - 71L
1,254 Elo+
Solo
Team Averages
Level 43
1,520 SR
1,279 Elo+

VS

Team Averages
Level 50
1,523 SR
1,309 Elo+
Pele
Pele
ChanceyLordGains
Pele
Level 84
God Stats
16W - 17L
1,496 SR
Queue Stats
147W - 164L
1,327 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IRazeeK IVs
Morgan Le Fay
Level 48
God Stats
3W - 5L
1,725 SR
Queue Stats
282W - 247L
1,209 Elo+
Solo
Nu Wa
Nu Wa
UndercoverCorgi
Nu Wa
Level 28
God Stats
85W - 72L
1,502 SR
Queue Stats
152W - 172L
1,321 Elo+
Party 3
Heimdallr
Heimdallr
korrasami420
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 59L
1,285 Elo+
Solo
Hel
Hel
shootermcgav8
Hel
Level 43
God Stats
3W - 6L
1,392 SR
Queue Stats
16W - 23L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FATE x DeAtH98
Baron Samedi
19
5 / 0 / 3
11,588
579
7,309
9,429
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 3 / 7
11,135
557
9,919
13,327
9,399
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
KSx Slayer
Fenrir
18
14 / 0 / 6
12,341
617
13,666
15,741
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SickMuch
Neith
16
4 / 2 / 4
11,077
554
8,882
11,865
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
13
0 / 8 / 7
9,017
451
3,466
13,194
4,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,209
460
7,819
15,785
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
IRazeeK IVs
Morgan Le Fay
12
0 / 7 / 1
7,798
390
2,896
11,143
4,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 5 / 3
9,682
484
9,274
9,976
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
korrasami420
Heimdallr
14
3 / 6 / 3
8,953
448
10,042
15,342
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
8,851
443
3,681
7,393
2,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
28
Kills
10
13
Deaths
28
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Baron Samedi
FATE x DeAtH98
Baron Samedi
5
0
3
6.5
W
5
3
7
2.83
L
Morgan Le Fay
IRazeeK IVs
Morgan Le Fay
0
7
1
0.07
W
Fenrir
KSx Slayer
Fenrir
14
0
6
17
W
Neith
SickMuch
Neith
4
2
4
3
W
Ao Kuang
0
8
7
0.44
L
2
5
3
0.7
L
Heimdallr
korrasami420
Heimdallr
3
6
3
0.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,242
Damage
33,712
63,556
Taken
59,639
28,588
Mitigated
23,336
21,747
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,819
1,668
0
6,005
15,785
7,445
0
2,405
13,380
0
59,040
W
Baron Samedi
FATE x DeAtH98
Baron Samedi
7,309
381
395
4,019
9,429
3,902
1,491
3,515
5,681
92,356
0
W
9,919
3,244
510
3,912
13,327
9,399
397
4,604
8,529
0
69,355
L
Morgan Le Fay
IRazeeK IVs
Morgan Le Fay
2,896
920
38
1,165
11,143
4,203
0
561
10,582
33,349
0
W
Fenrir
KSx Slayer
Fenrir
13,666
5,602
0
4,274
15,741
7,025
0
4,488
10,975
0
81,229
W
Neith
SickMuch
Neith
8,882
3,410
0
5,777
11,865
4,188
2,626
3,096
8,585
0
65,313
W
Ao Kuang
3,466
591
477
2,383
13,194
4,074
600
3,879
9,165
38,228
0
L
9,274
1,809
0
1,513
9,976
3,213
823
5,563
4,413
49,279
0
L
Heimdallr
korrasami420
Heimdallr
10,042
3,197
0
3,654
15,342
5,551
815
886
14,456
0
54,027
L
3,681
205
2,225
1,549
7,393
2,924
1,779
1,705
5,688
34,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
44,493
558
Minions Killed
405
0
Camps Cleared
0
1,970,322
Distance Traveled
1,674,029
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,209
460
87
4
0
361,035
8
W
Baron Samedi
11,588
579
169
8
0
382,114
8
W
Pele
11,135
557
105
5
0
350,431
0
L
Morgan Le Fay
7,798
390
58
3
0
227,108
0
W
Fenrir
12,341
617
110
6
0
497,350
0
W
Neith
11,077
554
111
6
0
384,522
0
W
Ao Kuang
9,017
451
63
3
0
355,905
1
L
Nu Wa
9,682
484
102
5
0
341,788
3
L
Heimdallr
8,953
448
73
4
0
348,707
2
L
Hel
8,851
443
85
4
0
395,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role